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  1. Let the modding Begin!
  2. Are these things Moddable?
  3. Stupid Question, .XAC's
  4. CameraSettings.xml can't be modded?
  5. Roads !!!
  6. Control your theme
  7. Mods not showing up in game
  8. =enabling all road types HOWTO=
  9. Terrain Maps
  10. xml tool request
  11. ... scripting manual/document request...
  12. Random Maps and Height Maps.
  13. Texture conflict with cultural graphics effects
  14. My first attempt to mod
  15. GArbage in the streets
  16. How to make a new game mode ?
  17. Making buildings cost the player money
  18. What is: <Sim_cash_pay>0</Sim_cash_pay>
  19. Why can't I mod the hotkeys?
  20. Possible to do this deep mod...?
  21. Mike Help please
  22. Setting up Custom Textures
  23. Can you add new building models?
  24. Wish list with some pics
  25. MOD - One Lane Road
  26. Problems with mod texts
  27. micro management mods ( pics )
  28. PackageInstaller problems?
  29. Paintable Objects?
  30. Requests
  31. How do you make a Height Maps
  32. Vista 'Import' directory?
  33. Not Importing!
  34. I need a guide to make a height map
  35. Moving Buildings
  36. Benches, Tables, Trashcans, Bathrooms
  37. Should I Stop Modding For A While?
  38. Importing Mods
  39. Tried to import some ground paintable textures but no go.
  40. How do you create a bump map, and is it necessary?
  41. Historical Mod?
  42. Questions for instilling mod
  43. Possible Plugin Creat for XAC for 3DS Max?
  44. Building Ref Map - Downloadable
  45. Major Wind Farms mod not functioning, why?
  46. What Photoshop tool user you to....
  47. Tel me how do you make
  48. How to user a full out mapsize (1024)
  49. Help me with this here
  50. Heightmap .xml & scspack
  51. Modding Resources
  52. My Island - What do i wrong
  53. Question re vehicle sets, roads and lanes
  54. Mod I would like to make but need help starting.
  55. How To Change Opening Times?
  56. Idea for a New Building
  57. Landscape Mod
  58. Terrain Textures
  59. Help Me Please
  60. Hmm what height map should I make next?
  61. Tutorial Required
  62. Change the Ticker?
  63. changing the background of loading screen?
  64. Modding SunPositions.xml
  65. Replacing/Removing Game Content
  66. Getting new color for buildings
  67. Size Variance, Check all tiles
  68. Custom JPEGS on the Murials?
  69. Editing Venue opening times?
  70. Change 50000 fx to 100000
  71. How do I get rid of the end of road construction blockades?
  72. Unlock some of house
  73. Importing Models
  74. What Buildings Would You Like to See?
  75. Two questions of buildings
  76. More Roads??
  77. More non-overwrites (need confirmed please)
  78. Thanks modders
  79. "here's my Mad Max Mod..."
  80. "here's my Mad Max Mod..."
  81. Terrain that matches the roads
  82. Just Wondering
  83. Fake Population
  84. Has anyone thought of Lego’s
  85. new types of transportation please
  86. Installing CS with Vista
  87. Ghosthunter will somebody make it
  88. Having trouble making a SCSpack file
  89. Morpheus121073 - scsLauncherFeatDesc
  90. Reformulating Societal Energies and Happiness Modifiers
  91. Landscape Mod
  92. Changing yer beat cops to swat troops....
  93. Multi Language
  94. Paintable Terrain Tutorial
  95. NewConstans.txt (or similar) experimentation
  96. Detail of mod changes with Update #2
  97. Turn down fires in Update 2?
  98. Zero7's cosmetic surgery
  99. A historical landmark and famous building mod! (like in SC4)
  100. Cultural Graphics Effects Problem still after update 2
  101. Some questions on editing buildings
  102. Buildings I'd like to see...
  103. SCS Korea
  104. A Couple of Pics - Bored
  105. Where install the mods ?
  106. Landmarks
  107. What Compression is used for SCS packs
  108. Reskins
  109. Reskinning buildings?
  110. Trash damn trash
  111. height map jaggies
  112. Problem making an SCS Pack
  113. Okay, some terrain tests...
  114. Override not happening...
  115. Simple guide to reskinning a building
  116. New buildings should be affilliated to a
  117. Buyable Wood Park Bench
  118. Custom Bumpmaps working?
  119. Problems with installing mods...
  120. SCS mysteries
  121. 24 hour/ changing hours
  122. Editor/Creator of stuffs ?
  123. Editor Release?
  124. anyone working on this
  125. Subways
  126. SCS Pack Help
  127. My Mods
  128. Catagories and Metrics?
  129. Issue with Morpheus's Theme mod
  130. Modremover bug...
  131. Newly installed mods names no showing up....
  132. changing pics on banners for authoritarian citys
  133. Custom bump maps not working
  134. superheros,supervillians and gangs
  135. New Societies ! TM team please answer...
  136. Sponsored event text missing?
  137. Archetype Mod install issue
  138. Events?
  139. Sketchup support
  140. Showing up in the building menu
  141. Shaders mod
  142. Parades and Holidays
  143. Is there a mod for touring your city.
  144. open the xac file
  145. Calypso78 is a machine!
  146. How do you use custom maps?
  147. has anybody been able to mod the environments files, and I'm an apparent newb at this
  148. Winter Holiday Mod Fix
  149. new fence request
  150. what about real zombie epidemics?
  151. A Request Thread.
  152. Patch #3 mod Enhancements/Changes
  153. Soldyne's Mod Project Thread
  154. Request: Flat Heightmap
  155. Request - Archipelago
  156. About Mods
  157. XML error
  158. Ocram's Dream Home Mod
  159. the new spooky mod...
  160. Buildings
  161. Water Textures
  162. Request - Archipelago Heightmap 512x512 useable
  163. Reinstall
  164. help changing the characters attributes
  165. New idea if Archipelago HeightMap not possible
  166. Scripting issue
  167. More Script Questions
  168. How To Disable Visual Effects?
  169. Dorm XML
  170. Horizon-camera Pitch?
  171. Creative labs HQ Request.
  172. Am Pm Bump problems
  173. Longer fences
  174. more powerful fire
  175. Mods
  176. OK I think I have it figured out but......
  177. Now we can make bigger maps !
  178. packing up a mod
  179. Can you help me to normalize this...
  180. Bank Recolors
  181. Bump file question
  182. Need help opening a SCSPack file
  183. child stealing
  184. laser fountain without lights
  185. New Road System
  186. More Textures
  187. How do i install mods?
  188. invisible colour
  189. a little request
  190. Downloading
  191. A suggestion on Tilesets
  192. [tut]Changing a venu into a work place
  193. mod request
  194. Super DUMB question but.....
  195. Help! bump mapping with PS CS3
  196. Bank
  197. Terrain Question
  198. Should I give them out?
  199. Update 5 tile levelling and roads on water
  200. Morpheus roads
  201. Gwynnblaid's mod project thread
  202. Trouble creating scspacks
  203. suggestion?
  204. Does anyone want a recoloured picnic table?
  205. Parking Cars on Parking Lots
  206. New problem since Update #5
  207. Help! Beach Bar
  208. Roads
  209. Thread dissapears
  210. Loading saved games as a scenario
  211. MidRealm Mod Request
  212. How can I change the starting cash.
  213. Destination Building Files
  214. street showing up but not using mod texture
  215. Building Retextures
  216. [Translation] Modders, I can help for translation in french...
  217. How do you mod models?
  218. Enhancement trick
  219. getting moded text to show in building menu
  220. How about some Tilted Mill help?
  221. Create/Edit sidewalk tile
  222. Idea's for new Buildings
  223. Altering the "Mapsize" value of the in the "RandomMap" xml file
  224. Game bug? Object Bug? HELP!
  225. Slow Scroll and Camera
  226. Tilted Mill: I'm not sure I've got this right
  227. Sound effects
  228. Where is the camerasettings.xml file in windows vista?
  229. Hidden teztures
  230. Changing buildings
  231. "SimCity Societies: Korea" Mod Project (take 2)
  232. Mod question
  233. Models Keep Associating with Original Textures when I try to Retexture
  234. Links to good mod-sites?
  235. Localize game to right align language
  236. I have a question of praticity
  237. Im looking for an old mod
  238. Robocop ideas!
  239. Godzilla!
  240. Where'd my Ambiants go? Mod Failures. Requests
  241. How do i install mods?
  242. Can anyonehelp?
  243. I can't find the Marked Pavement mod in game
  244. Making Mod list
  245. Recolors of farmhouse and authoritarian houses
  246. EA Exchange back up.
  247. Taller Buildings (How to increase the height of buildings)
  248. Bulding Action Changes?
  249. Make new Buildings with SCS Models
  250. Burninator