- SUG: player pages in overlay
- Ability to Change Game Time to Match One's Country Time!!!
- SUG: Ranking formula
- Adding allies from scrolls
- Canceling constructions
- Game log filters
- Side bar on the scribe wall
- Buy orders
- Sug:scrolls
- [SUG] nome chat needs date
- SUG: Monument Fortifications
- rank calculation
- Suggestion - Game Log
- BBCode for tribe wall?
- sug: ding
- SUG: multiple pages for scrolls/game log
- SUG: allies list
- Sug: Specialization should create advantage
- A few ideas re: temples
- Suggestion - allied list
- Suggestion: Ship Cargo Capacity
- Lost some goods in transit
- SUG: Scribe wall scroll direction
- SUG: Temple effects
- Back Button
- SUG: Temple donation counter
- Adjust Production Screen
- SUG: streamline the replying/trading mechanism
- Reorganize the Scribe Trade Wall
- Sug: Reserved stock
- SUG: filter for game log
- SUG: Additional market prices
- you know the lil ppl?
- SUG: Balancing cedar with bronze and leather. The other military goods.
- SUG: NPC sell orders
- Canceling ships
- exchange capacity -- too small
- SUG: Progressive Temple Blessings
- A few thougths on UI (LOOOOOOOOOOOOOOOOOOOOOOOOONG warning)
- SUG: building plots
- SUG: Forum: "Unstick" old update threads.
- SUG: Change player titles to ones fitting for rulers
- SUG: night on the nile?
- I do not want to click "I agree with the blabla"
- SUG: Replace Elite with -----
- From humble beginnings
- SUG- Standing Orders
- SUG- Queueing of build orders.
- Better nile overview (included graphics)
- SUG: Better notification for major production deficiencies.
- SUG: Direct link to character page.
- bread maxed out 99999
- Numeric input in "nome" field? etc.
- Why don't ships get more expensive to build?
- SUG: Magic Resource Conversion Shop
- Api???
- SUG top 100 to be 'pharaoh'
- SUG: "Send From"
- Time settings
- Sug:stockpiling
- Buyers log
- Please invert the Scribe Wall
- Links on the ressources icons
- Constructors guild
- SUG: Blessing and Curse
- Automatic polls for suggestion threads
- Market view improvements
- Contestable Resources
- founding new city from anywhere
- SUG: "Relocation"
- SUG: Require Cedar for Temple Offerings
- SUG: Changing "City Founding"
- SUG: Market Plus
- Periodic Nile Census
- SUG: city preference for delivery
- SUG: subscription boost.
- SUG : Sent Scrolls should be marked when read by recipient.
- Nome Scribe Wall is too restrictive
- Stock Variations / New Scrolls
- Thoughts on new market range
- Ability to Delete Cities
- When I suggest here, I think my suggestions will be unwelcomed
- Cancel Trade Shipments
- SUG: Market Contracts
- SUG: New world
- SUG: make travelling boats visible
- SUG: Barracks Progress Bar
- SUG: More info on your combat log!
- SUG: Military Iconography in the game log
- SUG: Inverse Sort of Buy Orders
- SUG: Make military units costs laborers too
- SUG: Start updated versions earlier
- Problems with military
- Suggestion: Exchange should have no default after you found city #3
- calling back boats
- Sug:monument in ranking listing
- All of Aga's Suggestions (initial topics: compiled Military/monuments suggestions)
- Why I don't like the Nile Online military-economic system
- Caesarion's Compiled Suggestions for Nile Online
- Sug: Show Current Individual Donation
- SUG: Special Military Units
- armies attack monument, then what ?
- SUG: Local Nome Chat Notification
- SUG: Show who has a temple
- SUG: Buy orders all on one list
- Let us take over abandoned cities!
- SUG: All transports shown together
- SUG: Background color for icons
- SUG: preferred city
- SUG: Show break-even in shop slider
- I mean this game can be a sociable game/ Level
- Add tech section (Dev FAQs)
- local time for trades
- to monument/to city
- SUG: Guilds/Alliances
- SUG: Flashing combat log
- add sound (loud!) to the flashing scroll icon
- Re: Monuments.
- City advisers / nomarchs
- Consider lengthening inactive period for non-subscribers.
- SUG: Notes for each ally
- SUG: bandit attacks
- SUG: total warehouse limits
- New building for larger cities, city planning office?
- Raiders attack, pillage high level cities
- Slaughter labourers
- SUG: Ability to rename the monuments
- problems with sliders
- 'Fix City' button
- A way to message the pharaoh who captured your monument
- SUG: Monuments build like ships, but longer
- SUG FORUM: I wish that you can have a button for the next thread
- SUG: workers cost bread at monument even if unemployed
- Prestige like CotN
- SUG: Show next level Upgrade once committed.
- Ability to cancel building instructions
- SUG: Abandon Monument Site
- Every logs should have filters/ sort algorithm
- Market fee for buy orders should be paid from offer
- Meeting Half Way
- [SUG] - Monument bonuses
- Market Sell orders
- SUG: Can't I build more than one thing at once?
- SUG: Combat stats in profile
- Link to shops/resources through bottom icons
- SUG: 24-hour "Moratorium" on attacks when plot is taken.
- SUG: add dramatic tension to building
- SUG: Every luxury resource has a place in upgrading buildings.
- Repeal King Reed's raw lux extortionary taxes! =*STRIKE*=
- Add ignore feature
- SUG: allow .5 increments in price up to 10
- Casinos!!!
- Sug: Available plots
- A Save Draft feature on scrolls
- SUG: Upcoming Features/Future Plans Thread
- Evolving Cities
- SUG: Modification to Army Movements.
- SUG: "Recall Army"
- SUG: Mass scrolling
- SUG: Story Mode
- Chat Room
- SUG: Rank list filter
- SUG random attacks on monuments by raiders
- Pausing Production
- Notice
- SUG: Seeing other people's monuments
- Account Cancellation
- SUG: Monument Mechanic Change.
- Suggestion: Temple Variations
- SUG: Fewer monument plots
- SUG: Ignore person function for scribe wall
- All Suggestions You Know
- Monuments = Temples
- Reaserch Functions... And widening city...
- Pyramid only vacation mode or scheduled transfers for subscribers.
- SUG: Morale boost icon
- Nome ingame communications?
- SUG: make combat log icon blink...
- BUG FIX: possible solution to bypassing warehouse bug
- Asylum Building
- scrolls
- Filter Game Log by Trader Name?
- Strawmen, armies of the poor!
- Exchanges
- Scrolls and replies
- [SUG] - Libraries
- Sug: Ability to recall ships
- phrase
- Burial goods
- too many lost ships, too many treasures found
- Empty shipping list message
- Sug:Building size in upgrades
- Eliminate the Warehouse
- Clear indicator of exchange capacity needed
- FISH on the Nile
- elites
- SUG: New Titles
- SUG: Recoup some materials from destroyed shops
- City’s resource icon besides city’s name on exchange
- Sug: Exclamation Marks
- Selling the ships
- combat log warning
- De-mystification of Ranks and Rank Divisions
- Filter for/sorting of my sell/buy orders & sales log
- Suggestion: Full disclosure
- Increase Task
- Laborers Should Die
- SUG: Separate visual cue of bonus between monument and temple.
- Savior of the Nome
- Last time played logged in
- A way to contact your attacker
- planning construction
- New icon in the game log for sunk ships and found treasure
- SUG: Central view for laborers and production
- SUG: Laborers should move
- Suggestion: Defensive soldiers
- SUG:Auto Mounment Bread Sender
- Christmas
- SUG: Reinstall barrack cap
- SUG: independent bonus indicators
- SUG: Profile Page Monument Nome Numbers Please
- Suggestion: Game log paging
- scroll blocking
- Check Box
- More smilies, want more smilies!!
- Strategy Game Should not depend on Luck
- SUG: Ability to Name Monument Plots
- New Nile maps
- Nome view +/- 5 buttons
- The Battle of the Nomes.
- Advanced Citizens - Rare Goods
- Suggestion: Bulls eye building
- make military building independant
- TEMPLE suggestion
- Sug: Founding City Market Location Details
- SUG: Modification to the Trade Wall.
- Armies on Nome level
- Sug: Chance of bandits attacking while moving from or to monument
- Cost/Benefit of defending a completed pyramid
- Why not an actual Pharaoh over all?
- Automatic monument shipping
- SUG: Confirm Dialog for Upgrades
- Minor tweak - don't go Stalin on those who leave
- SUG: Transfer ships
- UI tweak - "cancel construction" confirm dialog
- Control entire cities workers on one screen
- Sound effects
- Overworking Your Laborers
- SUG: Allow Zoom-In to Other People's Towns
- Sug: Ability to move laborers between Monuments.