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  1. SUG: City distribution
  2. UI suggestion: clickable resources
  3. SUG to solve jewels crisis
  4. SUG: Address book?
  5. SUG: Sort the transports in order of arrival time
  6. SUG: Market buy orders
  7. SUG: Make market reach 2 nomes further per upgrade
  8. SUG: Market Selection UI
  9. SUG: Market Level Screen
  10. SUG: Market Trade List
  11. listing quantity maximum too small
  12. SUG: Make visible if pharaoh is at home
  13. SUG: Make the message icon more visible please!
  14. SUG: Who is buying from us?
  15. market
  16. Sug: Show boat return times in Exchange
  17. SUG: Temple donation group should show who has a temple
  18. SUG: construction
  19. SUG: Add some kind of progress indicator for ships
  20. Sug: Show market range on world map
  21. SUG give Nomes numbers as well
  22. ::SUG:: by roboczar - Forum for Trades
  23. SUG Forum Rule - No Forum Trade Advertizing
  24. SUG - Scrolls Recieved
  25. SUG - Consumption
  26. event times don't match up with the computer clock
  27. SUG: Change the default name
  28. SUG: Make market visibility two-way
  29. SUGs: For player management, and construction options.
  30. Suggestion if this game wants to survive--
  31. SUG: Show construction costs vs raw materials
  32. SUG: trade history sorted by player
  33. Suggestion
  34. SUG: Super nomes
  35. SUG: Out of Nome assistant
  36. Sug: Mor specialization points
  37. A few ideas
  38. SUG Encourage larger market orders
  39. SUG Show how far away a seller is on the Current Listings screen
  40. 2 SUG's:Market Taxes and Requests/Notices
  41. SUG: add a confirmation window to market listing
  42. 4 suggestions
  43. SUG: sound
  44. SUG: Back" button to nome you were viewing when viewing other players
  45. SUG: Item decay
  46. SUG: Extra forum Section
  47. SUG: Abandon a City (Quit the game)
  48. SUG: Delete Dead Cities when a nome is full
  49. SUG: Friends list.
  50. Sug; each nome have more than 2 items
  51. SUG: Production quantity selector
  52. SUG: Scroll System Ideas
  53. SUG: Library (technology)
  54. SUG: Player online/active indicator
  55. SUG (interface enhancement): Optional sticky prices.
  56. have screen jump to a nome
  57. [FEAT REQ] Clicking on goods in UI
  58. SUG: Trading
  59. SUG: Buyer Market
  60. SUG: Make market upgrades easier.
  61. SUG: Allow choice of where to make your city.
  62. SUG: Add a "Construction" building.
  63. SUG : messages
  64. SUG: Don't start production if there is not enough materials to compelete it.
  65. "--:-- minutes since last loggged on" tag
  66. SUG: Expanding Who Can See Your Goods
  67. SUG: Queue
  68. SUG: remove market sales from game log
  69. SUG: top ten lists
  70. Cancel building upgrade button
  71. SUG: Concurrent Upgrades
  72. SUG: Allies List
  73. SUG: "Ship To" button for your own cities
  74. SUG: Small Upgrade Queue List
  75. (another) SUG: Moving ships between cities!
  76. Court of Law is needed
  77. SUG: Worker counters
  78. Game clock and time zones
  79. Another suggestion: trade agreement and alliances
  80. SUG: Why not use raw mats for early palace upgrades.
  81. Pharaoh's Notepad
  82. No third city
  83. SUG: Change favicon on events...
  84. [SUG] Exchange increases market size
  85. SUG: Transports report to include all your cities
  86. Click on material icons
  87. SUG: Make transport screen show send time
  88. sug basic cost indcasion
  89. SUG Resource icon on Nome Map
  90. Back button
  91. Interface organization -- Commodities
  92. SUG: Nile Wide MessageBoard.
  93. SUG: progress bars
  94. SUG: cedar bridge
  95. SUG: Donation decreasing over time
  96. More construction/upgrade art & beautification
  97. Suggestion: Read scrolls
  98. SUG: Auto-responder
  99. Aborting construction
  100. SUG: Color Codes for cities
  101. City name with cyrilic
  102. SUG temple goods not showing
  103. SUG: market ticker
  104. SUG: Voluntary/Involuntary Relocation
  105. Referal ... thing
  106. Music?
  107. SUG: Billboard signage at nome level
  108. SUG: Audible new scroll alert
  109. SUG: Sending of ships
  110. SUG: reclaim % of materials when destroy bldg.
  111. SUG: Military
  112. Sug: Technology
  113. SUG:Seasons, Floods, Famines
  114. Global temple donations create some global benefit
  115. new market interface
  116. SUG: Wheat production rebalance
  117. SUG: Labor for hire
  118. SUG: Three city max ?
  119. Sug: Modification to the Trading System.
  120. Sug: Send me email when ever I get a scroll
  121. Just a thought.
  122. scheduling ships?
  123. SUG: Standing market offer
  124. Warehouse Capacity
  125. SUG: [Post Military] Servant Happiness.
  126. SUG: Change to Online Globe indicator
  127. SUG: Game Log Search/Sort
  128. SUG: Rushed Building
  129. SUG: Overview screen
  130. SUG: Notepad
  131. SUG: Partial Buy Orders
  132. Trading/Not Trading Flag
  133. sug: Expire goods on the exchange after xx time
  134. SUG: Market Sell Order Changes
  135. ship trade
  136. Sug: Mini map
  137. SUG: Warehouse Capacity Graphics
  138. SUG: Ship way points
  139. [REQUEST] Temple Feature
  140. Allies Mgr needs DELETE
  141. SUG: additional ally features
  142. Another Ally Suggestion
  143. A little of change about shop
  144. SUG: More complex goods
  145. I don't need all game log
  146. SUG: "Away From Keyboard" flag
  147. SUG: diplomacy points
  148. SUG: Re-think Founding Cities
  149. SUG: Nome bookmarks
  150. SUG: Separate Direct Trade Order UI
  151. Make the temple bless ONLY the contributors
  152. Rename Cedar to Acacia
  153. Can we PLEASE have local timing?
  154. Nome wide Agricultural Project
  155. Hiring out Troops.
  156. SUG: RSS feeds Game Log & Scrolls
  157. SUG: Ship speed boost at certain city levels
  158. Thermometers showing warehouse limit
  159. SUG: Icon links to buildings
  160. SUG: Make Shop Give Back Unused When Destroyed
  161. SUG: More direct market access
  162. SUG: Additional sorting option for allies?
  163. SUG: Cancel Direct Trade
  164. Little people text suggestion - temple donations
  165. Karma/Respect system for direct trade
  166. SUG: Temple View - show cities with temples
  167. SUG: Central view for laborers and production
  168. delete user account
  169. SUG: Specializations need to be rethought
  170. Nerf jewelry!
  171. Multiple Buy Orders for same Item
  172. [SUG] Building structure system, army
  173. extra shop sites
  174. SUG: Relocating cities
  175. SUG: Trade log
  176. Pillage abandoned cities
  177. Feature Request: Automated Trade Agreements
  178. SUG: We want MONKEYS!
  179. SUG: Palace upgrade costs dependent of nome region.
  180. SUG: Ship trades are able to transfer goods of both players in one ship.
  181. [SUG] A Place to use your Military
  182. SUG: Temple Donations
  183. [SUG] Search by Player name
  184. SUG: Better Barter
  185. SUG: Progess bar for founding city
  186. SUG: leaderboard
  187. Sug: increments in exchange to 10
  188. SUG: exchange to show sail history
  189. SUG: Active Temple indicator
  190. SUG: Market Fee
  191. SUG - Add friends cities to exchange
  192. SUG: Ally notes
  193. SUG: Trade Reason + Color code
  194. SUG: Our titles need to change
  195. Status Sections
  196. SUG: Profile text box
  197. Ship image
  198. SUG:Replied
  199. SUG: Total Resources, Quick Acces Buttons
  200. I am crazy!!!!!!
  201. Game log - incoming shipments?
  202. Nome screen
  203. SUG: trade scribewall range filter
  204. Sug: Have person that puts up buy order pay the fee
  205. 'Back' button
  206. SUG: Date in the Scribe wall - Nome level
  207. SUG user upgrade of ship's capacity
  208. SUG: Quick production adjustments in bottom menu
  209. Population
  210. Temple
  211. SUG: Nome map, founding city, show time remaining
  212. More cedar demand
  213. SUG: Market upgrade criteria
  214. Fix the market!
  215. SUG: Trade Donation based on Ranking/Economy Rating
  216. random suggestions
  217. SUG: Cross-city work program
  218. SUG: Scroll outbox/sentbox
  219. SUG: More buttons to add/subtract workers
  220. SUG: Increase ships carry capacity for bread only.
  221. SUG: Ability to place a normal shop building in a market slot.
  222. SUG: Nome chat template.
  223. SUG: Contracts
  224. SUG: Allow direct trade of ships
  225. Change the Slider that Allocates Workers
  226. SUG: Rearrange worker controls
  227. SUG: Brickworks storage
  228. SUG: Throne Room
  229. Sug: Donation button for TM
  230. SUG: Transports Screen - Tabbed
  231. [SUG] - Trade Template
  232. SUG: Transports Screen - Arrivals Pane
  233. SUG: Searching Nomes by coordinate
  234. Calculator
  235. SUG: Partial consumption of buy orders.
  236. [SUG] Direct Trade Panel Should Go Away After Sending
  237. Spreed sheet View
  238. SUG: Ability to see market upgrade costs if something else is being built.
  239. iPod Touch/iPhone Issues Thread
  240. SUG: Ability to transform a high level shop from producing good A to good B.
  241. SUG: Allow coordinate search in the nome search bar
  242. SUG: Exchange % complete bar color
  243. SUG: Nile Online Expansion!
  244. New men
  245. SUG: Provide a way to know the time until the new found city is done.
  246. Guilds/Alliances
  247. SUG: Allow the order of the cityview icons to be based on the coordinate numbering.
  248. SUG: ability to rate other people on trades, or enforce direct trades
  249. Sug: In the event that the need arises, a trade fraud department
  250. SUG: event log categories