View Full Version : Does anybody know what the base tax amount is?
Kuplo
09-28-2006, 10:17 AM
So it appears that the only way to produce income is through trade and tax (tax on the villas only) so Im wondering if anybody knows what the base tax rate is on the villas?
I know that we can change the percentage that we are charging in taxes to the villas through sales and property, but does anybody have any idea what just one villa pays per month in taxes at the normal tax rate?
Thanks,
MarkDuffy
09-28-2006, 10:36 AM
So it appears that the only way to produce income is through trade and tax (tax on the villas only) so Im wondering if anybody knows what the base tax rate is on the villas?
Sales Tax first, Kuplo! Every Market pays Sales Taxes. Plebs & Equites also via the Markets they use. Equites buy Lux Goods, & they will buy a LOT & you rake in the Sales Tax. Then exports or both at the same time. More Sales Tax for each better Market.
Patricians come later. Exotic Market sales Tax will Rock your World!
I know that we can change the percentage that we are charging in taxes to the villas through sales and property, but does anybody have any idea what just one villa pays per month in taxes at the normal tax rate?
In the Demo, Property Tax for a Small Villa is ZERO. The full game appears to be the same. Each evolution level above Small Villa has a higher rate. :)
Daego
09-28-2006, 11:34 AM
Correcto!
Also, I've noticed that the more goods your people have access to, the higher they end up paying in sales tax. If you only have one type of luxury good, your people will only buy about 100 worth of it and won't buy again until they run out/nearly run out. In contrast, if you had 3 types of luxury goods, they will buy all 3 if they can. All 3 are used up simultaneously (not sure if they go at the same rate) so the net effect is that they are paying at least 3x as much sales tax as if you only had 1 luxury good. So far it appears that even if you only need 1 type of luxury good, if you can do 2, it is better to split your plebs to create "some of two" instead of "a lot of one".
Sames goes for exotic goods. Importing a few each of 3 exotics is a lot better (long run) than importing a lot of 1.
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Pi-Xerxes
09-28-2006, 09:05 PM
Yes, that is all correct about the Sales and the Property Tax. Everone pays the sales tax at the markets for each item they buy (more they buy the more you collect from all social classes).
There is no list of normal prices of goods, but the sell/buy modifiers are known in the file below; so in one game I was selling pottery for 52 denarii and thus you can do the math to figure out the standard price. Whether the tax is applied to the sell, buy , or standard price is not tested yet.
The modifiers for the property tax for each evolution of the Patrician villas is listed in the NewConstants.txt file. They are multipliers on a base amount.
In order to figure out the raw base amount, just do a lab with one basic Villa and wait one month after the tax man has visted. Then go into the financial adivisor screen to see how much was collected for property tax. That is a good question.
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