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View Full Version : Just got toasted in Hippo Regius


Kays
10-20-2006, 03:31 PM
I've finished playing all of the economic maps in the Republic campaign and now am working though the military ones. I'm doing pretty good in setting things up and thought I had the hang the the military side having successfully beaten back a number of invasions.

In looking at the landscape, I decided that I'm going to try to really looking city and evolve it as far as I could since it's nice and flat with plenty of room.

Since I will be required to fulfill military request and iron had to be imported I quirky set that up and managed to have a number of cohorts available for the first request. Although the chances of winning were excellent, they did come back pretty beat up and it took a while to build them backup to strength, And this only boasted my favour by a little bit. The next request for troops required me to make a number of additional cohorts in order to have an excellent chance of winning and still they came back very beat up requiring time and weapons to rebuild.

Fortunately I manged to get a wall around the city before the local attacks started but these again took a strain on my troops and as well I tried to meet the requests from for for which I got very little favour.

Finally got things into a rhythm and started the final stages of building the city up by adding a patrician block when I got hit with a massive invasion. They came in from an unexpected direction and caught me unprepared.

Ok, loaded a saved game and got my troops in place and fared better in the battle. Took a lot of damage but finally managed to defeat them.

And then the fires began...

I've been having a problem with fires on this map and had to double my prefects to keep them under control. Although they were beaten back, the enemy did mange to torch a number of buildings in my city and the lack of prefects in other areas whole areas of buildings started to catch fire until almost the entire city was enguffed.

I was so involved in damage control that I didn't get any screenshots, but it was a spectacuar sight. :D

Anyways, during all of this I go badly into debt and Rome decides to remove me. Sent the biggest bride I could, but the troops showed up anyways. Had my troops in place before hand and it looks like they were making a good fight of it, when the game crashed......

Oh well it was 2:30 am so i went to bed instead of retrying a lost cause. Think I'll restart the land from scratch and see if I can do better.

==
-The first shot is my city just before the invasion.
-The next one is of skirmishing outside the city walls.
-The start of my city on fire with just a couple of building. Although the minimap shows enemy toops in other parts of the city I couldn't find them . But in the end, almost all of the city was engulfed in flame.
-The last shot is one of my cohorts skirmishing with a Roman cohort. Not doing too well by the looks of it.

Kuplo
10-20-2006, 03:57 PM
That third shot is pretty awesome, I don't recall seeing the sky all red when a good portion of my city is on fire. I'll definitely have to be looking out for it next time.

After what TM has said about prefects in regards to having to run the game on slow speed and that adding more prefects to a troubled city that is already on fire will only complicate the matter because the CPU now has to process more calculations for the additional prefects that you placed on the map. What I'm trying to say is that if the city is on fire and you add a lot more prefects to it there is the possibility that you're going to actually make the fire worse because the CPU cannot keep up with the amount of Prefects that you've now added to the map towards making them efficient towards finding a fire that they're going to fight.

So if you want to actually stop the fires in the city (and sometimes I would just rather let them burn) they need to turn the game down to slow speed and of course make sure that your CPU is powerful enough for you to add or double your prefects on the map.

Of course it depends on what's speed your CPU runs that towards how many prefects you can put down on the map and have them still efficiently fight the fires.

Nevertheless, awesome screenshot number three!