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killaer111111
12-02-2006, 07:34 PM
Well...sorry about the rush of topics I made today, but I just have a bunch of questions :p

Anyway, I have noticed that my overseers are not working right...
First of all, I have my overseer set to oversee construction
I have small statues, but this statue is not being made...
http://www.fileupyours.com/files/63754/CotN001.jpg
Or do I need Large Statues?

Anyway...When I started building my small pyramid, they suddenly started working again...

Now for another trobule I'm having. I set my overseer to quarry granite for my steles...So, the overseer goes to the granite, but nobody follows him. All of the laborers around him are just sitting in their huts not following him to quarry it...why?

MarkDuffy
12-02-2006, 07:54 PM
First of all, I have my overseer set to oversee construction
I have small statues, but this statue is not being made...

You clicked on the Overseer & not the statue base, so I don't have enough information, Killaer. It is just a shot forzen in time. I need to know what he was doing before & after this shot, & also what you did exactly.

I hope you have patched your game.

However, your laborer's doors are blocked. Always click & drag when placing buildings. The direction you drag will be the direction your people leave the building. Most buildings will still function, but not as well.

Anyway...When I started building my small pyramid, they suddenly started working again...

It is a different construction project that is really hard to get wrong. Players usually do not have problems with quarrying limestone & constructing pyramids.

Now for another trobule I'm having. I set my overseer to quarry granite for my steles...So, the overseer goes to the granite, but nobody follows him. All of the laborers around him are just sitting in their huts not following him to quarry it...why?

Granite quarrying requires a trigger before it will happen. First you must earn them by opening certain sites on the World Map. Then go to your Monuments build button & place the base & get it completely built from bricks.

You cannot build up a supply ahead of time by quarrying. Only by importing.

killaer111111
12-02-2006, 08:04 PM
Hm? I need to go do something on the world map so I can quarry granite? Even if it's in my map?

MarkDuffy
12-02-2006, 08:11 PM
Hm? I need to go do something on the world map so I can quarry granite? Even if it's in my map?

Steles & Obelisks are commemoritive monuments for Prestige earned.

When you open a WM site or defeat some enemy you may get two types of Prestige. First under EXPLOITS you will get instant prestige & then in your Monument Build menu, the ability to build a PROPAGANDA stele or obelisk for more prestige. Each type has a different prestige. Choosing Grand Obelisks are the very best for prestige.

Some sites give you both Exploit & Propaganda, some one & some none.

In COTN, you really earn your prestige by exploring the World Map.

Paedoewyn
12-03-2006, 01:01 PM
Once you have achieved an exploit on the world map you have to place the monument in your city to commemorate the event, once you have done so its like a commission to be built. Your overseer who is set to quarry granite will go to his site and call laborers to him to quarry the stone needed to build that one monument. You can't build up a back stock of granite to draw from yourself. To have a back stock on hand you have to be shipping it on from somewhere on the world map.

killaer111111
12-04-2006, 05:18 PM
Yes, but why is there no quarrying going on? I have the monnument, it's waiting for its granite, but none is being quarried.

Yahya
12-04-2006, 05:24 PM
Hi killaer,

What exact monument are you building? If you are building a statue, it requires basalt, not granite. If it is a 'smaller' statue, or one for a regular temple, it requires Small Basalt Statues. If it is a 'colossal' statue, or one for a cult temple, it requires Large Basalt Statues.

Granite is used in the construction of Small Stele, Stele, and Granite Obelisks, which are all built only in response to an appropriate event from the world map.

Is maybe the trouble that you are quarrying granite, rather than basalt?

MarkDuffy
12-04-2006, 05:51 PM
Yes, but why is there no quarrying going on? I have the monnument, it's waiting for its granite, but none is being quarried.

Granite, by itself is much harder to quarry than Basalt is, Killaer. Perhaps it is distance. Also, it is really hard to quarry more than one piece of granite at a time for city use. World Map use can get a lot quarried at the same time.

Try two Overseers set to quarry (really solves distance issues) & remember there are two separate granite quarrying settings for your Overseer. One for steles & one for Obelisks. Use the correct one.

If you are also doing other Overseer things at the same time, this could interfere with the specific thing you want to do. You can do more than one thing at a time, but you will need more total Laborers. Pyramid related things (quarrying & hauling cut blocks outta the limestone quarry & constructing) will REALLY interfere with other Overseer orders. Doable, though.

Never use "Oversee Nearest Site" cuz it is totally uncontrollable.

If none of this rings a bell, upload your game save.

killaer111111
12-05-2006, 10:52 PM
I do not think that It has Anything to do with distance, as my workers are happy to travel across the nile and into miles of desert, but a few feet into the granite quarries won't do.

Also, This is off topic, but I am having trouble getting papyrus. Is there any way to STOP priests from using it? I need it for the world map, but if every priest and scribe takes it, I can't really use any.

Here is my saved game

MarkDuffy
12-06-2006, 12:18 AM
Killaer, I do not understand how your save goes with your most recent posting in this thread, so I will go with what I see.

Only one Overseer, set to Quarry basalt statues. 6 Laborers. No statue bases. No Stele bases. A Cult Temple dedicated to Patron god Horus that needs a large basalt statue blank. A Barge Landing (Dock or Pier) on the East side of the Nile in your city. One Barge (ship) at that Landing. No Landing on the West side of the Nile. No basalt statue blanks in your Resource Report.

Terminology is very important.

I loaded your save & immediately the Overseer & five Laborers took off for the basalt quarry (blue-black) on the West side of the Nile. They got there & immediately began to pound out 4 small & one large basalt statue blanks (image #1). Most stayed after they were done & began to haul the cut basalt statue blanks on sleds out of the quarry the few feet that completes the quarrying process. Since you had only 6 laborers, the hauling out of the quarry part took some time, cuz some of the Laborers went home & new ones had to replce them. You need 4 to haul, but only 1 to cut each blank.

I watched, cuz I wanted to see if they would go the long way around for you. They did.

However, I built a road across the mountain anyway afterwards, to cut the travel distance down & also built a Landing on that side of the Nile or the water transport will not work. Make sure the Landing sticks out into DEEP water. Sometimes, build a second to make sure, even waay south if you have to.

After all five were pulled out of the quarry, I changed your Overseer to Construct. He went to your already dedicated Cult Temple & 4 Labors at home sprang into action to haul the large basalt statue blank from the quarry to the Cult Temple.

Image #2 shows the large basalt blank for your Cult Temple being hauled over the mountain to the Landing with the barge waiting for it.

As an aside, I am including image #3. It is your city & I have drawn two arrows, using path roads, (one in the floodplain & the other on the mountain to the south) pointing (as well as can be done in COTN) to the only two exits west & north from your city. Almost all pathways are blocked, cuz of your building next to each other. Leave some spaces, cuz your people are doing waaay too much walking to get resources & to the floodplain.

Now, as to "monuments" & "granite". Granite is the quarry to the East & is blue-green in color. You have earned 6 granite monuments from your World Map. Nekhen is a Stele-only city, so you cannot build Obelisks.

Click on your Monuments Build Menu & then Stele & you will see them. Choose & place. You can pick either type (Small stele or Stele), but the Stele will be worth more prestige (the number after the name). When placed, they must be built out of bricks before you can set your Overseer to "Quarry granite stele". After they are quarried, then you change your Overseer to Construct. The process is exactly the same as basalt.

You can place all of them at once, but as I said in posts above, you will probably only be able to quarry one at a time. I would place them all now (after your Cult Temple gets its basalt statue).

Place more Laborers. I use 16 minimum, but use at least 8. Your six worked fine, but more is better.

killaer111111
12-06-2006, 03:29 PM
As you can see, I'm very new to COTN and this is my first city, so I made tons of errors :P

Well, I thought that you could only have 6 workers per overseer, since the tutorial told me to make 6. Also, how do you quarry large bassalt statues as opposed to small ones? I was going to create stele bases after I had some quarrying going on. You can go and comment on my city layout...It sucks, and I'm really running out of space.
That's the problem. I can quarry basalt statues just fine. Try quarrying granite and tell me if that works, for some reason they just don't go! The overseer goes by himself, stands around for a few minutes, and that's it.

MarkDuffy
12-06-2006, 03:43 PM
As you can see, I'm very new to COTN and this is my first city, so I made tons of errors :P

Actually, for your first city, you are doing very well, Killaer! Kudos!

Well, I thought that you could only have 6 workers per overseer, since the tutorial told me to make 6.

One Overseer can control a zillion Laborers if the process is quarrying limestone or constructing pyramids. However, only about 5-6 per Overseer at one time to pound on stone. Many more to haul outta the quarry. A quarry row is eleven items. 2 quarry Overseers will max it out. Only one row max at a time. However, each "item" for limestone turns out to actually be 4 blocks. Limestone requires no triggers at all. Your Laborers just love to quarry limestone, more than anything else. And you can do this before you need it.

Basalt is about the same & granite is usually one-at-a-time for the pounding on rock part (city use ~ World Map use, you can quarry granite at the same time & basalt is somewhat similar. Different rules for city vs WM use).

Also, how do you quarry large bassalt statues as opposed to small ones?

Quarrying all granite & large basalt requires a trigger before it will happen. However, you get 4 small basalt statue blanks for free w/o a trigger. More than 4 small basalt requires a trigger.

Every time you send a quarry basalt Overseer to a basalt quarry, expect to end up with at least 4 small basalt statue blanks. Your large might come in the middle or after the 4 small. Son of Ra sandbox scenario has an opening WM site that requires 10 small basalt statue blanks to open. When new players try THAT map, they get shocked by all the little ones they end up with ~ "Where's my LARGE one!?!?!" ;)

A trigger is fired by dedicating a temple (basalt), placing a base & getting it built from bricks (granite & basalt) or having/opening a World Map site that requires them (granite & basalt).

One trigger = one quarried item of the proper size.

A World Map site that requires 10 Grand Obelisks will fire 10 triggers.

You cannot quarry ahead of time, except for the 4 free small basalt statue blanks that you get w/o a trigger. Only by importing.

Yahya
12-06-2006, 03:43 PM
As you can see, I'm very new to COTN and this is my first city, so I made tons of errors :P

Well, I thought that you could only have 6 workers per overseer, since the tutorial told me to make 6. Also, how do you quarry large bassalt statues as opposed to small ones? I was going to create stele bases after I had some quarrying going on. You can go and comment on my city layout...It sucks, and I'm really running out of space.
That's the problem. I can quarry basalt statues just fine. Try quarrying granite and tell me if that works, for some reason they just don't go! The overseer goes by himself, stands around for a few minutes, and that's it.

Hi killaer,
Don't worry. I STILL make tons of mistakes. :P

Yes, you can have more than six laborers.

You quarry large vs. small statues by what you place in your city. If you place a large statue base or cult temple, they will quarry a large statue. Small statues and regular temples will quarry small statues.

Regarding the city being cramped, don't feel bad; that is just Nekhen. As MD said recently, it is horrible for the first easy city. Frankly, Bubastis isn't much better. ;)

Jimaaten
12-06-2006, 03:45 PM
I was going to create stele bases after I had some quarrying going on.You have to do it the other way. They will quarry for the stele if the base is already built. It's just the way the game works. :)

Edit: Wow. Three different answers at the same time.

MarkDuffy
12-06-2006, 04:13 PM
Edit: Wow. Three different answers at the same time.

It took me 100 edits to complete my post, Jim. One for even MY record books! :o

killaer111111
12-06-2006, 05:09 PM
Ooooh, so What you are saying is that I need to place a base for the stele before granite will become quarried? I understand :D

I'll try that.

I really didn't know where the heck to put the Cult temple, Almost everyone is fed up without being able to honor horus (I have a shrine to him!)

I guess the cult temple will help. So, you say that Making a road over mountains will allow people to pass over mountains? Alright.
And what about the barge landings? I need those to transport the Statues over water, right?
Well, i guess I'll go and go get me some large temples. I'll tell you if I have any more problems.

MarkDuffy
12-06-2006, 05:13 PM
Yes, to everything, Killaer! You got it now! :)

Yahya
12-06-2006, 05:23 PM
I really didn't know where the heck to put the Cult temple, Almost everyone is fed up without being able to honor horus (I have a shrine to him!)

Hi killaer,

One more thing about this: if the city is giving you a message that says, basically "Our people are clamoring to worship Horus" or something like that, then the city has a patron deity. You can see that somewhere, I believe, but I'm not sure where at present.

If that is the case, a shrine won't cut it. You have to have a dedicated temple, or they will complain on a wide level.

MD - what was it in that lab? WIDESPREAD COMPLAINTS? :P

MarkDuffy
12-06-2006, 05:28 PM
MD - what was it in that lab? WIDESPREAD COMPLAINTS? :P

That's the one! :D

Too bad the No Health Lab has the "No Healthcare Available" or that woulda had it too! :cool:

Here's another of mah Greatest Hitz! (http://www.tiltedmill.com/forums/showpost.php?p=61736&postcount=36)

Kiya
12-06-2006, 05:38 PM
if the city is giving you a message that says, basically "Our people are clamoring to worship Horus" or something like that, then the city has a patron deity. You can see that somewhere, I believe, but I'm not sure where at present.


You can see the name of the city's patron deity in the bottom right corner. Hover your mouse over the city's name and you will see it. :)

Don't all grand campaigns cities have a patron deity. Probably most user created scenarios too.



If that is the case, a shrine won't cut it. You have to have a dedicated temple, or they will complain on a wide level.


I practically never build temples, only a cult temple for the patron god. Most times I don't build even that. It is the Pharaoh who decides what is needed and when. Even if there are messages that the people want to have it, so what? Only if it is a must for the scenario goals then yes, otherwise if I feel like building it...:D

Yahya
12-06-2006, 05:49 PM
LOL. True, Kiya, true.

I like to build it because I love GREEN. I like to see GREEN everywhere I look. I never get it, but as long as the people report is all green, I am content. Any time something comes out of green, I get uppity in my seat, and I strive to fix it.

Thanks on the info re: patron deity. Good to know. I must have known it, but forgotten.

My campaign, based on the 25th Dynasty, yet unnamed, miht have patron deities, and it might not. There is a lot of info about Amun in the beginning, but both Kashta and Piye built their love of Amun outside the city, so we'll see how it comes together. :)

MarkDuffy
12-06-2006, 05:52 PM
Well, i guess I'll go and go get me some large temples. I'll tell you if I have any more problems.

Perhaps, I shouldn't have yes-ed to this part w/o more words. Others have jumped in about it.

Temples work better than shrines, but they are big & use up more Priest time. I think they hold more people, but don't quote me on this part.

I only build all 14 Shrines & a Cult Temple to the Patron. If the city has no patron, I build one anyway & dedicate it to Osiris. A Cult Temple allows Nobles the ability to have Private shrines; supposidely making it less necessary for them to seek worship elsewhere & also definitely giving them one enhancement for evolution to Large Estate faster.

Where you put yours in Nekhen was fine. However, it needs a large basalt statue to be effective. You will still get that message. Ignore it after your Cult Temple is complete. I believe TM is just reminding us to build one. Your worship complaints will decrease after your Patron Cult Temple is complete.

On the rare occassions I build a Remote Camp with Educated Workers, I include a regular Temple (with small statue) to the Patron & 4 Shrines to the other major gods (Osiris, Isis, Ra, Hathor). I also consider Hapi a major god, but there are no farmers in those remote camps. This is about the max a Tend Gods Priest can handle. This is about the only time I use them.

Kiya
12-06-2006, 05:52 PM
LOL. True, Kiya, true.

I like to build it because I love GREEN. I like to see GREEN everywhere I look. I never get it, but as long as the people report is all green, I am content. Any time something comes out of green, I get uppity in my seat, and I strive to fix it.


You're welcome :)

Although I don't build any temples and only sometimes a cult temple when it fancies me, my people are still happy (about religion) and are showing GREEN. :D

bexgames
12-06-2006, 06:18 PM
in the begining, I don't build temples, just shrines, but when my city has been going on for a time, I start building them everywhere. I just think they look pretty...plus my grandma would smack me upside my head if I didn't offer these people lot's of places to worship...:eek:

Jimaaten
12-06-2006, 06:45 PM
One more thing about this: if the city is giving you a message that says, basically "Our people are clamoring to worship Horus" or something like that, then the city has a patron deity. You can see that somewhere, I believe, but I'm not sure where at present.

If that is the case, a shrine won't cut it. You have to have a dedicated temple, or they will complain on a wide level. Just to be clear, this should be a cult temple dedicated to that god. Anything else will get you a couldn't-worship-properly dissatisfaction notice.

I like to build temples, usually 2 to 4 in a map plus a cult temple to the god. I like the challenge of getting them all working. I believe temples can serve more people at a time, so I like to place them for gods that have lots of people wanting to worship them at once -- such as Osiris or Hathor. One tip I'll pass along, that took me a long while to realize, is that you should have a statue ready or quickly available before you build a temple or cult temple. The help says something about an undedicated temple being an alternate for worshipping, but what I've found is the following. When it is undedicated, people will go there to worship other gods. Even if there is a shrine or temple to that god already; the shrine may be busy or the undedicated temple is just closer. What happens is you will soon get a lot of dissatisfaction with worship messages from everyone who visited the undedicated temple ("unable to worship properly"). Once the statue is carved, people will stop using it as a generic worship site.

Azeem
12-06-2006, 06:50 PM
Temples reduce worship needs, dedicated or not. Even if you get a dissatisfaction alert for a particular deity, worshippers will not need to worship that deity for a little while longer.

MarkDuffy
12-06-2006, 06:55 PM
I agree with both what Jim & Azeem posted.

A generic Temple is better than worthless, but worse than a dedicated shrine.

Dedicated Temples are the best & 14 Cult Temples probably gets you prestige, extra food or khopeshes for your entire army, if you can keep them all lit at the same time. Perhaps even instant victory! ;)

Azeem
12-06-2006, 07:02 PM
Dedicated Temples are the best & 14 Cult Temples probably gets you prestige, extra food or khopeshes for your entire army, if you can keep them all lit at the same time. Perhaps even instant victory! ;)

...You've just given me another scenario idea. :D

MarkDuffy
12-06-2006, 07:07 PM
...You've just given me another scenario idea. :D

You are a very EVIL person, Azeem. ;) :p ;)

PS ~ Use the Nekhen map! :D

PPS ~ I don't need to suggest that you remove the basalt quarry, no? 500 gold per statue outta do it.