dedgren
11-18-2007, 01:27 AM
My understanding is that the terrain maps, once a city is started, are fixed (no, in other words, raising or lowering terrain ala SC4, or "digging" river and stream channels). Is that correct, or am I missing something major?
Also, maps come in three sizes- 256 px, 512 px and 1,024 px square. That's actually a question. What dimension does a map pixel represent or, alternatively, how many miles/kms are each side of the above map squares?
Thanks in advance if anyone can be of help here.
David
Also, maps come in three sizes- 256 px, 512 px and 1,024 px square. That's actually a question. What dimension does a map pixel represent or, alternatively, how many miles/kms are each side of the above map squares?
Thanks in advance if anyone can be of help here.
David