View Full Version : packing up a mod
04-11-2008, 02:22 PM
I've made a mod with about 12 buildings and I'm wanting to package it up so I can put it out into the wide world. How Do I do this? I've already consolodated the local texts into one file, and catagorized the buildings.
05-02-2008, 12:40 AM
nevermind, my computer broke and I lost everything. I've started again but it will be some days before I get it back to where it was...
05-02-2008, 08:26 PM
yikes sorry to hear to hear that. I can't wait to see them in the mods section.
To pack up your mods you have to find your export folder. I use XP:
C:\Documents and Settings\Soldyne\My Documents\SimCity Societies\Export
then you have to create an xml file (reference the attached file for an example). which lists the location of all the files your mod requires. everything must be spelled exaclty right and must be in the exact place or the pack file will not be created.
once you have the export .xml ready just start up the game and it should turn the xml into a pack file. hope that helps.
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