Atholk
11-13-2008, 09:37 PM
The early game just seems to be "get three followers and have one of them heal".
The mid-game works like this...
Main Character = The Tank
Get three healer followers and gear them in defensive armor, defensive trinkets, and 2H weapons.
Engage the enemy. Once any healer starts getting battered, simply equip it with a healing staff, and get the main character to pull aggro on whatever to beating on the healer. For some reason healing is very low threat, and the main character will gain aggro and the healer will start healing.
I find you can actually get away with a single healing staff being swapped between the healers for around 90% of the time as long as you're pulling just 1-2 mobs at a time.
Because the healers will be in combat more frequently, they will level up faster, typically only lagging behind the main character by 1-2 levels. If one healer is higher level than the others, having it be the default healer will speed the leveling of the other 2 healers.
The end-game...
Get a nasty nasty nasty 2H weapon on your main character, stack attack and most importantly stack speed. It's totally unreal. :D
The mid-game works like this...
Main Character = The Tank
Get three healer followers and gear them in defensive armor, defensive trinkets, and 2H weapons.
Engage the enemy. Once any healer starts getting battered, simply equip it with a healing staff, and get the main character to pull aggro on whatever to beating on the healer. For some reason healing is very low threat, and the main character will gain aggro and the healer will start healing.
I find you can actually get away with a single healing staff being swapped between the healers for around 90% of the time as long as you're pulling just 1-2 mobs at a time.
Because the healers will be in combat more frequently, they will level up faster, typically only lagging behind the main character by 1-2 levels. If one healer is higher level than the others, having it be the default healer will speed the leveling of the other 2 healers.
The end-game...
Get a nasty nasty nasty 2H weapon on your main character, stack attack and most importantly stack speed. It's totally unreal. :D