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View Full Version : SUG: Make Shop Give Back Unused When Destroyed


Sandra Linkletter
11-15-2008, 08:52 PM
If production stops because if insufficient materials, part of the recipe stays stuck inside the shop. I am told this is destroyed if you destroy the shop. While I understand losing the bricks, since even under the best of circumstances it is difficult to salvage bricks from construction, I see no reason why the little people can't pick up the un-used production materials and put them back in the warehouse before pulling down the shop walls. :)

King Faticus
11-15-2008, 08:55 PM
I noticed this too

if I make perfume and run out of henna.. it still consumes my oil and bread!
I wish they would stop consuming all resources including bread when production halts

Reed
11-15-2008, 11:32 PM
I see no reason why the little people can't pick up the un-used production materials and put them back in the warehouse before pulling down the shop walls. :)
It already works this way. Materials are tied to the city itself, not to individual buildings. You've been misinformed. ;)


if I make perfume and run out of henna.. it still consumes my oil and bread!
They don't consume the oil. They do take bread, though, because they are still employed. Like any business, sometimes you have to pay your workers even during downtime...