JRGJD
11-17-2008, 08:25 PM
I'm loving this game so far.
One suggestion: introduce rejection/counter-offer into the market. Meaning ie. seller post 5 gold at 10 bread per, a buyer comes along and wants the gold, but not at that (ridiculous) price. So buyer shoots back a counter-offer of 5 gold at 2 bread per. If seller is OK with the new price s/he accepts, the deal goes through, seller makes a sale, buyer gets what s/he wanted, and the world continues to spin happily on it's axis. If seller wants a higher price, s/he can re-counter-offer, and again, and again until a deal is struck, or everyone gives up. The interactions can be asynchronous.
Thus, you would have an economic system that is efficient. A mini automated UCC.
One suggestion: introduce rejection/counter-offer into the market. Meaning ie. seller post 5 gold at 10 bread per, a buyer comes along and wants the gold, but not at that (ridiculous) price. So buyer shoots back a counter-offer of 5 gold at 2 bread per. If seller is OK with the new price s/he accepts, the deal goes through, seller makes a sale, buyer gets what s/he wanted, and the world continues to spin happily on it's axis. If seller wants a higher price, s/he can re-counter-offer, and again, and again until a deal is struck, or everyone gives up. The interactions can be asynchronous.
Thus, you would have an economic system that is efficient. A mini automated UCC.