View Full Version : How to transport basalt across river?
Warmskin
12-03-2004, 07:01 PM
I have a barge on both sides of the river. I have a drop off site on both sides, also. How do I get Basalt (which is on one side of the river) to the other side so I can build a statue over on that side. I have an overseer (set to 'build construction') and 8 laborers. I am importing basalt but it seems no matter how I fiddle with the drop off points, the ship keeps depositing the basalt only on the one side. Tearing out my hair (what's left of it). Thanks. BTW, this is for Bubastis and yes, the patch is applied.
aheisey
12-03-2004, 07:06 PM
I think you need a shipwright to build the ships that tansport the materials to an area over water that has a barge landing. There are a few threads discussing this issue, maybe you could use the search feature or maybe someone can post the exact thread that addresses this with the solution.
Edited because I so need a dictionary. Here's a link to another thread discussing this. Hope it works...
http://www.tiltedmill.com/forums/showthread.php?t=4252&highlight=transport+river
ramuhotep
12-03-2004, 07:44 PM
An important question to make sure you used the right terminology:
When you say you have a barge on each side of the river, do you mean a Barge Landing or a Local Barge?
You need a Barge Landing on each side of the river for anything to happen.
You also need two Local Barges (don't ask me why 1 can't do the job, but you need 2). Like most other ships, these are built out of Cedar by the Shipwright. Even if both Local Barges are currently on one side of the river, once they sense the need, they will ferry the stone(s) back and forth.
If you have both Barge Landings and 2 Local Barges, check to make sure that there is no obstruction in between. If that's still no help, check on the Laborers and see what they're doing.
-- Ray
johnfade
12-03-2004, 07:55 PM
I have also had problems with constructing statuary when it's quarried on the other side of the river. I've got multiple Local Barges built, and several barge landings well-spaced on both sides. I'm playing Son of Ra.
I have no trouble getting the brickmakers to construct the bases. I have no trouble quarrying the statues, the laborers have produced about 50, actually. When I direct the overseer to construct, he merely walks to the statues, points at them for a little bit, and then goes to find another one needing his fingerly attention. It doesn't appear that the laborers do anything based on his pointing - however - when I go do something else for a few years and come back to look, several of the statues that I've placed have been constructed.
I think perhaps this is because a shipment arrived from my world-level basalt quarry on the "proper" side of the river. I'm now going to test that theory by cutting them off and seeing if anything gets built.
-J
Raccoon_TOF
12-03-2004, 07:59 PM
It's probably a case where the laborers that actually got the "build order" were quite a ways away from the active overseer at the time that he gave the orders. I had a single statue take 3 years to complete one time, just because 1 of the 4 laborers that ended up deciding to work on it was all the way across the map, and for some reason kept getting lost when he tried to cross the river...eventually he found his way over there, hooked up with the other 3 that had been waiting for him, and they hauled the statue into place.
Warmskin
12-04-2004, 12:09 AM
[QUOTE=aheisey]I think you need a shipwright to build the ships that tansport the materials to an area over water that has a barge landing. There are a few threads discussing this issue, maybe you could use the search feature or maybe someone can post the exact thread that addresses this with the solution.
_______________________________________________
I have 2 barge landings - NO barges. I built a shipwright on one side and just for good measure, I built a commander's house, but the shipwright built me a Warship instead. Cedar is being delivered, BTW, to both sides of the river, but I believe one side is being furnished cedar by a 'land' trader. The basalt, OTOH, is being furnished by sea - it's just to the one side, though. If an explanation is available somewhere in the (ahem) manual or the on-line help, I would surely appreciate some sort of 'enlightenment'. Thank You.
Cassiopeia
12-04-2004, 07:01 AM
Are your cargo drop-offs set to accept anything or dedicated? Have you tried dedicating a drop-off for that trader on the side you need the basalt on?
Dog of the Sun
12-04-2004, 08:01 AM
You might want to build your labor camp closer to the statues or pyrimids and closer to the quarry.
sitearm
12-04-2004, 08:10 AM
Warmskin: This is a hot topic. Recommend you post a saved game for folks to look at.
Find saved games in:
C:\Program Files\Tilted Mill\Children of the Nile\data\Saved Games
Attach saved games to posts using "Manage Attachments" under Additional Options.
Warmskin
12-04-2004, 09:43 AM
OK, I got it to work. As soon as I changed the commander from 'Navy' to 'City Guard', a local barge immediately appeared, and ferried some basalt across the river where laborers promptly moved it to the temple I was dedicating. My stone carver did the rest. I must say, as much as I like this game, it can be *very frustrating* due the lack of a complete manual. All the info that is in the help file should be in a printed manual. There is plenty of room in the game box. Although, *nowhere* in the help file do I find anything telling me that if I have a commander, he must not be set to 'Navy' for this to work. I realize that there is a financial reason for doing what they (TM) did. But, in the long run it could hurt them. I, for one, will carefully consider whether or not I will purchase the next game from TM. I do not consider it 'fun' to have to spend the first couple of weeks with a game just figuring out how to play it. Complexity in a game is great, yes, and complex games are by far my favorites, but lack of a *complete* printed manual is definitely a mark against this game. I don't consider it acceptable staring at the screen reading help file after help file trying to understand the play mechanics. I want a manual that I can look at *anywhere* and *anytime*. I am a long time CB fan and purchased nearly all of their former efforts before they started TM. *Those* were manuals. You want me to pay more for a complete manual? Fine, just ask and I will. Sorry for the minor rant, but what could have been a great experience has been dampered somewhat. I still like the game a lot, but I don't know how much more of this 'trying to figure out what I'm doing as I go along' I can take. :(
sitearm
12-04-2004, 10:05 AM
Warmskin: Sounds like a "hung trigger" problem... several types of these have surfaced and been posted... if it's any consolation, I think you've found a new one...
I am confident * prays * the developers are looking at the trigger issues...
I feel your frustration :(
OK, I got it to work. As soon as I changed the commander from 'Navy' to 'City Guard', a local barge immediately appeared, and ferried some basalt across the river where laborers promptly moved it to the temple I was dedicating...
Gordon Farrell
12-04-2004, 10:41 AM
The budget for the manual is determined by the publisher, not the developer. Publishers are no longer willing to spend a lot of money on a printed manual, and due to the precarious economics of PC games, they're not willing to hold up the shipment of a game while all the many, many changes made in the last week or two of development get documented. This is a loss, I think, for all of us, but there's nothing Tilted Mill can do about it.
Warmskin
12-04-2004, 03:43 PM
The budget for the manual is determined by the publisher, not the developer. Publishers are no longer willing to spend a lot of money on a printed manual, and due to the precarious economics of PC games, they're not willing to hold up the shipment of a game while all the many, many changes made in the last week or two of development get documented. This is a loss, I think, for all of us, but there's nothing Tilted Mill can do about it.
Well, then the publishers should be told to take a running jump in the Nile. :p Ship the thing when it's ready. Hmmm, seems like I've seen that somewhere before. As far as last minute changes go, that's what the 'readme' file used to be for. Seriously, this is not a 'console' game for kids, nor should it ever be one. It's a PC game and if a complete manual is necessary, then that's what we should get. It's all part of the art form. Did Picasso paint all his pictures on tiny canvasses because it might save him or his patron money? Should the movie 'The Godfather' have been made only 45 minutes long so as not to run up expenses. Yes, these are exaggerations, but an art form is an art form. Are PC games just games? Are movies just movies. Was Sgt. Peppers just an album? Maybe I'm an 'oldtimer', but sorry, I'm just not ready to 'give up the ghost' here. They make 'limited editions' of these games and charge more for extra items. They could do the same thing and provide a real manual for a little more. I think plenty of us would pay extra. If we settle for a reduced effort, that's what we'll get... :eek:
Amenirdis
12-08-2004, 08:27 AM
Maybe I'm an 'oldtimer', but sorry, I'm just not ready to 'give up the ghost' here. They make 'limited editions' of these games and charge more for extra items. They could do the same thing and provide a real manual for a little more. I think plenty of us would pay extra. If we settle for a reduced effort, that's what we'll get... :eek:
You are right. I'd be willing to pay a bit more, if that means that they'd provide a real manual again. It's a shame that in some games you find nothing more than a cheap leaflet. :(
Vizier
12-08-2004, 12:06 PM
Maybe I'm an 'oldtimer', but sorry, I'm just not ready to 'give up the ghost' here. They make 'limited editions' of these games and charge more for extra items. They could do the same thing and provide a real manual for a little more. I think plenty of us would pay extra. If we settle for a reduced effort, that's what we'll get... :eek:
Agreed. As for me, I *am* an oldtimer. I have a grandson for crying out loud. Yes, I too miss the manuals of old. Ever play the game Pharaoh? Wow, that manual was a work of art. Some 270 pages if memory serves. I read it, re-read it, kept it by my PC when playing and referred to it a LOT. I would most certainly be willing to pay more for a manual like this. I mean how many games have we bought, then ran out and paid more for the Strategy Guide?
So yeah, give me more and I'll gladly pay more. Maybe that's just the oldtimer in me :p
Vizier
Warmskin
12-08-2004, 03:51 PM
Agreed. As for me, I *am* an oldtimer. I have a grandson for crying out loud. Yes, I too miss the manuals of old. Ever play the game Pharaoh? Wow, that manual was a work of art. Some 270 pages if memory serves. I read it, re-read it, kept it by my PC when playing and referred to it a LOT. I would most certainly be willing to pay more for a manual like this. I mean how many games have we bought, then ran out and paid more for the Strategy Guide?
So yeah, give me more and I'll gladly pay more. Maybe that's just the oldtimer in me :p
Vizier
Yes, I played Pharaoh a ton. I went nuts on Caesar 3 years ago and then kind of lost interest until a few months back when I bought 'The Great Empires Collection II' ( Pharaoh included). I was very disapointed to find that the manual was not there. But, at least they included it as a PDF file on the disk. I printed that sucker out completely. Really used a lot of paper and ink. :eek: *I Don't Care*. It was worth it! I would pay an additional $10 a game for a manual like Pharaoh, C3, Baldur's Gate, etc. That ought to cover expenses, I'm sure. ;) Hope someone is reading this. How about a PDF file with all the text in the help files?
I wonder if you're as much of an 'oldtimer' as I am. 55 years on the planet. :eek:
dragon_legacy
12-22-2004, 09:16 PM
None of the suggestions in this thread worked for me and I spent roughly 5 hours trying to get my large basalt across the river. I imported cedar (stored on both sides of the river), I made a shipwright on both sides of the river, I made barge landings on both sides of the river, I set my commander to city guard...nothing happened, no barge or such was made to bring the basalt over.
I was near ready to knock down the cult temple I had that needed it and rebuild it on the other side...except it would be my luck that the citizens would still complain about not having one. Finally, despite not wanting to, I cheated...I got the code and placed a large basalt statue in my cargo area. Only cheat I used...then when I got the victory message I was :( b/c it said I cheated. Blah.
Cassiopeia
12-23-2004, 06:23 AM
Is your cargo drop near your shipwright? Furniture makers use cedar, too. They may be taking the load before your shipwrights have a chance to get to it. If you've got an exchange, try re-assigning the scribe to other duties. With the exchange closed, the shopkeepers will have to fetch the wood themselves. And if the drop's far enough away, that should slow them down enough to allow your shipbuilders to get there first.
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