wodinoneeye
08-16-2005, 01:38 AM
Suggestion for TM -- for all following games :
Create a Computer Compatibility Program that can be downloaded and run to test for deficiencies BEFORE people buy your game. Nothing pisses off a player more than buying a game and then finding that their computer wont run it AND then having the 'fun' of trying to take it back and being refused by the store.
I understand that your 'Demo' could do the same thing, but many people still cannot download 200meg files.
Many people do not know what to check to see if their computer is DirectX9.0b compatible etc.. You could verify various capabilities and then tell the player what needs to be upgraded (graphics/sound/memory/etc..).
If you are using another company's Game Engine, they may have something existing that you can quickly adapt to your specifics. Or create a game shell using their engine that touches all the features that you make use of.
Create a Computer Compatibility Program that can be downloaded and run to test for deficiencies BEFORE people buy your game. Nothing pisses off a player more than buying a game and then finding that their computer wont run it AND then having the 'fun' of trying to take it back and being refused by the store.
I understand that your 'Demo' could do the same thing, but many people still cannot download 200meg files.
Many people do not know what to check to see if their computer is DirectX9.0b compatible etc.. You could verify various capabilities and then tell the player what needs to be upgraded (graphics/sound/memory/etc..).
If you are using another company's Game Engine, they may have something existing that you can quickly adapt to your specifics. Or create a game shell using their engine that touches all the features that you make use of.