Search found 424 matches

by soldyne
Sun Jul 11, 2010 3:47 pm
Forum: Community Technical Support
Topic: crash on start up
Replies: 2
Views: 3297

crash on start up

Nevermind, I found the problem. someone else here also had the same problem (should have read through more posts I guess). the issue was my soundcard (in fact I think I have the same sound card as the other poster). I disabled the sound card by managing devices through control panel. plugged my spea...
by soldyne
Mon Sep 14, 2009 8:15 pm
Forum: Mods (Files)
Topic: [MOD] Mega Power Pack
Replies: 16
Views: 7599

I do apologize for that. when I created these the maintenance for buildings was a direct percentage calculation of their initial cost and was automatically applied. patch 5 changed maintenance to be more dynamic and moddable and I never got around to updating. however, since these are considered "ch...
by soldyne
Mon Sep 14, 2009 8:00 pm
Forum: General Discussion
Topic: Megalopoli(city journal)
Replies: 6
Views: 3110

I shall comment. I think your city is quite nice. I really like your parks, they are detailed and make good use of the painted textures.

My favorite pics are the second one with the fountain and the fourth one with the playground. keep building and keep posting!
by soldyne
Tue Jul 28, 2009 6:41 pm
Forum: User-created Scenarios
Topic: Secrets of the Nile - Sandbox
Replies: 5
Views: 4236

((sorry double posting again, but, it is a slow forum)) well, its been 7 days and 22 views on the file and no feedback. I will take that as a good sign as no feedback is also no negative feedback. I did not expect a lot of praise since it was my first, but, I am interested in any constructive critic...
by soldyne
Wed Jul 22, 2009 3:30 am
Forum: User-created Scenarios
Topic: Secrets of the Nile - Sandbox
Replies: 5
Views: 4236

Secrets of the Nile - Sandbox

Hello everybody! This is my first attempt at a scenario. It is a very large (400x400) map and as the name suggests it is a sandbox. I used very few decorative sprites and as little water as possible while maintaining plenty of flood plain and barge landing area. there are some hidden things in the m...
by soldyne
Tue Jul 21, 2009 7:59 pm
Forum: Editing
Topic: New to Editing
Replies: 8
Views: 1885

Ack, alright, I'll think of something. the funny thing is that it still checks for all 4 requirements it just won't show it on the UI. well, this is just a sandbox so I'll come up with something. thanks for the response and I should have something uploaded tonight for beta testing.
by soldyne
Tue Jul 21, 2009 7:27 pm
Forum: Editing
Topic: WM attributes questions...?
Replies: 1
Views: 1288

WM attributes questions...?

for a world map (WM) site the attributes of worship, funerary, and security...what do they do exactly? I noticed that I can have a site give worship for all the gods except Hapi, who shows up as 'None'. is this a bug or is this just a text/display error? also, does the "cost" of the worship provide ...
by soldyne
Tue Jul 21, 2009 5:00 pm
Forum: Editing
Topic: New to Editing
Replies: 8
Views: 1885

sorry to double post, but I wanted to refresh the thread (so you know I have something to add). anyway, I have nearly completed my sandbox map. I have one issue left with raiders and triggers. I know how to fix it, but, I ran out of time yesterday. I'll get to it when I get home from work. basically...
by soldyne
Mon Jul 20, 2009 6:06 pm
Forum: General Discussion
Topic: The your favourite city screens thread
Replies: 11
Views: 1839

so you are saying his pics of ancient Egypt are...ancient?

lol, great screens everyone. I love seeing how others design thier cities. I don't have any screens to share at the moment myself. I'll take a few later.
by soldyne
Fri Jul 17, 2009 4:13 pm
Forum: Editing
Topic: New to Editing
Replies: 8
Views: 1885

Thanks tomnobles, the numbers will be useful. now if only I wasn't at work right now I could get back to making my scenario. don't my employers know that I have an imaginary ancient egyptian city to design?!?
by soldyne
Fri Jul 17, 2009 2:04 pm
Forum: Editing
Topic: New to Editing
Replies: 8
Views: 1885

thanks for the input. I have already figured out the triggers for the unconditional win on the world map, so, that won't be a problem. Testing software is my career, so, testing is in my blood, that's also not a problem. as for the large map idea, my comp can handle a 400x400 map so it is difficult ...
by soldyne
Thu Jul 16, 2009 7:48 pm
Forum: Editing
Topic: New to Editing
Replies: 8
Views: 1885

New to Editing

I have played CoTN for a while now and really like it. I have just started to play around with the editor and I have read through all the wonderful tutorial posts in this forum (lots of great stuff there). right now I am working on a basic sandbox type of scenario on a very large map because I like ...
by soldyne
Mon Jul 13, 2009 5:40 pm
Forum: General Discussion
Topic: My Greatest Hinterlands Acheivement!
Replies: 7
Views: 2451

I have started a few new games and did the exploration thing, but, I never seem to find anything useful. I found a few dragon eggs, an instrument, an unholy relic, but nothing to help me in combat. I did this about 5 times with similar results. I guess you just have to be very lucky.
by soldyne
Sun Jul 12, 2009 5:56 pm
Forum: Gameplay Help & Strategy
Topic: Seemingly empty Wilderness, or is it?.....
Replies: 18
Views: 7293

I like the idea of more random chests and guardian monsters in the wilderness areas. these areas could be optional, in addition to the required areas for completing the game. it would provide more to do, more XP to gain and more stuff to find which is what makes the game so fun. these wilderness are...
by soldyne
Wed Jul 08, 2009 9:39 pm
Forum: Gameplay Help & Strategy
Topic: Newbie questions
Replies: 2
Views: 1778

welcome to the game! The all resources button will ensure that all possible resources will appear on your map. with that button unchecked (red) you may have a map with some resources missing (like a graveyard) which means that you won't be able to hire some followers (like a necromancer). It makes t...
by soldyne
Mon Jul 06, 2009 5:09 pm
Forum: Gameplay Help & Strategy
Topic: Achieving Elite Characters.
Replies: 13
Views: 8686

I have never used a wizard before in any of my games. I have only ever found a tome once and I accidentally sold it soon after because I mistook it for a medical treatise...d'oh! but as far as dragons and necros go, I have had plenty of games where I had lots of time to get high level dragons and sk...
by soldyne
Sat Jul 04, 2009 5:54 pm
Forum: Gameplay Help & Strategy
Topic: Question regarding those Dragons
Replies: 7
Views: 3618

Ive never had any trouble with dragons. the problem is most likely your tamers are dying. if the tamer dies then the dragon dies too. giving the tamer a bow and the best armor you can find is a good idea, also, before you upgrade your rancher to a tamer try replacing your current low level herder wi...
by soldyne
Sat Jul 04, 2009 5:41 pm
Forum: General Discussion
Topic: My Greatest Hinterlands Acheivement!
Replies: 7
Views: 2451

thanks Tinkerbell! as you can see I have played the game quite a bit, so, it was not achieved on my first time through. I found that having a healer in the party is very useful for long term survival. I also had a very lucky game this time; I found a relic, unholy relic, dragon egg, magic tome, inst...
by soldyne
Sat Jul 04, 2009 9:13 am
Forum: General Discussion
Topic: My Greatest Hinterlands Acheivement!
Replies: 7
Views: 2451

My Greatest Hinterlands Acheivement!

Outlaw
Hardcore
Long
Raiders
Requests
No map reveal
Not all resources present

it took 126 game days and I had a final score of over 55,000... took me about 5 real hours. take a look at the pics for some details of the end game.
by soldyne
Sat Jul 04, 2009 1:42 am
Forum: General Discussion
Topic: Some problems with Orc Lords
Replies: 1
Views: 1582

I think a playable mage class would be an excellent addition to the game. you are right that the wand weapons are pretty useless to the main character. I usually just give my wands to the villagers that use them. with a "wizard" add on, they could create different wands with different effects like a...

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