Search found 77 matches

by Ouijdani
Fri Mar 12, 2010 3:10 pm
Forum: General Discussion
Topic: eh, whats this game about?
Replies: 6
Views: 3594

I would say it is more fascinating than "fun" (whatever that means). It is definitely an intellectual challenge. As Jeff points out, the difficulty ramp is steep and if you don't manage your assets wisely early on, you have no hope in the end game. Think chess. I've never managed to complete it. Ouij
by Ouijdani
Mon Dec 07, 2009 7:47 pm
Forum: General Discussion
Topic: Condensed Tips For Begginers?
Replies: 41
Views: 4082

I generally start a little more slowly. I build Palace, 2 Nobles, 2 Servants and about 30 farm sites to start (on Pause). At the end of the first planting day I make 8 common shops and 3 lux shops. Then I make 2 bricklayers, 4 brick works, bakery, priest house (teacher), school, the other 3 lux shop...
by Ouijdani
Sat Nov 28, 2009 12:24 am
Forum: User-created Scenarios
Topic: Farmville
Replies: 27
Views: 8286

Played this one over the last two days. Very interesting! A couple of nice puzzles to start out. :)

Ouij
by Ouijdani
Thu Oct 01, 2009 2:34 pm
Forum: World - Sabah
Topic: How do you trade on Sabah?
Replies: 21
Views: 2714

I got some nice scrolls from a few people and have a some sources now.

I'm not sure about the "can't find you under either name" question: if it was directed at me, I am "Ouijdain_II" on Sabah. My lone city is Kal Et Ouijdani in 48S.

Ouij
by Ouijdani
Mon Sep 28, 2009 8:21 pm
Forum: World - Sabah
Topic: How do you trade on Sabah?
Replies: 21
Views: 2714

I was Ouijdani on Sabah, went Immortal shortly after Theoris opened at rank 50-100. (About 65, IIRC, but could have been in the 80's -- I don't remember.) Started Ouijdani on Theoris in 17N late on the first day it opened. I was in Hong Kong that week so night was day for me, thus I missed the openi...
by Ouijdani
Mon Sep 28, 2009 6:52 pm
Forum: Game Help & Strategy
Topic: Unusual Noble Behavior
Replies: 17
Views: 2729

Hi Ouji :) ---snip Yes, I'm used to nobles migrating once in a while, that was just the first time I've ever seen one replaced without any loss (large estate remained large.) Every other time I remember it happening, the estate always dropped in size by the time a replacement noble arrived. ---snip...
by Ouijdani
Mon Sep 28, 2009 6:45 pm
Forum: World - Sabah
Topic: How do you trade on Sabah?
Replies: 21
Views: 2714

How do you trade on Sabah?

I set up on Sabah again, to get a look at the Envoy content. But I cannot find anyone to trade with me in the quantities I am able to afford -- like the <20 perfume and jewelry I need right now to upgrade to lvl 4. The market is ludicrous -- Nubian traders or 50K units appear to be the only choice. ...
by Ouijdani
Mon Sep 28, 2009 2:49 pm
Forum: Game Help &amp; Strategy
Topic: Unusual Noble Behavior
Replies: 17
Views: 2729

I've just seen what (to me) is very unusual behavior for a noble. One noble (out of six) vacated his large estate. All nobles (all citizens for that matter) are green across the board, my city is quite content. The noble did NOT leave due to discontentment, and a new noble moved in pretty quickly. ...
by Ouijdani
Wed Sep 23, 2009 7:44 pm
Forum: Game Help &amp; Strategy
Topic: Trader/tariff question
Replies: 5
Views: 1378

Ah, so regardless of what they sell, if they buy goods they do it in wheat so my shops have more wheat in their economy (or to eat). If my jewelers make quartz jewelry, and a trader brings in turquoise jewelry, are they different objects to the civs? Or is jewelry just jewelry? In my first city I pu...
by Ouijdani
Wed Sep 23, 2009 6:45 pm
Forum: Game Help &amp; Strategy
Topic: Trader/tariff question
Replies: 5
Views: 1378

Trader/tariff question

I have some questions about how trade works. 1. I've not yet determined what advantage I gain from having a trader come in that buys (for example) furniture and sells jewelry. Why should I import jewelry when I have shops that make it? My guesses are: I can rake off a margin in the form of "tariffs"...
by Ouijdani
Wed Sep 23, 2009 6:27 pm
Forum: Game Help &amp; Strategy
Topic: Labor colony placement question
Replies: 14
Views: 1736

I like to have them near clay and reeds, because that way they produce much faster. If you have the enhanced edition, you can place them wherever you like and place brickyards near your construction sites. Otherwise, you can compensate with many bricklayers. It appears the bricklayers transport bri...
by Ouijdani
Wed Sep 23, 2009 6:25 pm
Forum: Game Help &amp; Strategy
Topic: Labor colony placement question
Replies: 14
Views: 1736

It is best to have farmers close to the floodplains due to the 7:20 PM Shemu harvest transfer deadline, or you will lose part of the harvest. Brickmakers can be a bit away, even quite a bit away with v1.3.01 but not that far in general. I have never placed brickmakers in a remote city before or now...
by Ouijdani
Wed Sep 23, 2009 2:27 pm
Forum: Community Technical Support
Topic: Very Slow and Choppy
Replies: 4
Views: 3821

I finally gave up playing Mosby because of this. I have a fairly decent rig.

Ouij
by Ouijdani
Tue Sep 22, 2009 9:19 pm
Forum: Game Help &amp; Strategy
Topic: Labor colony placement question
Replies: 14
Views: 1736

Shops where their customers are, not where the resources are. Make the shops do the walking, not their customers. This is not C3's Push System nor like the Classic Impresssions CB games. Just the opposite. TM uses the Pull System. Nothing is delivered (pushed onto residences). People go GET stuff &...
by Ouijdani
Tue Sep 22, 2009 5:28 pm
Forum: Game Help &amp; Strategy
Topic: Labor colony placement question
Replies: 14
Views: 1736

Howdy, Ouijdani! ---snip Do not forget to include papyrusmakers in remote cities. Priests want them. ---snip I am uploading my save, but you will need Alexandria to play it. Thanks for the tip on the papy makers. I have them all down by the river atm. I have not got Alexandria yet, but may try to D...
by Ouijdani
Tue Sep 22, 2009 5:25 pm
Forum: Game Help &amp; Strategy
Topic: Labor colony placement question
Replies: 14
Views: 1736

Hi Ouijdani :) ---snip BTW, I'm a fan of many strategy games too, I moved up to Civ IV; you might enjoy the changes :-) Not as much of a city builder, Railroad Tycoon III is a fun game with an excellent scenario editor too. Happy playing! ...Charley I considered Civ IV, but I travel a lot and I lik...
by Ouijdani
Tue Sep 22, 2009 1:41 pm
Forum: Game Help &amp; Strategy
Topic: Labor colony placement question
Replies: 14
Views: 1736

Labor colony placement question

Finally got this game and as an old Caesar III and Civ III addict, of course I am loving it. I am on dialup so patching the game was rather tedious, especially since I apparently ended up with the UK version and and did not realize it until I'd DL'd the US patch. The UK patch and another 5 hour DL f...
by Ouijdani
Mon Aug 03, 2009 6:53 pm
Forum: General Discussion
Topic: Immortality and Leftover Scarabs
Replies: 22
Views: 2127

"joshofet" wrote:content, not contest ;) , ... envoys?


Yeah, conteNt. :)

I know a couple people I'd trust to hold my scarabs -- good idea. And even if my trust is misplaced, like I said -- I don't go hungry anyway.

Ouij
by Ouijdani
Fri Jul 31, 2009 2:42 pm
Forum: General Discussion
Topic: *sniff* *sniff* Why so dead? =(
Replies: 4
Views: 3419

I played this game a few times, kind of reminded me of Robin Hood: Legend of Sherwood and Desparados, but I don't see why it's so dead all of a sudden... I thought it was kind of interesting. :( I enjoyed it a lot, but I never got any resolution to the freeze-up problem. So I can't play much beyond...
by Ouijdani
Fri Jul 31, 2009 1:52 pm
Forum: General Discussion
Topic: Immortality and Leftover Scarabs
Replies: 22
Views: 2127

Thanks everyone! Sorry to have caused a riot! I did find a way to get my spare scarabs sent over to my new account in Sabah, and I'm happily building up my first little baby city as Khabita_II. I did not consider my request to be equivalent to asking for a refund -- believe me, I'm not that cheap! ...

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