Search found 404 matches

by David Beebe
Mon Mar 10, 2008 1:43 pm
Forum: General Discussion
Topic: Thanks
Replies: 3
Views: 1304

grin

Thank back atcha! :eek:
by David Beebe
Tue Mar 04, 2008 7:20 pm
Forum: General Discussion
Topic: SCREENIES ~ Post 'em here!
Replies: 445
Views: 73477

you guys make the stunningly beautiful screen shots. Just wait till you get your hands on... um ... stuff... :eek: ;)
by David Beebe
Fri Feb 15, 2008 1:18 pm
Forum: General Discussion
Topic: SCS: Destinations. Expansion Pack on May 23?
Replies: 44
Views: 5739

and yay for dancing!
by David Beebe
Thu Feb 14, 2008 10:16 pm
Forum: General Discussion
Topic: SCS: Destinations. Expansion Pack on May 23?
Replies: 44
Views: 5739

"PantherX" wrote:Oh the suspense.... :cool:


and there's a picture of an airport!

http://simcitysocieties.ea.com/destinations.php
by David Beebe
Mon Jan 21, 2008 10:16 pm
Forum: Game Help & Strategy
Topic: Townhouses aquire negative happiness?
Replies: 16
Views: 2329

PantherX wrote:I'm one of the people with no problems :D


that's why we love you!
by David Beebe
Mon Jan 07, 2008 2:25 pm
Forum: Mods (Files)
Topic: [MOD] - OCP Buildings
Replies: 14
Views: 6542

Dead or Alive ...you're coming with me!
by David Beebe
Thu Jan 03, 2008 4:40 pm
Forum: Mods (Files)
Topic: [MUSIC] Moonlight Shores
Replies: 4
Views: 2569

Rockin'!
by David Beebe
Wed Jan 02, 2008 2:40 pm
Forum: General Discussion
Topic: One Achievement per City?
Replies: 19
Views: 2134

There's no backsies on "Tricky and Very Evil.." . There's no take-backs!
by David Beebe
Wed Jan 02, 2008 2:37 pm
Forum: Game Help & Strategy
Topic: Just Wondering
Replies: 12
Views: 2795

Money does seem kind of useless after a while, at least for me so far it's easy. Adjust your graphics options to low and the lag (jerkeyness) should go away ;) ***Edit, sorry didn't realize this post was 3 weeks old, not worth the bump. :( Have you tried the new game-play modes PantherX? (re: money)
by David Beebe
Fri Dec 21, 2007 7:38 pm
Forum: General Discussion
Topic: Announcement re Game Update coming
Replies: 60
Views: 8510

This Update lets the nightmares begin! :eek: :eek: :eek:
by David Beebe
Fri Dec 21, 2007 7:15 pm
Forum: Community Technical Support
Topic: Vista and the Game: a reminder to get the hotfixes
Replies: 1
Views: 11927

Vista and the Game: a reminder to get the hotfixes

Instability on Windows Vista is a problem common to most graphically demanding games. While we’re taking many steps to better bulletproof SimCity Societies, there are fixes from Microsoft and from graphics card manufacturers that will improve stability in some cases. Several compatibility and reliab...
by David Beebe
Wed Dec 19, 2007 10:15 pm
Forum: Mods (Discussion)
Topic: Reformulating Societal Energies and Happiness Modifiers
Replies: 12
Views: 1849

Yes, keep in mind I'm not saying that the S&L and Bank don't belong. Like I said, I think the resources values for various buildings in a theme were very well balanced. The issue is not that the S&L and Bank have huge net positive output, but rather that they have no downside to make it dangerous t...
by David Beebe
Wed Dec 19, 2007 9:11 pm
Forum: Mods (Discussion)
Topic: MOD - One Lane Road
Replies: 28
Views: 6785

you could toggle the sidewalk off for the 2 tile road if you wanted to experiment with that...
by David Beebe
Wed Dec 19, 2007 7:09 pm
Forum: Mods (Discussion)
Topic: Paintable Terrain Tutorial
Replies: 6
Views: 1783

Have you seen the "Hedge Maze" paintable terrain mod?
by David Beebe
Tue Dec 18, 2007 9:14 pm
Forum: General Discussion
Topic: SCREENIES ~ Post 'em here!
Replies: 445
Views: 73477

Tinkerbell wrote:the city started out quiet, peaceful & romantic...

it also ended up quiet & peaceful...


love STINKS!

(yeah! Yeah!)
by David Beebe
Mon Dec 17, 2007 10:21 pm
Forum: General Discussion
Topic: New Strategic Modes: Basic, Hardcore and Nightmare
Replies: 17
Views: 2288

New Strategic Modes: Basic, Hardcore and Nightmare

Coming Soon! Each of the Strategic Modes provides a progressively more rigorous test of your mayoral skills. Unlike Creative play, Strategic play offers no free ride with respect to your treasury, and city planning. Careful attention must be paid to your budget, and all construction decisions must b...
by David Beebe
Fri Dec 14, 2007 7:26 pm
Forum: Mods (Files)
Topic: [Mod] Barbecue Pit Fix
Replies: 9
Views: 3148

by David Beebe
Fri Dec 14, 2007 6:42 pm
Forum: Community Technical Support
Topic: Tilted Mill Team, Please Read.
Replies: 14
Views: 2122

http://www.tiltedmill.com/forums/showthread.php?t=14739

we're working on something. You can read Chris Beatrice's comments here.
by David Beebe
Fri Dec 14, 2007 3:59 pm
Forum: General Discussion
Topic: The good, bad, and ugly: Special Sims
Replies: 9
Views: 5301

Interesting. Thanks for the info. So, societal energies do not come into play? I was laboring under the illusion making a city more Authoritarian - as an example - may reduce the Hippie quotient. I haven't had the ... ability ... to look into it more closely yet. Are there building actions that can...
by David Beebe
Fri Dec 14, 2007 3:26 pm
Forum: Game Help & Strategy
Topic: Spooky sims
Replies: 8
Views: 2283

I haven't even used the Romantic build filter yet, much less tried the Haunted Town. It appears difficult to make the haunted one, cuz other buildings have diminishing themes & act to destroy the Profile (bring it back to "Normal"). Lots of meat in this game. :) Try building a romantic city without...

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