Search found 99 matches

by Q-Man
Wed Jul 06, 2011 3:18 am
Forum: General Discussion
Topic: Immortality
Replies: 4
Views: 2940

I'd just be sure to go immortal with a different size tomb than previously. May as well wrack up multiples. :)
by Q-Man
Mon Jan 31, 2011 4:20 am
Forum: General Discussion
Topic: Market trading
Replies: 11
Views: 2036

Great resource link from Tink. Kieth is right that it really comes down to what works for the two parties is the right rate. But the labor rate tab was created expressly for the purpose of comparing how much labor it takes to make something so that roughly equivalent trades could be figured out. As ...
by Q-Man
Sat Jan 22, 2011 1:39 am
Forum: General Discussion
Topic: Workers
Replies: 4
Views: 2118

But fear not, your palace replaced them when they left (3/hr)
by Q-Man
Sat Jan 22, 2011 1:37 am
Forum: General Discussion
Topic: Papyrus Scroll
Replies: 5
Views: 2111

Good tool for tracking daily trades, upcoming palace upgrade requirements, planned next builds (manual build queue), even market activity (back when "market activity" wasn't an oxymoron).
by Q-Man
Mon Jan 10, 2011 11:41 pm
Forum: General Discussion
Topic: Alarming stats
Replies: 21
Views: 6941

Actually, it looks like the Sabah figures are not being updated since you posted identical numbers for both reports.
by Q-Man
Sat Jan 08, 2011 9:55 pm
Forum: General Discussion
Topic: Envoy
Replies: 3
Views: 1632

You can find the envoy icon down near the worker icon in the lower left.
by Q-Man
Sun Dec 26, 2010 7:36 am
Forum: Bugs
Topic: I cannot play the game in Firefox.
Replies: 10
Views: 2702

Oh you ain't seen nothin yet. Wait till he gets mad at Tink.
by Q-Man
Sat Dec 25, 2010 8:06 am
Forum: General Discussion
Topic: Kristobaal
Replies: 6
Views: 1989

Didn't you post elsewhere how this game needed more PvP to keep the community going? ;) I agree with this post though. Nile's appeal is that it allows for more cooperation than mutual annihilation. There are tons of those sites out there already. Only problem is it needs more of that. They need more...
by Q-Man
Sat Dec 25, 2010 7:58 am
Forum: General Discussion
Topic: Cedar City
Replies: 5
Views: 1905

I used cedar cities to create extra lux shops for my own use. Always seemed easier to get raw mats and make my own. Also easier this way in the end to stock up the lux goods for purposes of ranking up if you can make your own and not have to trade for them. At the end you may stock pile raw mats mor...
by Q-Man
Sat Dec 25, 2010 7:55 am
Forum: General Discussion
Topic: Specialization Points
Replies: 7
Views: 2087

Yeah, the specialization idea was kind of cool, but ultimately turned into a no brainer.
by Q-Man
Sat Dec 25, 2010 7:53 am
Forum: General Discussion
Topic: Alarming stats
Replies: 21
Views: 6941

The world is doomed. Merry Christmas!

LOL - j/k
by Q-Man
Fri Dec 24, 2010 1:05 am
Forum: Suggestions / Ideas
Topic: Two Way Ships
Replies: 6
Views: 3970

Bigger issues would be people that no longer had their end of the trade after the initial drop off - could be handled by starting both at the same time and only one guy had to provide the boats. Another would be what happens when someone cruds out (quits game) with your stuff on it. Could also be ar...
by Q-Man
Wed Dec 01, 2010 3:24 am
Forum: General Discussion
Topic: Cost to produce
Replies: 8
Views: 2701

"abana" wrote:An Egyptian Imelda Marcos?
She was called "Pharaoh's wife" :)
by Q-Man
Mon Nov 29, 2010 8:09 pm
Forum: General Discussion
Topic: Cost to produce
Replies: 8
Views: 2701

Good start, but Sculpture uses two bronze, not two bread ;) There is a script out there called fairtrade that uses greasemonkey in firefox to run in game for doing conversions - but most people use simpler formula of 3 raw lux per lux good. Sculpture and sandals are slightly "cheated" by using that ...
by Q-Man
Thu Nov 25, 2010 9:37 pm
Forum: Suggestions / Ideas
Topic: Auto Trades
Replies: 3
Views: 2416

Stored trades are preset to allow you to repeat a trade without having to enter everything again - but it does not auto-execute as the op is suggesting. If I recall properly, TM said they didn't want any automation in the scripts (no auto-trades, build queues, etc.). They want people to have to log ...
by Q-Man
Wed Nov 24, 2010 1:09 am
Forum: General Discussion
Topic: Alarming stats
Replies: 21
Views: 6941

Yeah, and even ships could be docked but counted and market sales could really be market listings, but buildings being upgraded - it seems like a reasonable number and indication of at least minimalist activity. I think Sabah is just more established with the die hard fans from the beginning. Theori...
by Q-Man
Wed Nov 17, 2010 1:04 am
Forum: General Discussion
Topic: Four cities fully developed ..
Replies: 47
Views: 9889

Congratulations Golden! Way to hang in there! :D So are you checking out, or are you going to make others wait their turn a little longer by going for #1? ;)
by Q-Man
Fri Nov 05, 2010 3:05 am
Forum: World - Sabah
Topic: Second city
Replies: 5
Views: 4438

I kept them near each other to make it easy to share stuff (like no basket or pots in in later cities so I can trade raws and make my own lux for everything. Next time I plan on grabbing cedar for city two but really spreading out and just planning ahead more and not counting on 30 minute response t...
by Q-Man
Fri Nov 05, 2010 2:58 am
Forum: Suggestions / Ideas
Topic: Livening things up a little.
Replies: 32
Views: 7524

Does it have to be relevant to be reveled or elated, or for that matter, elevated? :)
by Q-Man
Fri Nov 05, 2010 2:56 am
Forum: General Discussion
Topic: It's never ending!
Replies: 6
Views: 1769

Some people have all the luck. (jealous) :cool:

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