Search found 27 matches

by Dark Paladin X
Fri May 13, 2011 2:08 pm
Forum: Mods (Files)
Topic: [MOD] Parking Garage
Replies: 7
Views: 8243

I installed the mod (dragging the file to the desktop and double clicking on it), but for some reason, the building did not appear. It mostly that I had Spyware Terminator installed, so it could be one reason.
by Dark Paladin X
Wed Jun 02, 2010 3:49 am
Forum: Mods (Discussion)
Topic: Theocratic mod idea and request
Replies: 12
Views: 2919

They share the same Png file. I've attached a sample with the word 'Test' written across the star... Note that one one side of the building (the one on the left) it is a mirror image and also the same texture is used to cover the pipes on the top of the buildings. Further the text appears on the 's...
by Dark Paladin X
Sun May 30, 2010 11:15 pm
Forum: General Discussion
Topic: Traditional Japanese Home in Cyberpunk?
Replies: 4
Views: 2884

Does anyone know why the Traditional Japanese home shows up in the Cyberpunk filter? Are they suggesting that the traditional Japanese are cyberpunks? Since there are absolutely no spirituality producers in the cyberpunk filter, you can't even build them if you stick rigidly to it. Was this just an...
by Dark Paladin X
Sun May 16, 2010 3:35 pm
Forum: Mods (Discussion)
Topic: Theocratic mod idea and request
Replies: 12
Views: 2919

There are two types of "State Housing" - State Housing Block and State Housing Projects. The one I used for the "Small Apartment Complex" was the "State Housing Block"; this one does not have the star attached. I think the State Housing Project is the one with the star. Okay thanks. For some reason...
by Dark Paladin X
Sun May 16, 2010 4:00 am
Forum: Game Help & Strategy
Topic: Eminent Domain useful?
Replies: 4
Views: 1270

Well, if you have destinations, there is a workplace called Atomic Test Site, which if used in a government workplace, it increases the Simoleon output. So Eminent Domain should be really useful here. Although being said, it has little value when used on venues and homes. Although I do plan of a the...
by Dark Paladin X
Sat May 15, 2010 11:55 pm
Forum: Mods (Discussion)
Topic: Theocratic mod idea and request
Replies: 12
Views: 2919

Firstly: no one has the capability to alter the models, so we can't change the shape of the stars. But we could change the texture files so that a specific symbol appeared to be 'painted' on the star. Secondly: All the coloration for stars on a building come from the same image, so if you were to c...
by Dark Paladin X
Sat May 15, 2010 2:58 pm
Forum: Mods (Discussion)
Topic: Theocratic mod idea and request
Replies: 12
Views: 2919

http://img14.imageshack.us/img14/9404/plansforreligioushousin.th.jpg Okay, I'm going to color code this here. The ones circled white are the ones I want to make into Christian crosses. The ones circled green are the ones I want as the Islamic star and crescent. The one circled light blue is the one...
by Dark Paladin X
Sat May 15, 2010 6:12 am
Forum: Mods (Discussion)
Topic: Theocratic mod idea and request
Replies: 12
Views: 2919

Interesting ideas. What general look are you going for? It is a more a mix of contemplative and authoritarian (although leads more into the authoritarian). I was going to go for Islamic style buildings (relevant to real life theocracies like Sudan, Saudi Arabia, Iran, Pakistan, and Afghanistan unde...
by Dark Paladin X
Fri May 14, 2010 9:57 pm
Forum: Mods (Discussion)
Topic: Theocratic mod idea and request
Replies: 12
Views: 2919

here's more to the list

Here is more to the list: 5) Religious Newspaper Model: Newspaper Requirements: Produce 15 Spirituality Description: Daily news publication for the religious, although some of the content can inspire religious extremism. Type: Worship Workplace General Attributes: 5 Capacity, uses 5 Spirituality, $1...
by Dark Paladin X
Wed May 12, 2010 3:12 pm
Forum: Mods (Discussion)
Topic: Theocratic mod idea and request
Replies: 12
Views: 2919

Theocratic mod idea and request

Okay, I've already shared some of my ideas to MidRealm and I was thinking of an idea of a theocracy society. Mainly because of the Inquisition office which happens to be a government workplace and the fact that some societies uses two different society values (i.e. Cyberpunk mostly uses Knowledge an...
by Dark Paladin X
Tue Mar 09, 2010 2:55 pm
Forum: General Discussion
Topic: SCREENIES ~ Post 'em here!
Replies: 445
Views: 81929

I suck at Hardcore mode

This is me trying to build a Corporate based city in Hardcore mode. Needless to say, I failed miserably due to inability to maintain the budget and keeping the sims NOT pissed: http://img130.imageshack.us/img130/3231/corporateopolis3.th.jpg http://img294.imageshack.us/img294/7804/corporateopolis2.th...
by Dark Paladin X
Mon Mar 08, 2010 10:08 pm
Forum: Game Help & Strategy
Topic: Emo sims in Hardcore mode. Making maintenece very difficult
Replies: 2
Views: 3425

Emo sims in Hardcore mode. Making maintenece very difficult

Okay, I manage to get Jack of All Trades in Basic Mode, so I want to try something more challenging by playing Hardcore (and of course, this mode forces the difficulty to Challenging for Sim moods). I've noticed Sims are VERY emo in this mode. I try to balance the number of workplaces, homes, and ve...
by Dark Paladin X
Mon Feb 22, 2010 12:36 pm
Forum: Mods (Discussion)
Topic: Ninja Academy mod doesn't work in Destinations(actually, doesn't spawn ninjas at all)
Replies: 10
Views: 2824

The "hidden DataXP1" folder refers to the one in the ProgramData folder. Create a "Scripts" folder in that one and move the scripts file to this folder. Hmmmm, although the Ninja Academy mod didn't have any files relating to "Scripts," I think it would be a safe bet if I move every single file rela...
by Dark Paladin X
Sat Feb 20, 2010 4:00 pm
Forum: Mods (Discussion)
Topic: Ninja Academy mod doesn't work in Destinations(actually, doesn't spawn ninjas at all)
Replies: 10
Views: 2824

If you're still around Dark Paladin X, I think Norm found us a solution for the Ninja Academy: http://www.tiltedmill.com/forums/showthread.php?p=274943#post274943 I tried the six steps you mentioned, it didn't work. And what do you mean by a "hidden DataXP1 folder," are you saying I should create t...
by Dark Paladin X
Fri Feb 19, 2010 8:27 pm
Forum: Game Help & Strategy
Topic: budget problems with Authoritarian cities (in Strategic mode)
Replies: 11
Views: 4721

wow without even intending to or with the mindset of "im going to build an authoritarian city" i just placed buildings downs that matched my vision for this city that only Azeem has some idea what it is ;) (i will reveal in one of my CJs) i realized i created a authoritian society, with 90% of my s...
by Dark Paladin X
Wed Feb 17, 2010 9:21 pm
Forum: Game Help & Strategy
Topic: tips for an Industrial city in Strategic mode and maintenence using only criminals
Replies: 1
Views: 1367

tips for an Industrial city in Strategic mode and maintenence using only criminals

Okay, I downloaded Midrealm's Syndicate mod and I want to try something crazy. I want go for the Captain of Industry trophy. However, I want to create some from of "Criminal Syndicate" society where I make most of my profits based on number of crimes committed in the city. But I still feel that Midr...
by Dark Paladin X
Tue Feb 16, 2010 1:17 am
Forum: General Discussion
Topic: if you were to build a city based out of a real-life city
Replies: 11
Views: 2147

"pcgamer2" wrote:not trying to be a jerk, but i just want to know, where are your facts from? Have you ever been or lived in Detriot?


I read a few online newspaper articles. Just google: "Detroit crime corrupt city" to get some results.
by Dark Paladin X
Mon Feb 15, 2010 11:49 pm
Forum: General Discussion
Topic: if you were to build a city based out of a real-life city
Replies: 11
Views: 2147

here is a quick rundown on why I consider Detroit to be an Industrial/Syndicate city: 1) Detroit is known as the "Motor CIty," it is known to be an industrial city even up to today. However, economy in Detroit went into the decline sometime in the 1970s/80s due to auto industry foreign competitors f...
by Dark Paladin X
Mon Feb 15, 2010 11:15 pm
Forum: General Discussion
Topic: if you were to build a city based out of a real-life city
Replies: 11
Views: 2147

How is Los Angeles "Romantic"? It personally irritates me that Los Angeles is too often associated only with Hollywood glamor as if we've got nothing else. And Hollywood is hardly romantic if you've seen the other side of it. I'd say Los Angeles is mostly Capitalist with a tinge of Creative and Ind...
by Dark Paladin X
Mon Feb 15, 2010 11:07 pm
Forum: Game Help & Strategy
Topic: budget problems with Authoritarian cities (in Strategic mode)
Replies: 11
Views: 4721

State Housing Blocks seem to be more trouble than they're worth. Sure, they neutralize sim moods and they give a hefty population, but the fact that they produce criminals runs a significant risk. Sims getting mugged amounts to more unhappy sims. If you're going to use those, then you'd need a heft...

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