Search found 3 matches

by Jacq
Fri Nov 30, 2012 8:46 pm
Forum: Gameplay Suggestions
Topic: City Grid / Masterplan
Replies: 27
Views: 4780

I think most cities grew in a organic random manner at that time in history. Rigid planning designs probably didn't dome into effect until later in history. Actually most cities where planned from the ground up. This is a common misconception. They where usually planned around a central marketplace...
by Jacq
Fri Nov 30, 2012 8:40 pm
Forum: Gameplay Suggestions
Topic: Guilds and how society "worked"
Replies: 5
Views: 1212

Flowofhistory is decent for basic overview, but personally I find it extremely lacking and oversimplifying. Wikipedia does a better job. Well ofcourse its lacking. You could spend decades studying a tiny field in a university somewhere. What FOH does so brilliantly, is to connect the dots and expla...
by Jacq
Mon Nov 26, 2012 5:42 pm
Forum: Gameplay Suggestions
Topic: Guilds and how society "worked"
Replies: 5
Views: 1212

Guilds and how society "worked"

I was going to post this earlier, but the browser ate it, so here is the short version: Guilds was a gigantic factor in medieval society. Cities as such for the most part didnt exist as we know it. At least if we are talking about the institution known as the manor system most famously documented in...

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