Search found 254 matches

by texasmine
Sat Sep 22, 2018 6:18 pm
Forum: User-created Scenarios
Topic: A Murder In Swenet - new scenario
Replies: 3
Views: 1039

Re: A Murder In Swenet - new scenario

I haven't finished this yet....real life has gotten in the way. As talented as you are, I hope something else is in the works.
by texasmine
Sat Jun 30, 2018 1:48 pm
Forum: User-created Scenarios
Topic: Reign of Ptolemy II-Philadelphus (peacful edition)
Replies: 52
Views: 10825

Re: Reign of Ptolemy II-Philadelphus (peacful edition)

Yes!!!!! Thanks so much. :lol:
by texasmine
Thu Jun 28, 2018 3:56 pm
Forum: User-created Scenarios
Topic: Reign of Ptolemy II-Philadelphus (peacful edition)
Replies: 52
Views: 10825

Re: Reign of Ptolemy II-Philadelphus (peacful edition)

Does anyone have this scenario?
by texasmine
Wed Jun 06, 2018 1:04 pm
Forum: User-created Scenarios
Topic: Magic Island - new scenario
Replies: 10
Views: 1211

Re: Magic Island - new scenario

You are absolutely right. I can't start the murder mystery for a few weeks, but I am looking forward to it.
by texasmine
Tue Jun 05, 2018 4:55 pm
Forum: User-created Scenarios
Topic: Magic Island - new scenario
Replies: 10
Views: 1211

Re: Magic Island - new scenario

I finished this morning. The island denizens were pretty neat, and the building terrain was challenging. For future reference, however, you may lose players if you get TOO obscure or complicated.
by texasmine
Sun Jun 03, 2018 1:38 am
Forum: User-created Scenarios
Topic: Magic Island - new scenario
Replies: 10
Views: 1211

Re: Magic Island - new scenario

I hate to keep whining, but I am still having trouble. I've opened the leather and gold merchants, but I cannot find the "somewhere else" location for the khopeshes. I've punched everything I can think to punch on both shores. I also have both cult temples built (minus the statues, of cour...
by texasmine
Thu May 31, 2018 8:42 pm
Forum: User-created Scenarios
Topic: Magic Island - new scenario
Replies: 10
Views: 1211

Re: Magic Island - new scenario

Duh!!! I was looking for something w-a-y more complicated. Thanks.
by texasmine
Thu May 31, 2018 8:00 pm
Forum: User-created Scenarios
Topic: Magic Island - new scenario
Replies: 10
Views: 1211

Re: Magic Island - new scenario

I have moved all the files into the appropriate folders, but I am confused about the instruction to turn off the pop-ups. I cannot find a Settings folder in the CoN directory (I have the downloaded game from GOG). The Interface folders do not have a box for :shock: "show pop-up messages". ...
by texasmine
Wed May 23, 2018 3:12 am
Forum: User-created Scenarios
Topic: Ramses the Great - new scenario
Replies: 24
Views: 2066

Re: Ramses the Great - new scenario

Since I had only 14 nobles, I just added 16 more, but the lag time is excruciating. Still no win message, but it's obvious my computer won't handle that large a population. Yes, I had the required temples and cult temples; I even added a few temples, just in case I missed something. I didn't realize...
by texasmine
Wed May 23, 2018 2:49 am
Forum: User-created Scenarios
Topic: Ramses the Great - new scenario
Replies: 24
Views: 2066

Re: Ramses the Great - new scenario

I have only 14 nobles. I'll replay and let you know the results.
by texasmine
Tue May 22, 2018 9:06 pm
Forum: User-created Scenarios
Topic: Ramses the Great - new scenario
Replies: 24
Views: 2066

Re: Ramses the Great - new scenario

It's a wonderful scenario, but I've had glitches. 1) I built the Amun cult temple before being instructed to do so, and the scenario didn't recognize it, so I got a fail screen. 2) I didn't read "religious" festival and did the state holiday; fail screen - my fault. 3) When I tried to dele...
by texasmine
Mon May 02, 2016 6:14 pm
Forum: General Discussion
Topic: Does anyone actually -lose- a game?
Replies: 2
Views: 3265

Re: Does anyone actually -lose- a game?

I switch between Pharaoh/Cleopatra and CoN because the former is more accurate historically, but I love the graphics on the latter.That being said, losing depends on the scenario, especially the ones created by users. I just played "Tyranny of the Gods" (one of the earliest) and lost BIG T...
by texasmine
Fri Apr 29, 2016 10:49 pm
Forum: Technical Support
Topic: Steam crashes
Replies: 2
Views: 2993

Re: Steam crashes

Thanks, PCDania, for your reply. I had done that a couple of years ago, but on another computer. After checking this one, and I found I had forgotten that step. It's too soon to tell if this will work, but I'll let you know in a couple of weeks.
by texasmine
Sat Apr 23, 2016 12:02 am
Forum: Technical Support
Topic: Steam crashes
Replies: 2
Views: 2993

Steam crashes

Once a week Steam Store issues a list of current "deals". Every week this causes CoN to crash as it's trying to load. Steam support is a joke. Does anyone else have this problem? How do you resolve it? :evil:
by texasmine
Sun Apr 17, 2016 8:07 pm
Forum: General Discussion
Topic: Buildings and their uses
Replies: 5
Views: 1304

Re: Buildings and their uses

Since we last spoke, I've been watching the quay on Tyranny of the Gods. You are right, some of the merchants just loiter around the quay; some do go to the merchant centers, but they are few. Some merchant ships dock at the quay, but they seem to prefer the barge landings. Not efficient, to say the...
by texasmine
Sun Apr 17, 2016 6:56 pm
Forum: General Discussion
Topic: Buildings and their uses
Replies: 5
Views: 1304

Re: Buildings and their uses

RE: EXCHANGES....wouldn't that require dedicated scribes? Seems that would be counter-productive to tax revenue. Thanks for the super-quick response
by texasmine
Sun Apr 17, 2016 2:42 pm
Forum: General Discussion
Topic: Buildings and their uses
Replies: 5
Views: 1304

Buildings and their uses

I've been revisiting some of the older user-created scenarios and noticed that apparently only "Tyranny of the Gods" used the quay, a building the designer must put in place. Any idea if it actually functions as a market place or as a barge landing? The other issue is the practicality of h...
by texasmine
Mon Sep 14, 2015 7:31 pm
Forum: Editing
Topic: retiring soldiers ?
Replies: 3
Views: 781

Re: retiring soldiers ?

Although I have no idea how to accomplish this, WHAT A CLEVER IDEA.
by texasmine
Sun Jul 19, 2015 6:11 pm
Forum: User-created Scenarios
Topic: The floating pyramid
Replies: 6
Views: 2507

I tried the first scenario, and ran out of time just as I was ready to launch the attack against Greece. I just won version 3.0, and you are correct: it is still very difficult. Great fun!
by texasmine
Wed Jun 24, 2015 3:00 pm
Forum: User-created Scenarios
Topic: The floating pyramid
Replies: 6
Views: 2507

Floating Pyramid

Thank you so much, RJG. I really enjoyed playing your scenario, as evidenced by the incessant ranting with which I abused my computer. I'll certainly let you know how these work out.

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