Search found 29 matches

by Zic
Sun Jun 29, 2008 1:00 am
Forum: General Discussion
Topic: Destinations On Ea Store
Replies: 46
Views: 5687

Thank you, I have just sent an email to EA where I preordered it. I do not know why I did not make a copy to my self this time, I always use the snipping tool in Vista and make a copy of all kind of stuff that I think I may need later but maybe I was just too exited to get the game. :o You need to ...
by Zic
Fri Jun 27, 2008 11:57 am
Forum: General Discussion
Topic: Destinations On Ea Store
Replies: 46
Views: 5687

"tickleonthetum" wrote:when is the CD version going to be in the shops?
I visited GAME in UK today and they told me October.

I mean - I was asking about the pack with Simcity 4 in it too.

WTF. October.
by Zic
Wed Jun 25, 2008 2:05 am
Forum: General Discussion
Topic: Destinations On Ea Store
Replies: 46
Views: 5687

hello all first of all I agree with Zic every dam time pcgamer2 , all he does is complain for simcity 5 that will never happen in this life time and to me he should just shut up and update his dam computer, I'm getting dam sick of his dam whining about simcity 5 game then go's on to bad mouth Simci...
by Zic
Tue Jun 24, 2008 6:50 pm
Forum: General Discussion
Topic: Destinations On Ea Store
Replies: 46
Views: 5687

Sorry tilted mill not going to buy a game that doesn't work.I'm sure EA and Microsoft are not going to spend another penny on this problem, and i wished they had the liberal motto ( If something goes wrong, just throw money at it :p ) but they don't so SCS R.I.P.Microsoft and Nvinda releasing a upd...
by Zic
Tue Jun 24, 2008 3:13 am
Forum: General Discussion
Topic: Destinations On Ea Store
Replies: 46
Views: 5687

Destinations On Ea Store

Wooo Hooooo!!!!!!!!

Only a few hours to go!!!
by Zic
Wed Apr 09, 2008 10:12 pm
Forum: General Discussion
Topic: Game Update #4 now available!
Replies: 16
Views: 12664

Awesome guys - great patch!

I've got to say, the amount of continued support you guys have given this game is a credit to you all.

Many Thanks,

Zic


Image
by Zic
Sun Mar 16, 2008 10:18 am
Forum: Mods (Discussion)
Topic: How To Disable Visual Effects?
Replies: 3
Views: 1453

Thank you Primetime - but I am lost, I can't find any refernace to those visual effects (props) in any building files.
by Zic
Sat Mar 15, 2008 10:47 pm
Forum: Mods (Discussion)
Topic: How To Disable Visual Effects?
Replies: 3
Views: 1453

How To Disable Visual Effects?

Hi guys, I'm thinking about creating cities to make machinama movies but I need to know how to disable the visual effects like antennas flashing and the money coins etc. - how can I do this, thanks,

Zic
by Zic
Mon Mar 10, 2008 3:38 am
Forum: General Discussion
Topic: Thanks
Replies: 3
Views: 1463

Thanks

To Tilted Mill: thanks for the updates guys - strategic mode is now tough to play through and requires a lot of thought and planning. It is truly a strategy game in this mode (I wasn't one of the people that complaned about this btw.) One thing this game does is relaxes me. It's one of the few games...
by Zic
Mon Mar 10, 2008 3:32 am
Forum: General Discussion
Topic: Official Spooky Mod - No building titles?
Replies: 3
Views: 1234

Thanks for the replies everyone - I do have patch 3 but copying the nightmare text to the en/uk folder worked great.

TM guys - I'm thinking that patches should also install en/us folder text to the en/uk folder.
by Zic
Sun Mar 09, 2008 9:53 am
Forum: General Discussion
Topic: Official Spooky Mod - No building titles?
Replies: 3
Views: 1234

Official Spooky Mod - No building titles?

Hi guys, there are no titles showing for any of the new content within the game.
by Zic
Tue Jan 08, 2008 8:38 pm
Forum: Mods (Discussion)
Topic: Editor Release?
Replies: 4
Views: 1530

Editor Release?

Hi, I was wondering are there any plans to release an editor we could use to create new buildings?

Something like this would greatly imporve the moddability of the game.

So far I can't find anything to modify .xac files.

EDIT: Sorry for double thread.
by Zic
Sun Dec 09, 2007 1:55 am
Forum: Mods (Files)
Topic: Buildings & Sims 2
Replies: 3
Views: 3471

PsYChoWaTrMelon wrote:actually the answer from the offcial chat was no :(

http://simcitysocieties.ea.com/chat_transcript113007.php


Sucks beyond measure.
by Zic
Mon Dec 03, 2007 5:19 pm
Forum: Mods (Discussion)
Topic: How To Change Opening Times?
Replies: 15
Views: 4483

How To Change Opening Times?

Hi, where do I change the times that venues & workplaces are open until? Thanks,
Zic
by Zic
Sun Dec 02, 2007 3:32 pm
Forum: Mods (Files)
Topic: Buildings & Sims 2
Replies: 3
Views: 3471

Buildings & Sims 2

I really want to transfer my city to Sims 2 so I can play it in micro-style as well. Making the buildings to live in is not a problem but I'm wondering, is it possible to transfer over to Sims 2 some of the large buildings as neighbourhood props? This would be awesome to see. Any other ways of trans...
by Zic
Thu Nov 29, 2007 4:38 pm
Forum: Mods (Files)
Topic: [Heightmap] Jamaica
Replies: 6
Views: 2792

bpsucks wrote:** all my TGA's are 1mb in size, seems odd they are so large?


It's because you need to shrink the size to 512 x 512 pixels.
Great map!
by Zic
Thu Nov 29, 2007 4:34 pm
Forum: Mods (Files)
Topic: [Heightmap] Amsterdam
Replies: 4
Views: 2856

Awesome!
by Zic
Wed Nov 28, 2007 4:49 pm
Forum: Mods (Files)
Topic: [Heightmap] New York City
Replies: 7
Views: 5012

bpsucks wrote:
Seems hard to shade nicely with 8bit, doesnt seem to matter with smothing turned all the way up


Don't smooth it in 8-bit.
Do it all in 24-bit then reduce it to 8-bit.
by Zic
Tue Nov 27, 2007 4:20 pm
Forum: Mods (Files)
Topic: [Heightmap] Hawaii
Replies: 10
Views: 9035

Paintshop pro 7

Smudge tool: Opacity 11, Size 3
Blend blend blend!
by Zic
Mon Nov 26, 2007 10:36 am
Forum: Mods (Discussion)
Topic: Historical Mod?
Replies: 1
Views: 1270

Historical Mod?

I'm surprised no one -including TM have put a mod in that mimics historical development. I mean, seeing your city go from a small town with old cars and basic buildings, into industrial, normal etc. and then the future with the hi-tech and cyber stuff. Certain key buildings would act as pre-requisit...

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