Search found 204 matches

by Quantum Reality
Mon Feb 16, 2009 9:09 am
Forum: General Discussion
Topic: Aspenwood (city journel)
Replies: 48
Views: 7680

Wow. Nice views! I've never quite seen a pattern of hills and low valleys just touching sea level. :) Keep 'er up! :)
by Quantum Reality
Sun Feb 08, 2009 12:11 am
Forum: Game Help & Strategy
Topic: How do you make a Haunted Society?
Replies: 5
Views: 2388

Basically how I got here was to set the filter to "Show All", and then pick the things needed to get Haunted Houses etc. :)
by Quantum Reality
Sat Feb 07, 2009 11:33 pm
Forum: Game Help & Strategy
Topic: How do you make a Haunted Society?
Replies: 5
Views: 2388

Update. I was able to generate the effect pretty quickly. I plopped down about five Haunted Houses in a row along with a Castle Ruin and a few Creepy Barns plus Shacks. The sky basically is now permanently purple and the sun is blood-red all the time, and the houses have fog coming from them all the...
by Quantum Reality
Sat Feb 07, 2009 7:30 pm
Forum: Game Help & Strategy
Topic: How do you make a Haunted Society?
Replies: 5
Views: 2388

I'm going to try that later on today and see if I can generate a city with a Haunted societal energy. :)
by Quantum Reality
Sat Feb 07, 2009 6:30 pm
Forum: General Discussion
Topic: Pacifica [City Journal]
Replies: 11
Views: 2332

Well, the Conditioning pushes moods to a balanced center, so Authoritarian cities tend to cut off the extremes of happiness/sadness. Right after that first picture showed up, I did the Quash Subversives/Dispatch Secret Police/Police Overtime/Throw people in jail, and the moods basically squashed int...
by Quantum Reality
Sat Feb 07, 2009 4:58 pm
Forum: General Discussion
Topic: SCREENIES ~ Post 'em here!
Replies: 445
Views: 78460

Couple pics of SimTopia, my Cyberpunk city which got me the Network Knight award :D
by Quantum Reality
Sat Feb 07, 2009 7:05 am
Forum: General Discussion
Topic: Pacifica [City Journal]
Replies: 11
Views: 2332

The city has reached its peak! The Revolutionary Sim Front was so successful that a Master Manipulator Award was achieved by the glorious Mayor. :) The crowning government building to be built was the Palace of Justice, placed right among the humble Cube homes of the hard-working non-subversive citi...
by Quantum Reality
Sat Feb 07, 2009 4:25 am
Forum: General Discussion
Topic: Pacifica [City Journal]
Replies: 11
Views: 2332

Difficulty: Challenging Playmode: Normal :)
by Quantum Reality
Thu Feb 05, 2009 11:20 pm
Forum: General Discussion
Topic: Pacifica [City Journal]
Replies: 11
Views: 2332

The rapid expansion of Pacifica continues. All the Row Houses have now been replaced with Cube Housing, all the better with which to ensure a decent standard of living for citizens. The surveillance equipment keeps out subversive elements, of course. A Children's Museum has been added for educationa...
by Quantum Reality
Thu Feb 05, 2009 8:29 pm
Forum: Community Technical Support
Topic: Plz Plz Plz Help
Replies: 8
Views: 2718

I am probably totally necroposting here, but I have done a proof of concept with SCS working on a Geforce 7100GS. :P
by Quantum Reality
Thu Feb 05, 2009 8:28 pm
Forum: General Discussion
Topic: All Stories Removed And All But One Mod Removed From EA Exchange. US Forum is 'Feral'
Replies: 14
Views: 3557

So hey, did it fix things or what? :)
by Quantum Reality
Thu Feb 05, 2009 8:27 pm
Forum: Community Technical Support
Topic: SCSocieties Launcher...
Replies: 3
Views: 1391

Hum - one thing that stands out is that your graphics card is an ATI X1050. I'm not sure if SCS supports that card. If it does, another thing people say causes problems is if an ISO image mounter is running like Daemon Tools or the like. Try exiting those programs then re-running SCS and see what ha...
by Quantum Reality
Thu Feb 05, 2009 2:35 pm
Forum: General Discussion
Topic: Pacifica [City Journal]
Replies: 11
Views: 2332

The city continues to expand, upgrading housing to Cubes, complete with surveillance equipment to keep the counter-revolutionary elements at bay. The Hall of Records has been built, ensuring that accurate records of every citizen shall be kept in perpetuity, along with approved historical texts and ...
by Quantum Reality
Thu Feb 05, 2009 4:27 am
Forum: General Discussion
Topic: Pacifica [City Journal]
Replies: 11
Views: 2332

Pacifica [City Journal]

The Revolutionary Sim Front has formed the Socialist Mayoralty of Pacifica! In the beginning, several Row Houses were built, along with three Oil Power Plants to ensure adequate power for the growth needs of the City during the One-Year Plan. Since a Mayor is the vanguard of the Revolution, he must,...
by Quantum Reality
Thu Feb 05, 2009 4:14 am
Forum: General Discussion
Topic: Fog on buildings?!
Replies: 4
Views: 1766

For people who want to get an idea of what I'm talking about, I've attached an image.
by Quantum Reality
Mon Feb 02, 2009 9:03 am
Forum: General Discussion
Topic: Fog on buildings?!
Replies: 4
Views: 1766

Fog on buildings?!

I had an "Outbreak" incident in my town, and for a while there about half my buildings had this weird fog emanating from them :eek: - what is this supposed to represent? Spread of the disease or fumigation, or...?
by Quantum Reality
Mon Feb 02, 2009 8:58 am
Forum: SimCity Franchise
Topic: Problem with SCS Destination
Replies: 3
Views: 3848

I think patch 5 conflicts with Destinations. Have you tried a clean install of the game and then putting Destinations on?
by Quantum Reality
Sat Jan 31, 2009 8:32 pm
Forum: SimCity Franchise
Topic: So Depressing...
Replies: 28
Views: 9906

I think the main problem is that the modding community is hampered by a few things: 1. The mod manager seems to be a bit flaky. 2. The structure of XML files changed between pre-patch 5 and patch 5, so in effect modding has to be done along parallel tracks, meaning twice the work. I don't think most...
by Quantum Reality
Sat Jan 31, 2009 8:17 pm
Forum: Mods (Discussion)
Topic: Altering the "Mapsize" value of the in the "RandomMap" xml file
Replies: 21
Views: 4076

I have a question about possible dynamic resizing of the maps according to SCS detecting system capabilities. I'm wondering about this because I'm playing on the following: Pentium Dual Core E2200 1 gig RAM Asus EAH4350 512 meg video card (passively cooled) Now I could SWEAR that when I played on my...
by Quantum Reality
Sat Jan 31, 2009 5:56 am
Forum: Mods (Discussion)
Topic: Bulding Action Changes?
Replies: 1
Views: 1218

Bulding Action Changes?

I'm wondering how easy it would be to alter the name of the action on the Hall of Records in the Authoritarian filter. The reason I ask is that currently it's a "Ancestor Audit" which doesn't really fit with the quasi-communist societies I build under that filter. so I was wondering if it was possib...

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