Search found 242 matches

by homegrown
Tue Jun 09, 2009 5:11 pm
Forum: World - Theoris
Topic: How are your scarabs holding out?
Replies: 167
Views: 15301

If you catch me before I do another upgrade, I have 2 i'll trade for 25,000 bread each on Theoris. Payment plans available.

/me should have traded more when he had the chance. Is gonna end with 8 extras he can't sell, even though he bought 40!
by homegrown
Tue Jun 09, 2009 3:49 pm
Forum: General Discussion
Topic: Quarry Plot Lost Levels after takeover
Replies: 3
Views: 757

Damn, i wish i'd known this 12 hours ago. I'd have attacked your quarry in 9S for you! Can't now. Settled on a shiny new monument instead. *shrug*

Personally, I'm hoping this is just for Tinkerbell feature, ie "if player.name=="Tinkerbell" then makeHarder(everything)"

:p
by homegrown
Tue Jun 09, 2009 2:53 pm
Forum: Bugs
Topic: [BUG] how to double your soldiers [fixed v1.1]
Replies: 40
Views: 5752

Two MONTHS since Armeagle initially reported it. My god, Reed, either s**t or get off the pot dude. This is completely broken. Has been reported multiple times and you just sit on your ass, "oh its fixed now" but you obviously never even bothered to check for yourself. What a ****in' joke this compa...
by homegrown
Tue Jun 09, 2009 1:34 pm
Forum: Bugs
Topic: [BUG] how to double your soldiers [fixed v1.1]
Replies: 40
Views: 5752

Unfortunately, it's NOT fixed. Verified by me on Theoris. Reed has been pm'd. It's awefully interesting how it takes a guy with 2 monuments to verify an attack bug! Where are all the raiders who do this all the time? Oh, they're USING the bug so they don't have to actually produce troops. If you can...
by homegrown
Sat Jun 06, 2009 10:18 pm
Forum: Suggestions / Ideas
Topic: Balancing Act
Replies: 10
Views: 1794

"tinkerbell" wrote:garbage

all the top 10 had two l5 monuments.



...

homegrown wrote:you don't know as much about how this game works as you think you do.
by homegrown
Sat Jun 06, 2009 10:15 pm
Forum: Suggestions / Ideas
Topic: Balancing Act
Replies: 10
Views: 1794

"Tinkerbell" wrote:You still selling scarabs?

:rolleyes:


WTF does that have to do with anything? Again, that's your morality. Stop trying to impose it other people.
by homegrown
Sat Jun 06, 2009 10:10 pm
Forum: Suggestions / Ideas
Topic: Balancing Act
Replies: 10
Views: 1794

You're delusional. What claims have I made? I haven't violated the Terms. That's pretty much all there is to say, so really, STFU already. I'm not the one that is obsessed with my rank! YOU ARE! I don't know what your problem with me is, but it's based in an irrationality because I don't really give...
by homegrown
Sat Jun 06, 2009 9:08 pm
Forum: Suggestions / Ideas
Topic: Balancing Act
Replies: 10
Views: 1794

You want the game made even easier. We want more challenge. I want the game "better". More balance. More variety of play style possibilities. These aren't things I'd expect you to know anything about cuz you only play Tink's way and think everyone else should only play Tink's way. Now... I actually...
by homegrown
Fri Jun 05, 2009 4:38 pm
Forum: Suggestions / Ideas
Topic: Balancing Act
Replies: 10
Views: 1794

Balancing Act

After having done this twice, I'd like to recommend some balance tweaks for the next server. No mechanics are changed. Ships : They started out 25 cedar and 100 bread. Then got dropped to 25 cedar and 25 bread. I'd like to recommend a new cost of 50 cedar and 50 bread. The initial 100 bread really w...
by homegrown
Wed Jun 03, 2009 3:14 pm
Forum: Bugs
Topic: [BUG] how to double your soldiers [fixed v1.1]
Replies: 40
Views: 5752

I think I found the source of this today. I was attacked by two significant waves (the battle actually had started last night, but that part's not relevant) by a player using a monument for his jumping off point. While the troops were enroute, his monument still showed the 1000 defenders as being th...
by homegrown
Thu May 21, 2009 2:13 pm
Forum: World - Sabah
Topic: Nome Event Cut off
Replies: 7
Views: 1832

We just had back to back bandits in 179S. It's the only nome I'm in that still has more than 8 cities, which I still think is too high to keep a nome active after it has been active. I'm in a nome that has 3 cities, 7 cities, 7 cities, and 10 cities. As I mentioned in the opening post, only the last...
by homegrown
Tue May 19, 2009 2:47 pm
Forum: World - Sabah
Topic: Nome Event Cut off
Replies: 7
Views: 1832

Nome Event Cut off

So, ok, I'm in 181S and things were going really well with bandit events, until like the entire nome retired/quit/immortalized/whatever. We have 3 cities left, mine is a L22, and we've stopped getting bandit and trader events. :( My suggestion would be if there is a "developing" limit the nome needs...
by homegrown
Mon May 18, 2009 1:09 pm
Forum: World - Theoris
Topic: I have a fan club
Replies: 13
Views: 2235

Maybe someone can find the post by JeffFiske, but I'm pretty sure he has said at one point or another that multiple 1-unit attacks are harassment and therefore, bannable under the Terms and Conditions.
by homegrown
Sat May 09, 2009 5:36 pm
Forum: General Discussion
Topic: Took over pyramid, can I switch to sphinx?
Replies: 5
Views: 836

This was an option Reed had talked about adding, but apparently didn't. He talked during the beta of adding a Sphinx toggle to the pyramid if you had bought the Sphinx too so you could change one to the other, exactly the type of thing the OP is asking for.
by homegrown
Thu May 07, 2009 9:47 pm
Forum: General Discussion
Topic: Nile Online vs Ikariam
Replies: 171
Views: 16782

You all should give Civony a try, really good game, its like NO but way more things to do and more control over your city. I preffer the simplicity of NO though :) Aliances, 6 different chats, world selection, quests. Its is still a city builder, check it out. LOL. No, really it's not a city builde...
by homegrown
Thu May 07, 2009 5:42 pm
Forum: Suggestions / Ideas
Topic: Monuments-The way it should be
Replies: 22
Views: 3093

Personally I'd rather have PVE fighting off bandit/nubian attacks than another player. If I wanted PVP combat I probably would have tried Ikiriam, Travian et all by now. Evidently there is also a large percentage of players who enjoy NO because of the effective lack of PVP so I'm not alone. This wa...
by homegrown
Wed May 06, 2009 3:19 pm
Forum: Suggestions / Ideas
Topic: Monuments-The way it should be
Replies: 22
Views: 3093

You can't use me as an example of the norm. ;) I came into this fully aware that I would be a target and have developed a defense plan, that so far, is working. It has not been easy, or cheap. I also know that if someone really wants me bad enough, they can beat me. That's the frustrating part for e...
by homegrown
Wed May 06, 2009 3:12 pm
Forum: Suggestions / Ideas
Topic: Monuments-The way it should be
Replies: 22
Views: 3093

I'm sorry, isn't the 5% per monument bonus to production and travel, as well as an endless supply of limestone not enough of an incentive to defend your monument? That's the reward for defending; you get to keep it. Yeah, I've heard this argument before. No, that's the incentive to owning one. Whic...
by homegrown
Wed May 06, 2009 3:05 pm
Forum: Suggestions / Ideas
Topic: Monuments-The way it should be
Replies: 22
Views: 3093

And I'm saying that's absolutely the wrong approach. The pvp in this game is already skewed toward the attackers. If you want pvp to be more fun, you need a *balanced* set of risks and rewards not an even more unbalanced one.
by homegrown
Wed May 06, 2009 2:30 pm
Forum: Suggestions / Ideas
Topic: Monuments-The way it should be
Replies: 22
Views: 3093

You guys keep putting more and more risk on the monument holder/defender and keep giving all the reward to the attackers. :( This is almost zero risk of attacking compared to huge penalties if a defender loses (as opposed to rewards for winning, which all go to the attacker). Fix that. We can start ...

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