Search found 1011 matches

by Jimaaten
Fri Nov 07, 2008 12:12 am
Forum: Bugs
Topic: BUG: Upgrades taking longer than projected
Replies: 30
Views: 2411

The increases in my game have been about 20%. In this thread, there was a reason suggested for it.

It is really annoying. A long upgrade was supposed to be done at 8 pm last night, but didn't finish until approx. 9:30.
by Jimaaten
Wed Nov 05, 2008 12:33 am
Forum: Editing
Topic: wildbill7
Replies: 6
Views: 2126

"wildbill7" wrote:I wish that they could write a more informative manual; with
defintions for the different functions, as well as examples etc.
Have you read the lessons for using the editor that are stickied at the top of this forum? :confused:
by Jimaaten
Tue Nov 04, 2008 7:01 pm
Forum: Game Help & Strategy
Topic: Laborers
Replies: 10
Views: 1752

I try to do the same micromanagement technique for limestones that Yahya mentioned. One thing I would add is that one overseer will only get 6 laborers to start quarrying, although 11 will show up. If you want 11 working at one time you need two overseers set to the quarrying task. If you don't mind...
by Jimaaten
Tue Nov 04, 2008 6:41 pm
Forum: Suggestions / Ideas
Topic: SUG: Abandon a City (Quit the game)
Replies: 44
Views: 3148

:p Whew! I thought when I first read the reply that I had missed something. Adding the timed destruction looks like it would be an easy add, and with the way the game tells time that 257 hours would be closer to 300 hours. :D
by Jimaaten
Tue Nov 04, 2008 6:36 pm
Forum: Bugs
Topic: Game time issues
Replies: 15
Views: 1327

Last night, I started an upgrade at around 5:40. The upgrade said it would take 2h 45m which meant that at 8:30 it should theoretically be done. I left the computer alone and returned at 8:30. The time at this point said 37m until upgrade would be complete. That's not just a few minutes added, but a...
by Jimaaten
Mon Nov 03, 2008 7:51 pm
Forum: Suggestions / Ideas
Topic: SUG: Abandon a City (Quit the game)
Replies: 44
Views: 3148

SUG: Abandon a City (Quit the game)

Unless I missed something, if you decide not to continue with the game (quit) there doesn't seem to be a way to remove your city. It took me some time to figure out how to build the bakery, so maybe I missed something. :o To stop a player from using this feature to pick which raw material one gets, ...
by Jimaaten
Mon Nov 03, 2008 6:54 pm
Forum: Bugs
Topic: Game time issues
Replies: 15
Views: 1327

I dont think this is a bug or a browser issue. Its probably a normal disparity of game time and real time. I don't agree with this. :) There is something strange going on in at least my game. :confused: I was upgrading a building and it said it had 25m left to go. I clicked on another structure to ...
by Jimaaten
Mon Oct 20, 2008 6:06 pm
Forum: User-created Scenarios
Topic: Best of All Worlds
Replies: 10
Views: 6789

Question #1 ~ How much Favor didn't I get for ignoring it? :rolleyes: Is this one of those double negative things? :confused: You don't get points for ignoring requests. :p If you had completed it, it would have been worth a combination of the two others (+15). Question #2 ~ I see other Win Screens...
by Jimaaten
Mon Oct 20, 2008 5:55 pm
Forum: Game Help & Strategy
Topic: Request & Demand timing
Replies: 5
Views: 1861

Have I got this correct now? Comments/corrections welcomed & suggestions on how you all play. Bonus points for "LOL, you didn't know this?" verification of my initial findings. :D LOL, you didn't know this? :p I never really thought about it much during the campaign, but only started thinking about...
by Jimaaten
Sat Oct 18, 2008 4:14 pm
Forum: User-created Scenarios
Topic: Best of All Worlds
Replies: 10
Views: 6789

Excellent. I'm looking forward to seeing that second win-screen. ;)

Look at all those ships in the harbor. I lost count after twenty. :cool:
by Jimaaten
Sun Oct 12, 2008 6:24 pm
Forum: User-created Scenarios
Topic: Prospering -- New Kingdom Period Scenario
Replies: 21
Views: 5293

boul•e•vard Pronunciation: (bool'u-värd", bOO'lu-), [key] —n. 1. a broad avenue in a city, usually having areas at the sides or center for trees, grass, or flowers. 2. Upper Midwest.a strip of lawn between a sidewalk and the curb. Random House Unabridged Dictionary, Copyright © 1997, by Random Hous...
by Jimaaten
Sat Oct 11, 2008 6:21 pm
Forum: Game Help & Strategy
Topic: How to play without playing.
Replies: 32
Views: 6827

From the responses Tink and I are giving you, it seems to me to reinforce why you should play the game and figure out what are things you can live with and which you want to improve. ;) On religion, some players just build shrines to the gods and only build the cult temple if it's a win-condition. (...
by Jimaaten
Sat Oct 11, 2008 5:14 pm
Forum: User-created Scenarios
Topic: Prospering -- New Kingdom Period Scenario
Replies: 21
Views: 5293

wendyology, loved seeing your city. I especially liked all the wide boulevards. :) And of course pharaoh outlived a lot of people; it was Ramesses after all. ;)
by Jimaaten
Fri Oct 10, 2008 5:31 pm
Forum: Game Help & Strategy
Topic: How to play without playing.
Replies: 32
Views: 6827

How can I stop trying to plan everything before playing? I'm so addicted to order and I don't know how to break the habit. It's a hard habit to break. ;) Maybe if I make a suggestion. I've got a few gentle criticisms about your layouts; I think you could make the layouts better with more experience...
by Jimaaten
Thu Oct 09, 2008 8:48 pm
Forum: General Discussion
Topic: Trouble with Rotated Cult Temples
Replies: 20
Views: 3127

and suddenly I feel less bad about "moving" a couple starting buildings I didn't like the placement of :) LOL Tink has a rather "involved" sense of what he considers cheating. :) I tend to go by its my game and as long as I didn't have to use a cheat code to do it... ;) I do tend to leave structure...
by Jimaaten
Thu Oct 09, 2008 7:58 pm
Forum: Caesar IV Online
Topic: labors of herculaneum
Replies: 28
Views: 10421

"Hieronymus" wrote:...especially on the second labor... if you're not careful, that is ;)
Have I told you how evil you are lately? :p
by Jimaaten
Thu Oct 09, 2008 6:00 pm
Forum: User-created Scenarios
Topic: Sceptre -- Middle Kingdom Scenario
Replies: 16
Views: 3819

The pathing issues seem to be in the game mechanics. The work arounds I've found are to shut down trade with the site. (I can't remember if its the red or green hand when you click on the world level site.) Leave it off for a year and then restart it. You can also try moving the drop off points for ...
by Jimaaten
Thu Oct 09, 2008 5:41 pm
Forum: General Discussion
Topic: graphics
Replies: 2
Views: 1543

Akardin, you may want to check out this thread. ;)
by Jimaaten
Thu Oct 09, 2008 5:37 pm
Forum: Caesar IV Online
Topic: labors of herculaneum
Replies: 28
Views: 10421

ampora, concentrate on the labors and everything else will fall into place. ;)
by Jimaaten
Tue Oct 07, 2008 4:36 pm
Forum: General Discussion
Topic: Trouble with Rotated Cult Temples
Replies: 20
Views: 3127

Welcome, silverkitty . :) if I'm already counting all the fields, why not also get tariffs? especially in that scenario, where you have a billion merchants coming in. I was getting like 1300 from field taxes, and 200 from tariffs - not exactly pitiful (not awesome replacement, but a nice bonus) No r...

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