Search found 1011 matches

by Jimaaten
Tue Oct 07, 2008 4:24 pm
Forum: Game Help & Strategy
Topic: My grass changed colour.
Replies: 3
Views: 1930

Welcome to the forum, Cheryl . Does the grass look something like this? (See attached screenshot.) This is an image from when the game first came out and my video card wasn't able to handle the game's graphics. Did you upgrade the drivers for your video card or change cards? My work around was a new...
by Jimaaten
Thu Oct 02, 2008 4:47 pm
Forum: Game Help & Strategy
Topic: aqueduct
Replies: 6
Views: 1975

You cannot build an aqueduct over a diagonal road or an extra-wide road. You might have to rebuild the road. Really? You can build across diagonal roads. A road is 3 tiles wide; to span a diagonal road you need 5 tiles (with 1 tile free on either side of course). Because you need a 5 tile spanning ...
by Jimaaten
Wed Oct 01, 2008 5:51 pm
Forum: User-created Scenarios
Topic: White Wall -- Old Kingdom Scenario
Replies: 39
Views: 7058

I managed to open them after a while but i don't find any peddlers or trade routes or something. When you open the last city Diospolis, it should reveal a Trade Expedition to the East and a Diplomatic Mission to Upper Egypt. These reveals only occur when the site is opened. If you opened Diospolis ...
by Jimaaten
Sun Sep 28, 2008 5:44 pm
Forum: Game Help & Strategy
Topic: londinium troop bug
Replies: 5
Views: 1850

Hello. When you double click on the request and it comes up, there should be a button you can select if you have troops in the city. It says something like select troops or perhaps dispatch troops (I can't remember exactly). Once you click on it, a new window will open. This is where it tells you wh...
by Jimaaten
Sun Sep 28, 2008 5:25 pm
Forum: Game Help & Strategy
Topic: Questions about trading
Replies: 3
Views: 1434

1: Advisors - resource screen - trading: Do I set all trading to 100? Or what? I don't know what limit the best is. Before I give you a brief description, just let me say that most players never change the import/export limits in the advisor; the game is designed to work well with what's preset. Yo...
by Jimaaten
Tue Sep 23, 2008 4:29 pm
Forum: General Discussion
Topic: Forum improvment!
Replies: 5
Views: 1278

I think that this forum needs moore categories, not only "General discusion". This is my opinion... I've been here for the start of most of the game forums and they always start out this way. Once the game is released, the other sections such as game help and strategy will be added. :) There isn't ...
by Jimaaten
Tue Sep 23, 2008 4:19 pm
Forum: User-created Scenarios
Topic: White Wall -- Old Kingdom Scenario
Replies: 39
Views: 7058

Due to the limitations of the game, I had to do more a in-the-spirit-of-the-original-white-wall scenario rather than a 100% representation. As you saw yourself, you had to punch a hole in the wall to get trade to behave. I really wished there had been gatehouses in the game, although that would have...
by Jimaaten
Tue Sep 23, 2008 4:12 pm
Forum: User-created Scenarios
Topic: Two Falcons -- 1st Inter. Period Scenario
Replies: 33
Views: 6168

Sandra , thank you for your kind words. I really enjoy the research part of these scenarios. I've had a few stuck farmers before, even in the first scenario Nekhen. (A really annoying feature is that they usually repeat the phrase "I'm outstanding in my field" over and over again.) You can locate h...
by Jimaaten
Sun Sep 21, 2008 2:33 pm
Forum: The Tilted Mill
Topic: Help W/ Carthago
Replies: 2
Views: 1247

No mattewr what I do I can't satisfy Ceasar. I respond to most every need of Ceasar immeadiatly. Sometimes it takes a while to process his request for goods. but never do I ignore requests... but solwly my rating if falling each year. What do I do to satisfy Rome? :o :o In Carthago Caesar makes onl...
by Jimaaten
Thu Sep 11, 2008 4:33 pm
Forum: User-created Scenarios
Topic: Seven Fat Seven Lean (Joseph & the famine)
Replies: 13
Views: 4114

Sandra, I'm glad you liked it. There's a certain satisfaction in being able to keep your people well fed during those seven failed floods. :cool:
by Jimaaten
Thu Sep 11, 2008 4:23 pm
Forum: User-created Scenarios
Topic: Prospering -- New Kingdom Period Scenario
Replies: 21
Views: 5102

Sandra , I'm sorry you had trouble with this scenario, but I'm glad you managed to find a way to finish it. :) I try to test these scenarios by playing them several times before release and working out any glitches before the "public" gets their hands on them. The pathing issue with traders is hard...
by Jimaaten
Thu Sep 11, 2008 4:06 pm
Forum: User-created Scenarios
Topic: Giza -- Old Kingdom Scenario
Replies: 42
Views: 8302

You're welcome, Sandra . I'm glad you enjoyed it. :) I love the city you did, especially all the temples. I counted at least 6 of them plus the cult temple. If you like temples, you might try my scenario Sceptre , set during the Middle Kingdom, where you build Thebes and the Temple of Karnak. (Or as...
by Jimaaten
Thu Sep 04, 2008 5:13 pm
Forum: Game Help & Strategy
Topic: Siege at Baris
Replies: 6
Views: 1996

Hi, queen . (BTW, love the nickname.) I've completed the siege at Baris. You have to keep it continuously supplied and I thought it lasted 10 years, which seems strange since you say you've done more. Is it possible you missed a year some where along the line? You don't need to send the army to defe...
by Jimaaten
Tue Sep 02, 2008 7:10 pm
Forum: General Discussion
Topic: Question about Graineries and Entertainers
Replies: 16
Views: 1955

To make sure you make the most of the harvest, have enough scribes set to count fields. Even when you have perfect coverage of fields, you can still end up with some food left in the threshing area. This is due to the fact that nobles and farmers have a limited amount of storage. Only you theoretica...
by Jimaaten
Tue Sep 02, 2008 4:14 pm
Forum: Game Help & Strategy
Topic: How To Make The Perfect City
Replies: 6
Views: 2253

Can someone please give me a layout and steps to making the perfect city? I guess it really depends on what your definition of perfect is. ;) The more you play and try different layouts, the closer you'll get to what's perfect for you. To get started, I'd suggest the following general layout. Once ...
by Jimaaten
Sun Aug 31, 2008 5:14 pm
Forum: General Discussion
Topic: What about the CotN Engine?
Replies: 6
Views: 1776

"Psalm51" wrote:Mind you, given that the intro movie clip shows a female entertainer, how come the in-game entertainer is male?
Try following the wife or child next time. ;)
by Jimaaten
Thu Aug 28, 2008 4:24 pm
Forum: Game Help & Strategy
Topic: Large Basalt Statues
Replies: 7
Views: 1680

Are you playing the original version of CotN? The original unpatched game had an issue with getting a large statue quarried; you'd often get a lot of small statues before the large one would show up. If so, it may help to patch the game. You can spy on your citizens to see if they are trying to quar...
by Jimaaten
Wed Aug 27, 2008 4:02 pm
Forum: User-created Scenarios
Topic: Best of All Worlds
Replies: 10
Views: 6570

Plenty of trades routes, I wish there was more bulk to trade instead of the 12's, 18's and 24's. When I designed it, I decided on all the trade routes I wanted first and then tried to make each one have something that would require the player to open it. I limited the amounts to try to increase dif...
by Jimaaten
Wed Aug 27, 2008 3:41 pm
Forum: User-created Scenarios
Topic: Arabian Bizarre
Replies: 19
Views: 4841

...for some reason this one made me lag sooner as on other ones i had to toggle between normal and slow speed and the fire overlay as from about 5500 population... I have a similar problem with Hiero 's scenarios too. I usually end up playing the last few game years on slow speed. :o If they weren'...
by Jimaaten
Wed Aug 27, 2008 3:35 pm
Forum: Game Help & Strategy
Topic: Bricks and my Scribes hate me?
Replies: 8
Views: 2087

"Kayuna" wrote:Edit: Anubis's teeth, it worked!
Excellent, and a belated welcome to the forums. :)

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