Search found 459 matches

by Will Jennings
Thu Apr 20, 2006 5:41 pm
Forum: GENERAL PRE-BETA
Topic: um.. Need some help?
Replies: 15
Views: 462

Aw, shucks.

Oh, and to answer the other question asked in this thread, one-to-one IM with another pre-alpha tester is totally okay with us. Go for it, and thanks for helping each other out!
by Will Jennings
Thu Apr 20, 2006 1:08 pm
Forum: GENERAL PRE-BETA
Topic: um.. Need some help?
Replies: 15
Views: 462

what connects to the what for aqueducts, fountains and pump houses? - Your water network starts with a pumphouse. They need to be placed near a body of water, and there must be plebian labor in the city to staff them. Unlike other workplaces, pumphouses (and reservoirs) don't require road access to...
by Will Jennings
Wed Apr 19, 2006 9:50 pm
Forum: GENERAL PRE-BETA
Topic: Related to my former post about taking screenshots, important
Replies: 3
Views: 170

Thanks.

I've run through these steps and didn't reproduce the issue. I'd try deleting your CaesarIV.ini file and seeing if that helps before re-installing.
by Will Jennings
Wed Apr 19, 2006 9:23 pm
Forum: GENERAL PRE-BETA
Topic: Fix for "Invalid tag-point ID" crash when a Medium Insula evolves
Replies: 3
Views: 238

Fix for "Invalid tag-point ID" crash when a Medium Insula evolves

[edit: You won't need to follow these instructions anymore after the 13.38 patch.] Following these instructions should stop the game from crashing when your insulae evolve from Medium to Large: 1) Unzip the attached archive. 2) Take the resulting file "C4BE_Pleb_3_quad_1_B.gr2" (make sure you have t...
by Will Jennings
Wed Apr 19, 2006 1:21 pm
Forum: GENERAL PRE-BETA
Topic: Patch v13.28 posted
Replies: 12
Views: 487

Ah, another thing: I suppose it's not possible to use older save games? Save games from 13.11 should generally work (though there may be cases where something is already wrong with the save and loading it in 13.28 doesn't fix the issue. For example, if you have an old save from a scenario with a re...
by Will Jennings
Wed Apr 19, 2006 2:44 am
Forum: GENERAL PRE-BETA
Topic: Graphic glitch 1328
Replies: 5
Views: 223

Thanks! We're aware of the olive farm trouble. It'll show up a little differently on nVidia cards, as a partially invisible building or one with a flickering shadow. Sorry that I missed it on the known issues list.
by Will Jennings
Tue Apr 18, 2006 6:11 pm
Forum: GENERAL PRE-BETA
Topic: savegame crash
Replies: 1
Views: 117

Thanks!

Your save isn't crashing in our current, internal build, so hopefully this will still be fixed in the next version we send you.
by Will Jennings
Tue Apr 18, 2006 1:30 pm
Forum: GENERAL PRE-BETA
Topic: Julia's CaesarIV Patchv.13.11 – First Impressions
Replies: 24
Views: 756

How can I increase the page file, to experiment with it please???? In the Start menu, select Control Panels. If you are in Category View (blue background), select Performance and Maintenance, then System. If you are in Classic View (white background) double-click the System icon. Select the Advance...
by Will Jennings
Fri Apr 14, 2006 2:07 pm
Forum: GENERAL PRE-BETA
Topic: Hard lock up
Replies: 21
Views: 562

Nice steps to reproduce, Pecunia, very helpful. Thanks!
by Will Jennings
Wed Apr 12, 2006 7:32 pm
Forum: GENERAL PRE-BETA
Topic: Likes and dislikes, some problems and bugs
Replies: 2
Views: 189

vic_4 wrote:...houses showing a well instead of a fountin...


Houses should show wells in the lower-right panel when you select them if they last fetched well water. If they have fountain water, they should get a green fountain there, and if they have no water of any sort, a red fountain.
by Will Jennings
Tue Apr 11, 2006 9:52 pm
Forum: GENERAL PRE-BETA
Topic: Sand oh glass sand M12
Replies: 9
Views: 292

Like earlier city-builders, not everything is available in every scenario. At this point, we haven't always disabled the buildings you can't use.
by Will Jennings
Tue Apr 11, 2006 9:32 pm
Forum: GENERAL PRE-BETA
Topic: Water problem with saved game
Replies: 6
Views: 181

Those houses are vacant -- after somebody moves in, they'll get thirsty and go get some :)
by Will Jennings
Tue Apr 11, 2006 9:23 pm
Forum: GENERAL PRE-BETA
Topic: Julia's CaesarIV Patchv.13.11 – First Impressions
Replies: 24
Views: 756

vic_4 wrote:Where should be read the game speed?


About two-thirds down the left side of the screen, in black text, after you've used + or - to change the current speed. (We know it's hard to read, and that will change).
by Will Jennings
Tue Apr 11, 2006 9:06 pm
Forum: GENERAL PRE-BETA
Topic: Muit's First Impressions
Replies: 8
Views: 411

vic_4 wrote:Apparently hospital, clinic bath house and barber are not enough to avoid green smoke (disease?), so I think they may not be completely implemented.


That's right. The good news is that no-one will die of disease yet.
by Will Jennings
Tue Apr 11, 2006 2:02 pm
Forum: GENERAL PRE-BETA
Topic: Julia's CaesarIV Patchv.13.11 – First Impressions
Replies: 24
Views: 756

A variable speed setting would be great. Poof, your wish is granted! You can use the keyboard +/- keys to adjust the game speed, from half regular speed to 4.5x. When you use those keys, there will be a text indication of what the current speed is (might be hard to read in this build). I also spott...
by Will Jennings
Tue Apr 11, 2006 1:37 pm
Forum: The Tilted Mill
Topic: Welcome TM
Replies: 83
Views: 8538

Welcome, Will, glad to have you! Your name rings a bell, though not in connection with SSS, but I can't place it. Were you working for other studios before? Stainless was my first game industry gig. I share my name with a singer/songwriter who's a multiple Grammy winner and the first two-thirds of ...
by Will Jennings
Mon Apr 10, 2006 3:21 pm
Forum: GENERAL PRE-BETA
Topic: Hard lock up
Replies: 21
Views: 562

Had two hard lockups but not able to reproduce them :eek: Lock up 1 in menu when trying to access "game in progress". Lock up 2 in M12 scenario I trying to add another insula. "Game in progress" is an empty file in there by mistake, so you'll crash any time you try to load it. A tip or two for deal...
by Will Jennings
Mon Apr 10, 2006 2:51 pm
Forum: GENERAL PRE-BETA
Topic: first try...
Replies: 38
Views: 754

When I change some of the settings, they are reset as previously by themselves Some checkboxes (Hi-Res Filter, Lighting, Textures, and "(future checkbox)") don't keep their state. That's because they don't do anything at the moment. You might also see the game resolution setting not remembering whe...
by Will Jennings
Sun Apr 09, 2006 6:42 pm
Forum: The Tilted Mill
Topic: Welcome TM
Replies: 83
Views: 8538

Hi, all, Thanks for the warm welcome! Like Lenny, I came over from Stainless Steel Studios when it shut down. Someone asked what sort of games we play: I enjoy games with a distinctive style, and preferably a sense of humour (part of why I'm so excited to be working with the folks at the Mill!). Rec...

Go to advanced search