Search found 186 matches

by Morpheus121073
Fri Nov 30, 2007 8:28 am
Forum: Mods (Discussion)
Topic: Help me with this here
Replies: 5
Views: 1364

Again set random maps at 1024 but make height maps at 2048 because they have to be double the size.
by Morpheus121073
Fri Nov 30, 2007 8:26 am
Forum: Mods (Files)
Topic: SCS Game Difficulty Expansion
Replies: 3
Views: 2619

Doesn't work probably because of the fact that mods are not overriding the original files yet, i'm sure they work on your pc.
by Morpheus121073
Fri Nov 30, 2007 8:25 am
Forum: Mods (Files)
Topic: [Heightmaps] All of my heightmaps
Replies: 5
Views: 3064

i rather have the tga files could you do those to because scspacks are not easily uninstallable for most people this will be a big no no. So please also post the .tga files
by Morpheus121073
Fri Nov 30, 2007 8:24 am
Forum: Mods (Discussion)
Topic: How to user a full out mapsize (1024)
Replies: 14
Views: 2417

Kuplo you have to make double the map size height maps, so using a map of 1024 you should make a height map of 2048
by Morpheus121073
Thu Nov 29, 2007 5:55 am
Forum: Mods (Discussion)
Topic: Paintable Objects?
Replies: 17
Views: 1921

Sorry for the late reply, i placed it in the folder where the files are located.
by Morpheus121073
Thu Nov 29, 2007 5:44 am
Forum: Mods (Files)
Topic: [Heightmap] Amsterdam
Replies: 4
Views: 2669

Het thanks i'm from the Netherlands myself so this is cool, if you got more places from The Netherlands then i'm all for it :)
by Morpheus121073
Wed Nov 28, 2007 6:07 pm
Forum: Mods (Discussion)
Topic: Tel me how do you make
Replies: 2
Views: 1057

Davir you will not get many answers by opening thread after thread after thread about the same thing over and over again, i think we need some new mods on this forum so we can remove duplicate topics like these. Just stick with 1 topic and wait till someone can give you a good answer.
by Morpheus121073
Wed Nov 28, 2007 6:05 pm
Forum: Mods (Discussion)
Topic: Possible Plugin Creat for XAC for 3DS Max?
Replies: 16
Views: 2575

Wonderfull news Jeff, it's always nice to have communication from the development team :)
by Morpheus121073
Wed Nov 28, 2007 3:56 pm
Forum: Mods (Discussion)
Topic: Major Wind Farms mod not functioning, why?
Replies: 6
Views: 1508

I'm actually working on a few things, but i'm also doing my own development work so that also keeps me busy. However TM does need to get a fix out to solve the mod import problems before i'm releasing any new mods.
by Morpheus121073
Wed Nov 28, 2007 5:38 am
Forum: Mods (Files)
Topic: [Heightmap] New York City
Replies: 7
Views: 4808

thanks will try and see how it looks :)
by Morpheus121073
Wed Nov 28, 2007 5:37 am
Forum: Mods (Discussion)
Topic: Major Wind Farms mod not functioning, why?
Replies: 6
Views: 1508

Tm is looking into this problem already, a lot of mods are not overriding the original files for some odd reason.
by Morpheus121073
Wed Nov 28, 2007 5:36 am
Forum: Mods (Discussion)
Topic: Random Maps and Height Maps.
Replies: 47
Views: 11778

Thanks for the reply Will. Do you have any idea if there are landscape editing tools coming our way sometime ?
by Morpheus121073
Wed Nov 28, 2007 5:32 am
Forum: Game Help & Strategy
Topic: trash in the streets?
Replies: 12
Views: 4272

You can use my roads mod then you do not have the trash and you can choose your roads without it.
by Morpheus121073
Tue Nov 27, 2007 7:35 pm
Forum: General Discussion
Topic: How old are you?
Replies: 17
Views: 1804

Happy Birthday Pat, as if i'm talking to myself lol my name is Patrick so a lot of people say Pat to me :)
by Morpheus121073
Tue Nov 27, 2007 7:33 pm
Forum: Game Help & Strategy
Topic: Buildings also in diagonal - why?
Replies: 11
Views: 2525

I'm working on diagonal roads, already been doing some tests with it with success but i have to do some further experimenting.
by Morpheus121073
Tue Nov 27, 2007 5:13 am
Forum: General Discussion
Topic: How old are you?
Replies: 17
Views: 1804

no your not lol 34 here :)
by Morpheus121073
Sun Nov 25, 2007 7:43 pm
Forum: Mods (Discussion)
Topic: Paintable Objects?
Replies: 17
Views: 1921

Even the roads do not have to be a problem and can overcome the limit :)

And yeah it was already said that they are going to make the things available in the game.
by Morpheus121073
Sun Nov 25, 2007 4:27 pm
Forum: Community Technical Support
Topic: Memory leak or not?
Replies: 6
Views: 1686

Already stated before that there is a memory leak, did a lot of stress testing on this game on 3 different systems and can 100% confirm that there is a big memory leak, i placed my findings on this board and on the EA board last week already.
by Morpheus121073
Sun Nov 25, 2007 4:26 pm
Forum: Mods (Discussion)
Topic: Paintable Objects?
Replies: 17
Views: 1921

As we said in another thread, better wait with the stuff that is already in the game but not available yet because most likely TM will be release Patches and Packs that adds those to the game.
by Morpheus121073
Sun Nov 25, 2007 4:23 pm
Forum: Mods (Discussion)
Topic: Importing Mods
Replies: 3
Views: 1188

correct :) but there are some other problems with those 2 roads.

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