Search found 186 matches

by Morpheus121073
Wed Nov 21, 2007 7:19 pm
Forum: Mods (Discussion)
Topic: Mike Help please
Replies: 14
Views: 2331

great thanks to let me know mike, also great to know you guuys are working on it.
by Morpheus121073
Wed Nov 21, 2007 7:18 pm
Forum: Mods (Discussion)
Topic: =enabling all road types HOWTO=
Replies: 23
Views: 5946

Hehe super-sleuths, you probably know more of the game then we do at the moment, notice i say at the moment lol

But yeah who knows we might find a way to do this like you say :)
by Morpheus121073
Wed Nov 21, 2007 7:12 pm
Forum: Mods (Discussion)
Topic: Setting up Custom Textures
Replies: 13
Views: 9449

Mike thank you very much, nice to know that it is being looked at and hopefully fixed. I also hope you guys are looking into this darn runtime error most of us have, which i do not have if i play in windowed mode but do have in full screen mode.
by Morpheus121073
Wed Nov 21, 2007 7:06 pm
Forum: Mods (Discussion)
Topic: =enabling all road types HOWTO=
Replies: 23
Views: 5946

Anyway we can do it then so the roads do not need to be buldozed when placing a different road on top mike ?
by Morpheus121073
Wed Nov 21, 2007 7:05 pm
Forum: Mods (Discussion)
Topic: Setting up Custom Textures
Replies: 13
Views: 9449

Indeed only the oldest file is read and the rest is ignored by the game unfortunatly which results in that you have to manually put them all in 1 file, again this is not very cool for people that do not understand a single thing about all the modding.
by Morpheus121073
Wed Nov 21, 2007 7:03 pm
Forum: Mods (Discussion)
Topic: Mike Help please
Replies: 14
Views: 2331

ok so what i haev should work then but for some reason it doesn't Mike could you take a look and see why it doesn't override it ?
by Morpheus121073
Wed Nov 21, 2007 7:01 pm
Forum: General Discussion
Topic: City Type
Replies: 5
Views: 1209

yes to get the entire theme, theme changes start to occur at lower point
by Morpheus121073
Wed Nov 21, 2007 4:52 pm
Forum: SimCity Franchise
Topic: When does SimCity 5 come out? :/
Replies: 72
Views: 16528

Maybe they can make their own Sim City game and name it different lol
by Morpheus121073
Wed Nov 21, 2007 4:50 pm
Forum: Community Technical Support
Topic: Runtime Error
Replies: 21
Views: 3008

Actually yes it is the game tried it on different systems, now there is a bunch of lucky people that do not have this problem, but a lot of us that do already did days of testing and we already figured out a few days ago that it originates from the game, and i'm sure they are working on it.
by Morpheus121073
Wed Nov 21, 2007 4:12 pm
Forum: Mods (Discussion)
Topic: =enabling all road types HOWTO=
Replies: 23
Views: 5946

Agememnus, maybe it is possible to make those roads paintable ??? See the decorative grounds, such as grass, concrete etc. you can place over the other without having to buldoze the entire thing, now we need the same for the roads, still the question is how do we do it :) Mike Lattiak knows a lot ma...
by Morpheus121073
Wed Nov 21, 2007 4:07 pm
Forum: Mods (Files)
Topic: [MOD] - Kentucky Fried Chicken!
Replies: 26
Views: 5820

Looks like we all exncounter the same problem <GraphicSet name="Custom textures"> only the oldest file is ready ignoring all the newer ones, so now the things is how do we get all the files to be read and used ? Without having to merge all of them into 1 which i did for now so i can still use the ne...
by Morpheus121073
Wed Nov 21, 2007 4:05 pm
Forum: Mods (Discussion)
Topic: Mike Help please
Replies: 14
Views: 2331

24 hour card is already in there, i also modified cards to display the new opening hours that i added, and the windows light up as any other building at night :)
by Morpheus121073
Wed Nov 21, 2007 3:52 pm
Forum: Mods (Discussion)
Topic: Setting up Custom Textures
Replies: 13
Views: 9449

Now there comes the problem Mike, when 2 different files use Custom Textures then only the oldest 1 will work, i did a lot of testing and this is the problem why some buildings do not work, so my next question is how do we make it so all of them are read and placed in the game ? Looks like we all en...
by Morpheus121073
Wed Nov 21, 2007 3:44 pm
Forum: General Discussion
Topic: City Type
Replies: 5
Views: 1209

you need to use at least 1001 social points of romantic to get the theme, or you can use my theme control mod.
by Morpheus121073
Wed Nov 21, 2007 3:41 pm
Forum: Community Technical Support
Topic: Did an accidental experiment last night
Replies: 10
Views: 1634

Already tried that kuplo did not work for me i tried 4 freash installs Vista, XP with service pack 1 and without, with service pack 2 and without, vista even tried 2 different versions that actually makes it 5 times, yeah i was crazy enough to spend 4 days installing everything again.
by Morpheus121073
Wed Nov 21, 2007 6:55 am
Forum: Mods (Files)
Topic: [MOD] - Kentucky Fried Chicken!
Replies: 26
Views: 5820

did some further checking but custom textures is tied to the core profiles, it would be great if they can make something so people don't have to start editing every single building mod they download because that is gonan be a downfall for a lot of people and not very promising when you have like a f...
by Morpheus121073
Wed Nov 21, 2007 6:39 am
Forum: Mods (Files)
Topic: [MOD] - Kentucky Fried Chicken!
Replies: 26
Views: 5820

If it doesn't work then why do i have another mod that does use a different name and that does work ? Because it uses the name <GraphicSet name="Cyberpunk High Impact"> it was one of the official downloads and if that would not work then i wonder what we can do so all files will be read even if they...
by Morpheus121073
Wed Nov 21, 2007 6:31 am
Forum: Mods (Files)
Topic: [MOD] - Kentucky Fried Chicken!
Replies: 26
Views: 5820

By the way if i merge them then yes they work because another mod from simcitygirl from the scs official exchange has the same name custom textures and therefore i suggest that you name yours different and also different for each building you make that way they always work. Now another issue i notic...
by Morpheus121073
Wed Nov 21, 2007 6:17 am
Forum: Mods (Files)
Topic: [MOD] - Kentucky Fried Chicken!
Replies: 26
Views: 5820

that might be the problem, my suggestion to you is to change the name from custom to something unique to go with each building you make so like wolfkfc and for your gamestop wolfgamestop that way we can get them to work, so any chance you can look at it and change it ?
by Morpheus121073
Wed Nov 21, 2007 6:02 am
Forum: Mods (Files)
Topic: Maintenance Mod v1.0
Replies: 69
Views: 11317

still not get the gamestop to show up from within the mod folder, same goes for the new KFC mod, they show up when placed in the install folder of simcity in program files then they work fine but not from within the mod folder so i would love to know what the problem could be.

Go to advanced search