Tilted Mill Community
Tilted Mill / Medieval Mayor /Nile Online / Mosby's Confederacy / Hinterland / Children of the Nile / SimCity Societies / Caesar IV


Go Back   Tilted Mill Community > Nile Online - Official Forums > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 01-11-2009, 02:35 PM
Sandra Linkletter's Avatar
Sandra Linkletter Sandra Linkletter is offline
Commander
 
Join Date: Jul 2008
Location: Iowa, USA [Catophilopolis, Amundeir 122 S]
Posts: 705
Default BUG: Production Slowed

The two screen images below show my system clock and the values at one of my cities. The production over the 25 minute interval is much less than it is supposed to be based on the green numbers.

For example:

2:01
bread 789
bricks 975

2:26
bread 812
bricks 979

change
bread 23, should have been 115
bricks 4, should have been 23

Debug Info [u:3448 array ( 27188 => 'Catophilopolis', 26933 => 'Bennunebu', 27666 => 'Mauneferdua', )array ( 27206 => 'Cacao Sphinx', )]
Attached Thumbnails
Click image for larger version

Name:	Production Problem #1.jpg
Views:	43
Size:	193.5 KB
ID:	29361  Click image for larger version

Name:	Production Problem #2.jpg
Views:	43
Size:	194.1 KB
ID:	29362  
Reply With Quote
  #2  
Old 01-11-2009, 02:37 PM
avaia's Avatar
avaia avaia is offline
Villager
 
Join Date: Jan 2009
Posts: 31
Default

As posted in another thread, consumption rates are correct, production ones are not.
Reply With Quote
  #3  
Old 01-11-2009, 02:38 PM
ValerieL's Avatar
ValerieL ValerieL is offline
Craftsman
 
Join Date: Dec 2008
Posts: 77
Default

I also posted this in the palace upgrade slowed thread. Mine is doing the same slow down, just most noticeable in the growth of workers coming into a newly upgraded city.

Debug Info [u:5361 array ( 24720 => 'Alexandria', 26814 => 'Luxor', 26857 => 'Qena', )array ( 24764 => 'Monument', )]
Reply With Quote
  #4  
Old 01-11-2009, 02:41 PM
Sandra Linkletter's Avatar
Sandra Linkletter Sandra Linkletter is offline
Commander
 
Join Date: Jul 2008
Location: Iowa, USA [Catophilopolis, Amundeir 122 S]
Posts: 705
Default

So what shall we do? Take everyone off their jobs until it's fixed?
Reply With Quote
  #5  
Old 01-11-2009, 02:54 PM
shasamrat's Avatar
shasamrat shasamrat is offline
Overseer
 
Join Date: Nov 2008
Location: chandi and srina of Osirisant (116S), dibru of Bastreffer (115S), koopa of Bastkhai (106S)
Posts: 549
Default

I don't know if this is just a watched-pot thing, but I think my goods are coming in slower than promised. Can you tell if your consumption of raw materials was happening at the normal rate or a slower proportional one? Because otherwise, I'm putting all my workers on 100% unemployment. And I have trades to fulfill!

Debug Info [u:3327 array ( 27037 => 'chandi', 27044 => 'srina', 27014 => 'dibru', )array ( 27053 => 'Monument', )]

EDIT: I'm also taking some notes to see if I can figure out whether this is actually affecting me or it's just upgrade-itis.

Last edited by shasamrat; 01-11-2009 at 03:02 PM.
Reply With Quote
  #6  
Old 01-11-2009, 02:58 PM
ValerieL's Avatar
ValerieL ValerieL is offline
Craftsman
 
Join Date: Dec 2008
Posts: 77
Default

I'll check in about 30 minutes, I've got one set of screenshots for 3:30, then I'll take some 4:30 ones. I'll be able to tell what's happening better then.

I hadn't considered shutting down production, because it's slow, not stopped, but if I'm losing money because consumption isn't down, then it's time to go to vacation mode until the glitch is fixed.
Reply With Quote
  #7  
Old 01-11-2009, 03:06 PM
Sandra Linkletter's Avatar
Sandra Linkletter Sandra Linkletter is offline
Commander
 
Join Date: Jul 2008
Location: Iowa, USA [Catophilopolis, Amundeir 122 S]
Posts: 705
Default

At the very least, your employed workers are still eating bread at the rate of one bread per hour, and the production of bread isn't going to be keeping up. Even if you make your living off market sales, someone has to be baking more bread than they eat or it all stops.
Reply With Quote
  #8  
Old 01-11-2009, 03:10 PM
nchanter nchanter is offline
Vagrant
 
Join Date: Dec 2008
Posts: 8
Default

Yep, I did some math. Produced 6 limestone in 35 minutes with 104 workers. Bread consumption LOOKED right (but didn't actually time it the same.) I have now taken everyone off of production, but i still got 135 troops eating bread though...


Debug Info [u:5152 array ( 28737 => 'L\'Agnace', 28723 => 'Kusheth', 28625 => 'Siovale', )array ( 28742 => 'Monument', )]
Reply With Quote
  #9  
Old 01-11-2009, 03:14 PM
Sandra Linkletter's Avatar
Sandra Linkletter Sandra Linkletter is offline
Commander
 
Join Date: Jul 2008
Location: Iowa, USA [Catophilopolis, Amundeir 122 S]
Posts: 705
Default

I filled two buy orders for jewelry, to buy my troops some time.
Reply With Quote
  #10  
Old 01-11-2009, 03:15 PM
Deguar's Avatar
Deguar Deguar is offline
Commander
 
Join Date: Nov 2008
Location: Edinburgh, Scotland the Bonnie
Posts: 1,051
Send a message via ICQ to Deguar
Default

Production for me is currently running at about 5 minutes for 1 minute.

This is Hetephinushr

Bread # 30192 @ 134 per hour
Bricks # 1327 @ 146 per hour

Bread took 5 minutes to go from 30190 to 30192, Bricks from 1325 to 1327
It should have taken 1 "tick" or minute, so I'm making 1 minute worth of production every 5 minutes

This is Cledwyn

Limestone # 2111 @ 63 per hour

So I should be making 1 a minute, it took 5 minutes to go from 2110 to 2111

Also the game log is taking about 8 seconds to load which is very unusual as it's virtually instantaneous normally.

Debug Info [u:2177 array ( 22493 => 'Hetephinushr', 22749 => 'Rakheben', 21938 => 'Rawaset', )array ( 22504 => 'Faling', 22761 => 'Cledwyn', )]

5 minutes later at Hetephinushr

Bread # 30194 @ 134 per hour (production)
Bricks # 1329 @ 146 per hour (production)

~Edit~ Cledywyn just ticked across and consumption (thankfully) is also running slow
Five minutes ago bread was 3082

Bread # 3080 @ 117 per hour (consumption)



Deguakay
Hetephinushr of Raka (59N) Sandals and Leather
Rakheben of Amunsesh (49N) Sculptures and Bronze
Rawaset of Setger (80N) Jewelry and Gold

Last edited by Deguar; 01-11-2009 at 03:21 PM. Reason: Added information
Reply With Quote
  #11  
Old 01-11-2009, 03:18 PM
shasamrat's Avatar
shasamrat shasamrat is offline
Overseer
 
Join Date: Nov 2008
Location: chandi and srina of Osirisant (116S), dibru of Bastreffer (115S), koopa of Bastkhai (106S)
Posts: 549
Default

Uh-oh. It may be a transcription error, but either way, I'm getting eaten alive!

Around 4:00 server time, I recorded the amount (5594) and production rate (96/hour) of bread in dibru. Fifteen minutes later I have 5549 bread.

Now, this may just be that I mistyped the last two numbers, but in that case, I haven't made any bread, instead of 24 (96/4). Worst case scenario, I actually lost 45 bread in 15 minutes (-180/hr). I can't actually afford that!

Debug Info [u:3327 array ( 27037 => 'chandi', 27044 => 'srina', 27014 => 'dibru', )array ( 27053 => 'Monument', )]
Reply With Quote
  #12  
Old 01-11-2009, 03:21 PM
avaia's Avatar
avaia avaia is offline
Villager
 
Join Date: Jan 2009
Posts: 31
Default Avaia declares kingdom-wide holiday!

I've decreed that nobody shall do anything in my nomes, but the troops will still be fed. I'm a bit concerned about losing time for the bandit camp, though.

Edit: redeploying 2100+ workers won't be fun, either. Viva le Beta!
Reply With Quote
  #13  
Old 01-11-2009, 03:24 PM
Sandra Linkletter's Avatar
Sandra Linkletter Sandra Linkletter is offline
Commander
 
Join Date: Jul 2008
Location: Iowa, USA [Catophilopolis, Amundeir 122 S]
Posts: 705
Default

*laughs* Yes, we were already looking at ten days to gather all those soldiers.
Reply With Quote
  #14  
Old 01-11-2009, 03:25 PM
shasamrat's Avatar
shasamrat shasamrat is offline
Overseer
 
Join Date: Nov 2008
Location: chandi and srina of Osirisant (116S), dibru of Bastreffer (115S), koopa of Bastkhai (106S)
Posts: 549
Default

Quote:
Originally Posted by avaia View Post
I've decreed that nobody shall do anything in my nomes, but the troops will still be fed. I'm a bit concerned about losing time for the bandit camp, though.

Edit: redeploying 2100+ workers won't be fun, either. Viva le Beta!
Same boat. Hmmm, vacation mode or just un-allocation...
Reply With Quote
  #15  
Old 01-11-2009, 03:26 PM
avaia's Avatar
avaia avaia is offline
Villager
 
Join Date: Jan 2009
Posts: 31
Default

Quote:
Originally Posted by shasamrat View Post
Same boat. Hmmm, vacation mode or just un-allocation...
Oh, that would've been a much better option...
Reply With Quote
  #16  
Old 01-11-2009, 03:31 PM
nchanter nchanter is offline
Vagrant
 
Join Date: Dec 2008
Posts: 8
Default

It now looks like consumption is also at a reduced speed. in 8 minutes 135 soldiers have consumed 0 bread...

Debug Info [u:5152 array ( 28737 => 'L\'Agnace', 28723 => 'Kusheth', 28625 => 'Siovale', )array ( 28742 => 'Monument', )]
Reply With Quote
  #17  
Old 01-11-2009, 03:40 PM
ValerieL's Avatar
ValerieL ValerieL is offline
Craftsman
 
Join Date: Dec 2008
Posts: 77
Default

I can confirm that consumption seems to be at a slowed pace, too.

Here are my two screenshots from one hour apart.

Everything with a green number is growing, just slower than it should.

Everything with a red number is decreasing, but slower than it should, too.

So, I'm not losing money, at least.
Attached Thumbnails
Click image for larger version

Name:	luxor.JPG
Views:	26
Size:	245.9 KB
ID:	29364  Click image for larger version

Name:	luxor2.JPG
Views:	19
Size:	244.8 KB
ID:	29365  
Reply With Quote
  #18  
Old 01-11-2009, 03:42 PM
ValerieL's Avatar
ValerieL ValerieL is offline
Craftsman
 
Join Date: Dec 2008
Posts: 77
Default

The effect is most obvious in these two screen shots, again taken one hour apart.
Attached Thumbnails
Click image for larger version

Name:	monument.JPG
Views:	30
Size:	205.0 KB
ID:	29366  Click image for larger version

Name:	monument2.JPG
Views:	29
Size:	208.8 KB
ID:	29367  
Reply With Quote
  #19  
Old 01-11-2009, 03:43 PM
ValerieL's Avatar
ValerieL ValerieL is offline
Craftsman
 
Join Date: Dec 2008
Posts: 77
Default

Everybody back to work!
Reply With Quote
  #20  
Old 01-11-2009, 03:48 PM
Deguar's Avatar
Deguar Deguar is offline
Commander
 
Join Date: Nov 2008
Location: Edinburgh, Scotland the Bonnie
Posts: 1,051
Send a message via ICQ to Deguar
Default

I just measured the length of time it took to do one "tick" or recalculate consumption/production.

Instead of every minute it is currently taking 6 minutes to do one "tick". (well actually I timed it at 6 minutes 10 seconds but that was using only a second hand and relying on the screen updating to tell me the "tick" had taken place")

So production/consumption of 60 per hour is currently running at 10 per hour.

Deguakay
Hetephinushr of Raka (59N) Sandals and Leather
Rakheben of Amunsesh (49N) Sculptures and Bronze
Rawaset of Setger (80N) Jewelry and Gold

Last edited by Deguar; 01-11-2009 at 04:13 PM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 11:02 PM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.