Phil Walker wrote:I know what you are saying. However for a new player to even be allowed to join a game in progress, makes for problems. For instance should a occuring game have it where EVERY territory/region is already occupied by one of the given number playing, WHERE would they start? The only way possible if to have a rebellion within a given region and what would happen if a "rebel" army appears? It would be avoided by keeping the prominent army near or within range to conquer the opposition before they could assemble. If playing a full-blown campaign instead of a scenario as per my earlier overview when discussing this for both SP and MP it would be possible, but scenarios where you are working within only ONE country would be tight at least if not impossible. Addig a player at a later time would only be possible in a full-blown campagn in this regard. Thus the new player would take over a neutral/unoccupid territory.
Well for starters, I'm thinking that once contact is made, or a tourney is agreed-upon, then those cities involved become invisible and that locks that sub-game to others. There would be a limit to how many cities can physically fit on the world map and some locations are likely to be more popular than others. Very much a problem. Perhaps different 'play-rooms' to chose from at the server end, with a limit on how many can play and where?
How about having to become King in the SP mode to become eligible for the world map or certain 'play-rooms'? Restrictive for some, but... just an idea to bounce off everyone.
I like your idea of a rebel army appearing Phil, maybe newcomers can fight for an unoccupied area?
I can't really comment on the Lords game but working in territorial ownership would be a challenge for MP, how many conquered cities can one keep an eye on at once?!