Ramses the Great - new scenario

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Jytte
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Joined: Sat Sep 12, 2015 11:44 am
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Ramses the Great - new scenario

Postby Jytte » Mon Mar 19, 2018 5:32 pm

Image Image(starting map only)
Ramses the Great
Setting: New Kingdom - Very large map - Not that hard
City: Thebes - Patron deity: Amun
Misssion or optional sandbox
CotN complete edition w. Alexandria

Download: Ramses the Great.zip

I initially just wanted to make a nice big map for myself, with plenty of space and resources of all kinds readily available, so that I can build those huge cities that I'm so fond of. I needed a lot of world sites with propaganda option so that I can decorate with plenty of obelisks etc. I also like a landscape to look like a landscape, with all the vegetation and critters that belong there.

Then a theme developed, so it now has a 'mission' (with a win/loss). It works well for me, and I see that some people are still playing, new people downloading things, and sadly, most of all the scearios posted here lost to forum crash, so I thought I'd share it.

I used as many historically correct facts as I could. Added some freely invented for the sake of action. And took a few blatant liberties just because I can, after all this is a game, not a history lesson.

This can be used as a sandbox; a cheat code turns off the win/loss functions and also opens a few extra 'builder-only options'. Map has floodplain for 600 farmers. There are 71 world sites with 'bragging rights', 26 of which only opens via optional military efforts. Great works enabled.


Built and tested on a 2015 Win 10, Intel Core i7, 4.2 GHz, 8 MB Cache, 24 GB DDR4 2133MHz, nVidia GeForce GTX 750Ti 2G DDR5
Runs fine, no lag, no problems. (All settings high, except sky, and I use no shadows).

Educated workers: I predict that you will not be able to build a city big enough for this with the 35 educated workers allowed in the original game. A mod with 5 x educated (175 max) is available for download: http://cotn.heavengames.com/downloads/showfile.php?fileid=3668

Pictures from scenario might have plazas you haven't seen before (and I can't predict what the one I used for the harbours will look like in your game). I use my own set of plazas, available for download: http://tiltedmill.com/forums/viewtopic.php?f=20&t=30050

Also uploaded zip file to heavengames: http://cotn.heavengames.com/downloads/showfile.php?fileid=3672

Have fun :)

Edit: for some reason, attachments don't show, so here pics:

Image

Image

Image
Last edited by Jytte on Mon Apr 16, 2018 3:31 pm, edited 7 times in total.
Jytte (alias Ubekhet)

Yahya
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Joined: Tue Jul 20, 2004 11:09 pm
Location: The Ocean State

Re: Ramses the Great - new scenario

Postby Yahya » Tue Mar 20, 2018 8:42 am

That minimap image really whets the appetite.

Nice job!

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Tue Mar 20, 2018 8:59 am

Thank you. I guess it's time you re-install your CotN then :lol:

... and finish up your next project idea ;)

I'm already on to my next scenario. Had such a fun idea, something completely different, and a first in Cotn I think, although I haven't seen all scenarios ever created here, only the titles on all the ones not available any more.
Jytte (alias Ubekhet)

atatnall
Posts: 8
Joined: Mon Nov 24, 2008 1:25 am

Re: Ramses the Great - new scenario

Postby atatnall » Thu Mar 29, 2018 6:37 pm

So excited to take this for a spin! Thanks!

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Thu Mar 29, 2018 11:03 pm

Atatnall, I hope you like it. Please let me know if you encounter any problems.
Jytte (alias Ubekhet)

atatnall
Posts: 8
Joined: Mon Nov 24, 2008 1:25 am

Re: Ramses the Great - new scenario

Postby atatnall » Tue Apr 03, 2018 2:09 pm

Heyo, loving the map and the story line, especially the instructions that pop up :) Have run into an issue which may be me, but thought I'd let you know. When I try to build the Great Library, my game crashes. Again, could be me. I'm going to keep playing anyway! So, so happy you are creating scenarios!

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Tue Apr 03, 2018 2:23 pm

Glad you like it, sorry about your library though. I don't know what to say, I haven't had that problem obviously.

Hmmmm, something occurs to me... I'm no expert, so maybe Yahya or Keith could pipe in.... but is it possible that you have a version without Alexandria? Only Alexandria has the great works (Great Library and Great Lighthouse).

If you DO have a version with Alexandria, I'm at a loss for reasons. If not, then there's your answer I think. Apparently you are able to do everything else without problems, so you can still 'finish' the scenario, except you won't get a 'win'. Having a finished Library is one of the requirements.

Maybe I shouldn't have made that requirement, but at the time I wasn't aware that this might be an issue for other versions.
Jytte (alias Ubekhet)

atatnall
Posts: 8
Joined: Mon Nov 24, 2008 1:25 am

Re: Ramses the Great - new scenario

Postby atatnall » Tue Apr 03, 2018 6:08 pm

Thanks! I've got Alexandria... maybe I can reinstall it and see if that clears it up.

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Tue Apr 03, 2018 6:14 pm

Well, in that case it takes somebody with more insight to figure out what the problem might be.

I know it's been downloaded quite a lot, but I have no idea if anybody else played it, and if they had any such problem. It would be nice if somebody else who played it would let us know either way.
Jytte (alias Ubekhet)

Jytte
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Re: Ramses the Great - new scenario

Postby Jytte » Sat Apr 14, 2018 1:50 pm

Atatnall, did you get the problem solved?
Jytte (alias Ubekhet)

atatnall
Posts: 8
Joined: Mon Nov 24, 2008 1:25 am

Re: Ramses the Great - new scenario

Postby atatnall » Mon Apr 16, 2018 2:01 am

Hi Jytte! I uninstalled and reinstalled COTN: Alexandria and ran the game again. Boom...crashed. I *am* using the Horus Texture mod. Do you think that could have anything to do with it?

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Mon Apr 16, 2018 11:15 am

Hi Atatnal, I am not familoar with the 'horus texture' mod. Did you mean the tholu-mod? At any rate, using higher res textures might result in lag and such, if the scenario is big and the machine isn't... I don't see that resulting in crashes.

So you installed a new Cotn... did the crash occur when opening the scenario from new, or when opening your previously saved game? If from previously saved game, that might indicate that something was wrong there, either with your previous install or with the save, or both. Try starting the scenario new again, in your new install.

If a new start resulted in crash... that's the kind of thing that would happen if run on an earlier version, which shouldn't happen with in your case. I'm a little lost for words here.

This with the different versions is problematic for me, as I only have the uber-latest complete version from GOG, and have never even seen the others.

Keith? Yahya? anybody want to participate with advice here??

PS: One way of trying out the theory about version-problems is to try downloading 'A Murder in Swenet' recently uploaded. If that runs on your installation, then the versions aren't the problem.
As both scenarios run perfectly on my PC, I'm unable to figure the problem you're having.
Jytte (alias Ubekhet)

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Mon Apr 16, 2018 11:23 am

Upwards of 50 people have downloaded 'Ramses the Great'.... I would have thought I would have heard something by now if there was a problem????? Or not. Please?
Jytte (alias Ubekhet)

atatnall
Posts: 8
Joined: Mon Nov 24, 2008 1:25 am

Re: Ramses the Great - new scenario

Postby atatnall » Mon Apr 16, 2018 12:09 pm

I'll do some more experimenting today. I'm also currently playing Murder at Swenet and have had no problems, unless you count me still struggling to figure the puzzle out a problem! Lol! No crashing anyway, and everything functioning as normal.

Thank you for taking the time to work with me on this. I'm really enjoying your scenarios. You're particularly good at making beautiful landscapes!

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
Contact:

Re: Ramses the Great - new scenario

Postby Jytte » Mon Apr 16, 2018 12:11 pm

Well thank you :oops: Glad you like them. I'm working on a new one, so it's nice to have some feedback.

I sure hope you get this solved. At least we now know it's not the versions.
Jytte (alias Ubekhet)

atatnall
Posts: 8
Joined: Mon Nov 24, 2008 1:25 am

Re: Ramses the Great - new scenario

Postby atatnall » Mon Apr 16, 2018 12:48 pm

OK, so I uninstalled and reinstalled again, without the Horus Texture Overhaul Project I had on it. It works now! I knew it was user error ;)

Diving back in!

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Mon Apr 16, 2018 12:59 pm

Very happy to hear that :) Good luck !
Jytte (alias Ubekhet)

texasmine
Posts: 254
Joined: Tue Mar 07, 2006 2:28 pm

Re: Ramses the Great - new scenario

Postby texasmine » Tue May 22, 2018 9:06 pm

It's a wonderful scenario, but I've had glitches. 1) I built the Amun cult temple before being instructed to do so, and the scenario didn't recognize it, so I got a fail screen. 2) I didn't read "religious" festival and did the state holiday; fail screen - my fault. 3) When I tried to delete the soldiers going to Sekhem, the soldiers converted to vagrants. 4) I have built 2 pyramids of every size, put up obelisks until I can't find a tidy way to erect more, built the library and all the temples, opened all the sites and followed all the instructions. I have also sat here while Ramses -- and I -- aged to past 100. No win screen. What am I missing?

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Tue May 22, 2018 9:41 pm

Hello Texasmine, glad you like it even you have some problems. It's been a while and I've been busy doing two more since then, so I might have to check again, but from memory:
You should not get a fail on anything having to do with the Amun temple, or any temple whatsoever. If you had a fail regarding 'Amun' it was because you did not head the request from Karnak (quick enough).
Yea, the festival has to be religious.
When you send soldiers to Sekhem, you have to delete the barracks while the soldiers are off map. Then they won't return. And only 10 barracks for the 30 soldiers you are getting rid of. In other words you have to repeat the process. Did you do it this way? Any more than those 10 barracks deleted will result in vagrants. (none of this soldier stuff will affect a win)
If you have gotten to the point of sending soldiers to Sekhem, I must assume that you are done with Kadesh and have done what you should there (or else you'd fail), so you have married again... and also assume that you did NOT use the sandbox option at any time, because you'd not get fails then... you say you have a great pyramid and a great library, so that's ok... did you get ALL the things from Karnak for the funeral? Do you have a temple to Troth? And how many nobles do you have? (need 30).

Please let me know if this takes care of it, or you still have trouble.
Jytte (alias Ubekhet)

Jytte
Posts: 108
Joined: Sat Sep 12, 2015 11:44 am
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Re: Ramses the Great - new scenario

Postby Jytte » Tue May 22, 2018 9:54 pm

PS: I've had a win in 55 years, but it obviously goes quicker when one knows what to do :)

And, you do know that in this particular scenario you get a win message (and then have to do the survey), not an old-fashioned win screen, right? You did not get that either I take it?
Jytte (alias Ubekhet)


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