Dynasty III The Age of the Pyramid Builders

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thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Postby thegrad » Mon Jan 14, 2008 2:44 pm

Tinkerbell wrote:And on to Itj-tawy... :D

EDIT: I meant on to Maidum... ;)

REEDIT: Whew Doggies! :D That's definitely Pyramid Building™! :eek:

Thank you so much for your excellent 5-part Campaign, Grad! Loved it! :) :) :)


Thank you Tinkerbell for playing the game. I am so glad you liked the pyramid building. :D :D

Sheshong
Posts: 74
Joined: Wed May 16, 2007 2:19 am

Postby Sheshong » Mon Jan 14, 2008 6:34 pm

Nice cities Tinkerbell!

catgoddess83
Posts: 116
Joined: Thu Sep 02, 2004 9:41 am
Location: Western Massachusetts

Thanks!

Postby catgoddess83 » Mon Jan 21, 2008 12:22 pm

Dear Grad
Thanks for making this campaign; I enjoy successive scenarios. :D I also liked that this was trade oriented. I have one tiny complaint...... waiting for envoys to occur for the next foray made me slightly nuts, But this is only a small caveat. :rolleyes: Thanks again for all your hard work! ;)
Cat

thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Thank you

Postby thegrad » Tue Jan 22, 2008 5:51 pm

catgoddess83 wrote:Dear Grad
Thanks for making this campaign; I enjoy successive scenarios. :D I also liked that this was trade oriented. I have one tiny complaint...... waiting for envoys to occur for the next foray made me slightly nuts, But this is only a small caveat. :rolleyes: Thanks again for all your hard work! ;)
Cat


Thank you catgoddess83 for your kind words. Envoys are sometimes slow to appear, but I believe they were used to open trade in that time period.
Thanks again for playing the game. :) :) :)

texasmine
Posts: 251
Joined: Tue Mar 07, 2006 2:28 pm

Thanks so much for the fun!

Postby texasmine » Tue Jan 29, 2008 6:02 pm

Have been super busy and unable to play for a while. Just finished Dynasty and really enjoyed trying a different city layout....which was possible since I didn't have marauders to worry about. Thank you for continuing to provide us with great entertainment.

thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Postby thegrad » Wed Jan 30, 2008 4:07 am

texasmine wrote:Have been super busy and unable to play for a while. Just finished Dynasty and really enjoyed trying a different city layout....which was possible since I didn't have marauders to worry about. Thank you for continuing to provide us with great entertainment.

Thank you texasmine for playing the game. I would love to see your new city layout. I seem to be stuck on my layouts,but I can't seem to keep my people happy when I try different ones. :)

texasmine
Posts: 251
Joined: Tue Mar 07, 2006 2:28 pm

Postby texasmine » Wed Jan 30, 2008 2:34 pm

Off to Egypt -- will send when I get back

thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Postby thegrad » Wed Jan 30, 2008 2:47 pm

texasmine wrote:Off to Egypt -- will send when I get back


Have a safe trip,will look for your city when you get back. :D

clayson4908
Posts: 182
Joined: Wed Mar 15, 2006 8:35 pm
Location: Portland, OR

Nebkha

Postby clayson4908 » Wed Dec 10, 2008 3:58 am

Just finished the first scenario -- I think this is the biggest city, with 24 nobles, that I have built. You make the best maps for just building. Starting the second scenario soon.
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thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Super City

Postby thegrad » Wed Dec 10, 2008 4:39 pm

"clayson4908" wrote:Just finished the first scenario -- I think this is the biggest city, with 24 nobles, that I have built. You make the best maps for just building. Starting the second scenario soon.



Clayson4908, I don't know how you do it, but each new city gets more in depth with your use of the tiles and walls. I look forward to seeing your next one. Thank you for playing and posting your great cities. :) :)

clayson4908
Posts: 182
Joined: Wed Mar 15, 2006 8:35 pm
Location: Portland, OR

Djoser

Postby clayson4908 » Wed Dec 10, 2008 10:36 pm

grad -- thanks for the comments -- I enjoy building the cities. Here's Memphis -- is a smaller, more compact city, but it works well.
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Kiya
Posts: 3235
Joined: Sun May 09, 2004 8:12 pm

Postby Kiya » Thu Dec 11, 2008 10:00 am

A new campaign saved for gloomy days, and now it is just the time to enjoy it.

Here is my first city. Only one thing I noticed. I should have needed leather for the upkeep of the limestone site but I got all the needed limestone without leather upkeep. Actually Punt that provides leather was one of the last sites to open. Anyway I loved the scenario. Thanks :)

PS Where are some of the snapshots/win screens gone?
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thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Thank you

Postby thegrad » Thu Dec 11, 2008 2:49 pm

"Kiya" wrote:A new campaign saved for gloomy days, and now it is just the time to enjoy it.

Here is my first city. Only one thing I noticed. I should have needed leather for the upkeep of the limestone site but I got all the needed limestone without leather upkeep. Actually Punt that provides leather was one of the last sites to open. Anyway I loved the scenario. Thanks :)

PS Where are some of the snapshots/win screens gone?


I really like your city. Hope you enjoy the rest of them. It seems like a lot of attachments did not transfer from one server to other one, we lost a lot of pics of win screens and cities. Thanks again for playing. :D :D

clayson4908
Posts: 182
Joined: Wed Mar 15, 2006 8:35 pm
Location: Portland, OR

Sekhemkhet

Postby clayson4908 » Thu Dec 11, 2008 10:45 pm

Third down -- is expanded on the city design used in Djoser. A very intricate trading network -- nicely done.
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thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Great City

Postby thegrad » Fri Dec 12, 2008 2:27 pm

"clayson4908" wrote:Third down -- is expanded on the city design used in Djoser. A very intricate trading network -- nicely done.


Clayson4908; Your cities are so inviting, I can only imagine how happy your people are. Thanks for letting me see your great city. :D

clayson4908
Posts: 182
Joined: Wed Mar 15, 2006 8:35 pm
Location: Portland, OR

Khaba

Postby clayson4908 » Sat Dec 13, 2008 4:13 am

A new city layout -- it took a while to finish the pyramids. I like the interlocking WM but miss having small basalt and need more things to commemorate.
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thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Great Job

Postby thegrad » Sun Dec 14, 2008 4:40 am

"clayson4908" wrote:A new city layout -- it took a while to finish the pyramids. I like the interlocking WM but miss having small basalt and need more things to commemorate.


Thank you for playing the game, A great city as always. With your talent it would be hard for you not to make your citys shine. I hope you will not mind when I copy some of your layouts, they are terrific.

clayson4908
Posts: 182
Joined: Wed Mar 15, 2006 8:35 pm
Location: Portland, OR

Postby clayson4908 » Sun Dec 14, 2008 5:05 pm

"thegrad" wrote:With your talent it would be hard for you not to make your citys shine. I hope you will not mind when I copy some of your layouts, they are terrific.


grad -- thanks, I'm not sure its talent, I am just very facinated with the layout process. Copy anything you like -- I am flattered.

clayson4908
Posts: 182
Joined: Wed Mar 15, 2006 8:35 pm
Location: Portland, OR

Huni

Postby clayson4908 » Mon Dec 15, 2008 10:40 pm

Nice campaign -- I always enjoy playing your maps -- I hope to see some new ones soon.
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thegrad
Posts: 684
Joined: Mon Nov 28, 2005 2:08 am
Location: Florida

Thank you, Great looking city

Postby thegrad » Tue Dec 16, 2008 2:42 pm

"clayson4908" wrote:Nice campaign -- I always enjoy playing your maps -- I hope to see some new ones soon.


Thank you for playing and also for posting your great cities. I do have a new one in the works, and hope to have it up soon. :D


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