Dynasty III The Age of the Pyramid Builders

Post and download user-created scenarios and campaigns here!
Janmar
Posts: 77
Joined: Sun Nov 27, 2005 3:03 am
Location: Ft. Lauderdale

Postby Janmar » Sun Oct 17, 2010 6:59 pm

I know this is old and TheGrad has passed on but I found this campaign and
decided to give it a try. I just finished the first city and thought in honor of TheGrad I would go ahead and post my screen shots and say how much I enjoyed playing it.
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NobleSeth
Posts: 170
Joined: Tue Oct 28, 2008 1:29 am
Location: Paraguay

Postby NobleSeth » Mon Feb 21, 2011 3:47 pm

is this working with Alexandria?, i download it and does not appear in other campaing.

Tinkerbell
Posts: 5415
Joined: Fri Sep 07, 2007 3:42 am
Location: San Diego, California
Contact:

Postby Tinkerbell » Mon Feb 21, 2011 6:44 pm

"NobleSeth" wrote:is this working with Alexandria?, i download it and does not appear in other campaing.


OK, this is a bit tricky & I haven't tested it yet.

v1.3.01, the enhanced update, changed COTN drastically. We now put .ank & .scn files into Documents/Tilted Mill folders. However, .ssa campaign files need to go into the actual game files Data/Campaigns folder & do not work in Documents/Campaign folder.

Yes, it is a bug. ;)

You play the campaign by clicking ingame on Campaigns > Other Campaigns.

Alexandria should not make any difference. The campaign should play just fine.
Last edited by Tinkerbell on Mon Feb 21, 2011 11:21 pm, edited 1 time in total.

Yahya
Posts: 1526
Joined: Tue Jul 20, 2004 11:09 pm
Location: The Ocean State

Postby Yahya » Mon Feb 21, 2011 6:57 pm

Tinkerbell is right. Campaigns must be placed in the default folder, which for Alexandria I believe is C:\Program Files\Alexandria\data\Campaigns.

It might be C:\Program Files\Tilted Mill\Alexandria. I don't remember.

Oh, if I recall correctly, when you save a Campaign from the editor, it saves it to the My Documents folder! :o

Then you have to move it to load it again, and to play it. Goofy. :p

NobleSeth
Posts: 170
Joined: Tue Oct 28, 2008 1:29 am
Location: Paraguay

Postby NobleSeth » Tue Feb 22, 2011 2:29 am

Great i have a campaign to complete now ;)

NobleSeth
Posts: 170
Joined: Tue Oct 28, 2008 1:29 am
Location: Paraguay

Postby NobleSeth » Tue Feb 22, 2011 3:32 am

I started to play and only see 10 Gods to worships in the shrines, is this normal?

Tinkerbell
Posts: 5415
Joined: Fri Sep 07, 2007 3:42 am
Location: San Diego, California
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Postby Tinkerbell » Tue Feb 22, 2011 4:26 am

Grad turned some shrines off.

NobleSeth
Posts: 170
Joined: Tue Oct 28, 2008 1:29 am
Location: Paraguay

Postby NobleSeth » Tue Feb 22, 2011 4:32 am

oook, and they won't ask for them so? i guess. :D cool

Tinkerbell
Posts: 5415
Joined: Fri Sep 07, 2007 3:42 am
Location: San Diego, California
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Postby Tinkerbell » Tue Feb 22, 2011 6:59 pm

"NobleSeth" wrote:oook, and they won't ask for them so? i guess. :D cool


Weeell, not exactly. That is why I said Grad turned off shines. I did not say she turned off the Gods themselves.

Two possible scenarios

1) The scenariomaker is EVIL & wants to cause you pain. (I'm in this group :D )

2) The scenariomaker thought he/she could turn off Gods this way & did not understand the process. With some Gods, you can at least reduce some of their effects with additional Editor adjustments.

NobleSeth
Posts: 170
Joined: Tue Oct 28, 2008 1:29 am
Location: Paraguay

Postby NobleSeth » Wed Feb 23, 2011 6:58 pm

"Tinkerbell" wrote:Weeell, not exactly. That is why I said Grad turned off shines. I did not say she turned off the Gods themselves.

Two possible scenarios

1) The scenariomaker is EVIL & wants to cause you pain. (I'm in this group :D )

2) The scenariomaker thought he/she could turn off Gods this way & did not understand the process. With some Gods, you can at least reduce some of their effects with additional Editor adjustments.


any pain, easy scenario :D won practically automatically :D , plus your advices :D


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