More Hidden Buildings!

For everything SimCity Societies that doesn't fit elsewhere
R8-Q88
Posts: 78
Joined: Tue May 25, 2010 1:13 pm

More Hidden Buildings!

Postby R8-Q88 » Mon Jul 19, 2010 7:18 pm

Going through the building portraits and models I found all the hidden buildings that Mailman found plus tons more. I was able to figure out the gist of the name by adding spaces, removing underscores, and reversing word order. So without further ado, the list!

Decorations (Note: none of these ore props they all are decorations, dec-or-a-tions, DECORATIONS.)
Ambulance Station
Ancestor Shrine
Basketball Hoop
Bed of Flowers
Bench
Big Wheel
Bird Bath
Bush
Concrete Garden
Dirt Path
Disaster Area
Dog House
Fire Hydrant
Flagstone Path
Flamingo
For Sale Sign
Garden
Hammock
Iron Fence Maze
Japanese Arch
Kids Wading Pool
Koi Pond
Lawn Chair
Lawn Gnomes
Lawn Jockey
Lawn Mower
Private Mailbox
Public Mailbox
Monkey bars
Near Future Billboard
Parked Bike
Parked Car
Parking Lines
Patio
Pay Phone
Picnic Table
Pigeons
Pile of Dirt
Potted Plant
Puddles
Redwood Forest
Rubbish Bin
Sailboat
Sandwich Board Sign
Sewer Grate
Shopping Cart
Sidewalk Art
Slide
Small Drinking Fountain
Sprinkler
Stacked Crates
Stacked Wood
Statue
Stone Path
Swing Set
Table and Umbrella
Teeter Totter
Trampoline
Trash Bin
Trimmed Hedge
Wheelbarrow

Homes
Condo Complex A and B (old versions)
Living Lovin' Quarters
Retirement Home
Winery

Venues
Animal Shelter
Apothecary
Archeological Dig
Butterscotch Bar
Castaway Club
Church
Cybernet Access Center
Cybernet Station
Exercise Gym
Fashion Design School
FreshRoaster's Coffee
Hospice
Internet Cafe
Medivac Helipad
Mosque
Parking Garage
Pharmacy
Shuffleboard Court
Small Garden
Sports Bar
We STILL Wait Hangar
Wine Shop
Wine Tasting Bistro

Workplaces
Android Factory
Bionic Cybernetic Research
Broadcast Tower
Cannery
Electronics Factory
Fisherman's Pier
Garbage Bump
Join Us Meeting Grounds
Jukebox Factory
Labor Ranch
Military Academy
Mission Outreach
Organ Reprocessor
Pasture
Photography Studio
Public High School
Recording Studio
Satellite Agri-Center
Super Skyscraper
Societal Studies Lab
Sunday School
Telemarket Center
The Gate to the Way

Power
Solar Plant
Hydro-Electric Plant

Well, there it is. If there are any hidden buildings I overlooked, or if any of these aren't hidden buildings. tell me and I will fix the list.

Cheerio,
R8-Q88
Last edited by R8-Q88 on Wed Jul 21, 2010 7:58 pm, edited 3 times in total.

Azeem
Posts: 3678
Joined: Wed May 05, 2004 9:30 pm
Location: Hetepsenusret

Postby Azeem » Mon Jul 19, 2010 10:01 pm

Unless we have access to the XAC files, there's no way we can texture them. Some of them also are simply placeholder files; when placed in game they appear as nothing but a blank box.

moonmonika
Posts: 87
Joined: Sat Oct 04, 2008 1:36 pm

Postby moonmonika » Sat Jul 24, 2010 3:54 pm

impressive list. Would be nice if we could really have access :)

pcgamer2
Posts: 385
Joined: Tue Feb 03, 2009 2:13 am
Location: California

Postby pcgamer2 » Tue Jul 03, 2012 4:31 am

Perhaps this was the list of objects/buildings that was planned for SCS but didn't meet the EA rush cut I assume? Looking through the list these would of went along way to enhance the societies and culture in the gameplay.

I have a craving for SCS but unfortunately it cannot be sated because of DRM and crashing issues. Hopefully on my new laptop coming soon there's a 2nd chance, but i highly doubt that. TM, Jeff, give us something new!!!!!! Doesn''t have to be SCS, but just some new adventerous city building world we can explore. No one else knows how to make s* anymore...maybe on a shingle....

Azeem
Posts: 3678
Joined: Wed May 05, 2004 9:30 pm
Location: Hetepsenusret

Postby Azeem » Tue Jul 03, 2012 10:24 pm

I wouldn't doubt that there were a lot more big plans for SCS on the part of TM before EA pulled the plug. Unfortunately, SCS as it stands is one of the most incomplete games ever.


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