"Azeem" wrote:One of the major things to notice is that you now have to build a lot more extra venues if you want to bring in travellers.
In destinations there are two files
\DataXP1\XMLDb\Game\Traveler Data\Traveler Attractions\
Where there is a file that defines the attraction level of the buildings in the game, which will be used in determining the spawn rate of Travelers.
\DataXP1\XMLDb\Game\Traveler Data\Traveler Environment\
Where there is a file that defines the effects that the environment has on the Traveler spawn rate.
Basically these files together tell the game which buildings and venues attract travelers into your city, and will affect the star rating of your city.
For example an Atomic Test site, Colossal Foundry, and Coal Hydrogen plant all reduce the spawn rate of travelers, while Botanical Gardens, The Sports Stadium, and many decorations increase this.
Nutshell version, most buildings that have the eyesore reduce it.
Its nothing that can't be overcome, but if you are aiming for a five star destination it is something that you might want to consider.