BUG Foraging for fowl v1.3.01

Everything Children of the Nile that doesn't fit elsewhere
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BUG Foraging for fowl v1.3.01

Postby Tinkerbell » Sun Nov 02, 2008 7:30 pm

I believe this was introduced with v1.3. All animals appear to move faster now. Fowl are the worst ~ they are now rocket-powered. Hunters can almost never catch them. Or, perhaps they are just not killing them & going home.

Imaged is a bunch of people chasing fowl & they can stay doing this for years, even after the wives finally go to a bakery for prepared food. It really takes farmers off their jobs. Deleting homes helps, but...

I would suggest that scenario makers be careful when placing fowl on their maps until this gets corrected. Perhaps only place a few & away from where you want people to build so that predators still have prey. I haven't noticed this problem with the other prey animals.

There are other foraging sprites available or none (fishing) works also.


Are you Alexandria players seeing this also?
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King Faticus
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Postby King Faticus » Mon Nov 03, 2008 2:19 am

hhahaha run fowl run!

looks like a wild goose chase lmao

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Postby Kiya » Thu Dec 11, 2008 2:32 pm

I can see no pics in the first post. :(

Pic 1: This birdie wasn't fast enough anyway.
Pic 2: Feast in the desert

I guess you don't want to see any more 'cute' animal pics do you?
(These were taken in the Desert by MoonHeart, Alexandria installed)

I have played Alexandria campaign and other scenarios, had no trouble with animals.
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Postby PantherX » Wed Oct 14, 2009 12:20 am

Just wanted to know this is still active...
I was playing The Search for Utopia and posted this http://www.tiltedmill.com/forums/showpost.php?p=269763&postcount=55

Since then I have found 3 villagers and 5 shop keepers children following a fowl seemingly forever. The villagers followed them till they died, I have not seen when the children poof yet but i know 2 that have been chasing one foul fowl for 5 years.

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Postby NobleSeth » Tue Oct 20, 2009 2:45 pm

i hope another patch comes soon !

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