CotN Contest - The Restoration

Everything Children of the Nile that doesn't fit elsewhere
Azeem
Posts: 3678
Joined: Wed May 05, 2004 9:30 pm
Location: Hetepsenusret

Postby Azeem » Tue Jun 16, 2009 6:15 am

I will post up the scenario form of the file in a few days. I'll reduce the number of vagrants (since they actually make the game a bit easier ;) ) and use the hard-level prestige hits. :) Glad you all enjoyed playing it as much as I did making it.

Tinkerbell
Posts: 5415
Joined: Fri Sep 07, 2007 3:42 am
Location: San Diego, California
Contact:

Postby Tinkerbell » Tue Jun 16, 2009 1:31 pm

"Azeem" wrote:I will post up the scenario form of the file in a few days. I'll reduce the number of vagrants (since they actually make the game a bit easier ;) ) and use the hard-level prestige hits. :) Glad you all enjoyed playing it as much as I did making it.


As you know, I changed your .ank to an .scn & used the Editor to enable the Great Works for an Alexandria Play w/o changing anything else. Since I didn't cheat & check any other part of the scenario in the Editor, I had no idea whether or not your scenario would be able to build them.

It turns out your scenario plays well with full-blown Alexandria, but gold was very tough!

...jus the way I luv it...

:D

NobleSeth
Posts: 170
Joined: Tue Oct 28, 2008 1:29 am
Location: Paraguay

Postby NobleSeth » Wed Sep 09, 2009 10:47 pm

Results:

http://www.citybuildingcontests.net/archives2/contest150-cotn/results.html

** the other link did not work.

congratz to all and when another COTN contest?


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