Problem with demolishing items after the game is saved in a 512 map

For technical or performance related issues
hildamae
Posts: 7
Joined: Sun Jan 24, 2010 5:48 pm

Problem with demolishing items after the game is saved in a 512 map

Postby hildamae » Wed Feb 03, 2010 12:41 am

I am wondering if anyone else who uses a 512 map with destinations has a problem with being able to demolish anything once the game is saved and loaded back up again. I thought this was fixed this is why I stopped playing it so many months ago. Hope someone can help Hildamae

TurtleShroom
Posts: 19
Joined: Thu Mar 07, 2013 9:55 pm
Contact:

Postby TurtleShroom » Sat Mar 23, 2013 6:52 pm

A gentleman actually discovered a workaround for that.

http://tiltedmill.com/forums/showthread.php?t=26116


I have no idea what to do, and the attatchment pictures are gone, but it's still worth a shot. :)
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