Put this one on Impulse

Everything Hinterland that doesn't fit elsewhere
Kiya
Posts: 3235
Joined: Sun May 09, 2004 8:12 pm

Postby Kiya » Sat Oct 04, 2008 5:30 pm

My guess is that Hinterland might be on Impulse too but later. The same thing happened with CoTN, TM's first own game.

Kobra2009
Posts: 35
Joined: Sat Oct 04, 2008 5:49 am

Postby Kobra2009 » Sat Oct 04, 2008 9:49 pm

"tobing" wrote:Funny that you think it's automatic to use ONE license for THREE installs and play. We had this discussions on the Sacred2 boards some weeks ago, and they were really astonished to hear that people complained that they may play their game only on two computers. Well, in that case, the license allows this explicitely, but in most cases for commercial games, you get ONE license, so you can legally install on one computer.

Difficult subject though. In some sense you're right, it's just not practical to buy three copies of the same game for a family of three. When I mentioned that on the Sacred2 forums, I got some pretty nasty comments on that, you can believe. Fact is, I didn't buy Sacred2 yet, though we here are great fans of Sacred1.


It is a contentious subject for sure. EA is notorious for crippling their games for family play, the same key can't be used on the LAN. So I resort to KeyGens to make keys so I can play with the kids. Paraworld is another game crippled for lan family play, a great underrated RTS. I simply refused to buy it, waited about 1.5 years, and just last week purchased 3 copies of the game for $1.90 each, rather then the $150 I would have to spend before.

So really the choice is, family game, or no game. It's not like they will gain the purchase of 3 copies, they will lose the purchase of ANY copy. It's not a threat, it is just practical common sense in that nobody can be expected to buy a bunch of copies of every game they purchase. So take my $$$$ and allow me and the kids to play, or don't get any $$$ at all.

Regardless, Impulse solves the problem in that they get the money they deserve, and we get the play the game we paid for. I looked into GamersGate, it looks fantastic, I will start doing business with them. One downer for Impulse is they have a big lag between when a new game comes out and when it appears on Impulse. They really need to speed it up.

Toss up Hinterland on GG or Impulse, and you've sold a bunch more copies. :)

Shadowdragoon
Posts: 52
Joined: Mon Jul 14, 2008 7:31 pm

Postby Shadowdragoon » Mon Oct 06, 2008 6:28 am

This silence is frightening.

TM are there any news on this yet?

entvex
Posts: 7
Joined: Wed Oct 01, 2008 3:29 pm

Postby entvex » Mon Oct 06, 2008 10:57 am

"Shadowdragoon" wrote:This silence is frightening.

TM are there any news on this yet?


yes it is!.
TM :) some info please!

ogremech
Posts: 9
Joined: Thu Oct 02, 2008 1:46 am
Location: west valley city,utah(nileonline,raseger,ogretown)

Postby ogremech » Mon Oct 06, 2008 1:58 pm

some info would be nice !! Pretty please with sugar on top

OhhJim
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Location: Walnut Creek, CA
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Postby OhhJim » Mon Oct 06, 2008 5:56 pm

Like I suggested in my other post, it's possible TM can't announce anything because of their agreement with Steam.

The game IS pretty cheap. I know times are tough and all, but two copies of Hinterland would cost about the same as one copy of CotN did, right?

For what it's worth, I d/l Steam and bought Hinterland over the weekend. I wasn't crazy about doing it, but I wanted to play, and I didn't want to be the old fart who is scared of new technology. Everything worked just fine, and I played way past my bedtime last night! :D

Shadowdragoon
Posts: 52
Joined: Mon Jul 14, 2008 7:31 pm

Postby Shadowdragoon » Mon Oct 06, 2008 6:17 pm

i yust find steam to live up to its name. its a steaming pile of crap, in my opinion that is. ;)

Think ill wait further, hopefully for TM they will post it on Impulse (and the other services) before i forget about the game.

CutLunch
Posts: 1
Joined: Mon Oct 06, 2008 6:46 pm
Location: London at the moment

Hear hear

Postby CutLunch » Mon Oct 06, 2008 6:48 pm

Another vote for Impulse. I'm on holiday so I can wait a month though.

entvex
Posts: 7
Joined: Wed Oct 01, 2008 3:29 pm

Postby entvex » Mon Oct 06, 2008 7:23 pm

"OhhJim" wrote:Like I suggested in my other post, it's possible TM can't announce anything because of their agreement with Steam.

The game IS pretty cheap. I know times are tough and all, but two copies of Hinterland would cost about the same as one copy of CotN did, right?

For what it's worth, I d/l Steam and bought Hinterland over the weekend. I wasn't crazy about doing it, but I wanted to play, and I didn't want to be the old fart who is scared of new technology. Everything worked just fine, and I played way past my bedtime last night! :D


I would not say that impulse is old technology. it is newer then steam
I don't like the way steam handles DRM on and the support of the games they put on it.

i have steam but I am staring to look for other places to buy games. and I know I can trust stardock they made the gamers bill of rights. and patched all games fast! and when reading the steam forum games the company of heroes takes a long time to get patched I have never had that problem with stardock. So as long they do a good job I will use them over steam because i know they fix the problems and keep an eye on there service

this tread Has 1,116 Views!!!

and not a single reply from tilted mill....
Last edited by entvex on Mon Oct 06, 2008 7:25 pm, edited 1 time in total.
Reason: spell check

Kobra2009
Posts: 35
Joined: Sat Oct 04, 2008 5:49 am

Postby Kobra2009 » Mon Oct 06, 2008 8:34 pm

"entvex" wrote:this tread Has 1,116 Views!!!


Indeed, one of the highest viewed threads on the forum, that shows the interest in Impulse. Anyway..

I've heard back from the Stardock CEO directly, the report is "Stardock wants it up on Impulse, but it is in Tilted Mill's hands at this point." Lets hope for a speedy conclusion to negotiations so I can begin downloading this baby. :D

OhhJim
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Postby OhhJim » Mon Oct 06, 2008 8:35 pm

"entvex" wrote:I would not say that impulse is old technology. it is newer then steam.


Who said anything about Impulse being old technology?

I'm talking about the whole direct download concept being new technology. I was uncomfortable with it at first, but it's worked out fine for me. I didn't want to be like my parents, who used their first microwave oven as a breadbox, because it was airtight, and they couldn't figure out what else to do with it!

radio_babylon
Posts: 21
Joined: Wed Oct 01, 2008 12:28 am

Postby radio_babylon » Tue Oct 07, 2008 1:32 am

"entvex" wrote:I know I can trust stardock they made the gamers bill of rights.


wow. just... wow. hey, you know what, ive got this bridge over here id like to sell you, its a great deal!

just kidding... all im saying is, you might, just maybe, want to take a slightly more critical/cynical view of the stuff that comes out of a company. altruism is fundamentally inimical to a corporation's legal mandate: make the maximum amount of profit possible. long story short: the "gamers bill of rights" is whats called (at BEST) "enlightened self-interest"... it exists specifically to manipulate your trust and get you to do more business with them. and i guess it worked. mo' money, mo' money!

stardock's plan:

1. get indignant on LOTS of websites and forums for 3-4 months, going on about DRM to anyone who will stand still long enough to listen.

2. unveil the "gamers bill of rights" with the sounds of an angelic chior in the background. look how GOOD we are! we CARE about you! we are your CHAMPION!

3. ???

4. PROFIT!

classic propaganda and market manipulation. in the months before the "bill of rights" unveiling, i had a conversation with my officemate, wherein i said "stardock has something cooking, theyre gonna do some kind of big anti-drm publicity stunt, you watch. theyve been f'ing EVERYWHERE for the last 4 months, jamming their nose into every gaming site and blog about DRM... theyre trying to load their marketing gun for something..."

and sure enough, about two weeks later, ta da! gamers bill of rights.

and i gotta hand it to them, it was GREAT, i mean, it totally worked. it really was masterful in its execution.

"entvex" wrote:this tread Has 1,116 Views!!!

and not a single reply from tilted mill....


this might lead you to believe that maybe they CANT say something? and so youre just wasting your breath? we all know they read the forums and are active on them. do you really think they just somehow overlooked this thread?

and while im thinking about it...

to the guy that thinks he should be able to pay for ONE license and use it simultaneously on 3 machines... did it ever occur to you that maybe tilted mill WANTS you to buy three copies? that theyre not a charity, nor are they particularly motivated by your desire for cheap family fun time?

im a comercial software developer, and i have to tell you, it chaps my ass every time i see someone make that kind of arguement. it is LITERALLY taking money right out of my pocket. and it makes me want to punch someone, just like id punch a pickpocket. i wont speak for tilted mill, but on my part, i can tell you i absolutely do not care about your family fun time. and i also dont care if you decide not to buy any copies from me at all rather than run it on three machines. i lose one sale if you walk, i lose TWO sales if you buy it and use it three times. do the math.

mwdowns
Posts: 1
Joined: Tue Oct 07, 2008 2:26 am

Postby mwdowns » Tue Oct 07, 2008 3:33 am

I'd imagine that Tilted Mill will put this game on Impulse when they can. The fact that Children of the Nile is there bodes well...

I hope it's soon, cause I'd like to try this game out (and pick up a copy of GalCiv II ;) )

lynott
Posts: 4
Joined: Wed Oct 01, 2008 3:29 am

Postby lynott » Tue Oct 07, 2008 3:35 am

"radio_babylon" wrote:im a comercial software developer, ...

i lose one sale if you walk, i lose TWO sales if you buy it and use it three times. do the math.


and you are obviously not in sales...or customer service...or know how to interact with people in a civilized manner.

Plus I did the math and I am pretty sure ($20 * 1) > ($20 * 0)

Peace Phoenix
Posts: 39
Joined: Thu Sep 11, 2008 7:32 am

Postby Peace Phoenix » Tue Oct 07, 2008 7:39 am

"radio_babylon" wrote:just kidding... all im saying is, you might, just maybe, want to take a slightly more critical/cynical view of the stuff that comes out of a company. altruism is fundamentally inimical to a corporation's legal mandate: make the maximum amount of profit possible.

True. But for information, Galciv2 (released in 2006), Sins of a Solar Empire (released in 2008) didn't have any DRM/copy protection on the retail disk.

Stardock position (from various posts made by Draginol aka Frogboy aka Brad Wardell CEO of Stardock) has always been: make it more convenient for being a registred user than a pirate by giving things to customer (like being able to download the whole up to date game even if you have lost your serial Id or your CD when you want). In short increase your sales by attracting the customers instead of losing customers through costly piracy fight. That could be also summed up as : treat the customer like a customer instead of a criminal.


BTW, if you are interested about Frogboy's view on the topic and motive behind the Gamer's Bill of rights, you may want to look at this thread http://frogboy.impulsedriven.net/article/325430/What_would_be_viable_copy_protection

Peace Phoenix
Posts: 39
Joined: Thu Sep 11, 2008 7:32 am

Postby Peace Phoenix » Tue Oct 07, 2008 7:51 am

There are also this post make by Frogboy/Draginol about piracy and gaming from March 2008
http://forums.impulsedriven.com/303512

And also an older post (made in July 2004) http://draginol.impulsedriven.net/article/21895/PC_Games_need_to_deliver_the_goods_to_compete

As you see, nothing new on Stardock business. Just the way to get exposure.

And for information, Totalgaming.net was the ancestor of Impulse as Stardock online game distribution catalog.

radio_babylon
Posts: 21
Joined: Wed Oct 01, 2008 12:28 am

Postby radio_babylon » Tue Oct 07, 2008 3:26 pm

"lynott" wrote:and you are obviously not in sales...or customer service...or know how to interact with people in a civilized manner.

Plus I did the math and I am pretty sure ($20 * 1) > ($20 * 0)


last i checked, thieves generally arent afforded civility.

try again: you dont buy, i lose X. you do buy, and use it three times for a single license, i lose 2X. you see, im supposed to get paid FOR EACH USE of my software, whether YOU think so or not.

thats like walking into the store and telling the manager "you know, i really want some chips. but my whole family wants chips, not just me. so heres what im going to do: im going to buy ONE bag of chips, because im not a TOTAL bastard... and then im going to just TAKE two more for free. you can either accept that, or screw you, i wont buy ANY chips! and youll LOSE a sale!" try that out sometime and let me know how it works out for you.

no matter how you feel like justifying it, what it comes down to is you dont you dont want to pay that much, so youre just gonna steal it. period.

lynott
Posts: 4
Joined: Wed Oct 01, 2008 3:29 am

Postby lynott » Tue Oct 07, 2008 3:59 pm

"radio_babylon" wrote:last i checked, thieves generally arent afforded civility.

try again: you dont buy, i lose X. you do buy, and use it three times for a single license, i lose 2X. you see, im supposed to get paid FOR EACH USE of my software, whether YOU think so or not.

thats like walking into the store and telling the manager "you know, i really want some chips. but my whole family wants chips, not just me. so heres what im going to do: im going to buy ONE bag of chips, because im not a TOTAL bastard... and then im going to just TAKE two more for free. you can either accept that, or screw you, i wont buy ANY chips! and youll LOSE a sale!" try that out sometime and let me know how it works out for you.

no matter how you feel like justifying it, what it comes down to is you dont you dont want to pay that much, so youre just gonna steal it. period.


First of all I am not arguing for the theft of anything. At one point I was producing audio professionally, so you don't have to explain to me people justifying stealing things like mp3s.

I am not even taking a side in the argument, just pointing out that you entered it with a very annoying and immature tone and a simplistic view.

Your chip argument actually points out the heart of the debate. The problem (from your side) with your analogy is that a family can buy one bag of chips and share it. I believe that is what many users feel they should be able to do with software.

As for the $20 vs $0, I was just countering your rude and obnoxious tone and pointing out that in business things don't always operate ideally and so black and white.

I am done arguing in this manner, but I am tired of rude people on bulletin boards who would never talk this obnoxiously to people face to face. I just feel like they need be called out in general and that is what I did. I am never going to change the way you think, nor do I care to. I mostly wanted to point out that your approach is out of line.

radio_babylon
Posts: 21
Joined: Wed Oct 01, 2008 12:28 am

Postby radio_babylon » Tue Oct 07, 2008 4:17 pm

"lynott" wrote:I am done arguing in this manner, but I am tired of rude people on bulletin boards who would never talk this obnoxiously to people face to face. I just feel like they need be called out in general and that is what I did. I am never going to change the way you think, nor do I care to. I mostly wanted to point out that your approach is out of line.


for what its worth, im the real deal. im as big a jackass face-to-face as i am anywhere else. its why im not allowed within 50 feet of clients.

Morslok
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Joined: Wed Oct 01, 2008 3:09 pm

Postby Morslok » Tue Oct 07, 2008 4:21 pm

Problem with threads like this is that if they go unanswered they tend to go wildly off topic.

So... Hinterland sounds like fun, huh? I kinda want to play it (via Impulse of course).


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