Suggestions.. Dungeons and Sky!

Everything Hinterland that doesn't fit elsewhere
Clord
Posts: 3
Joined: Thu Oct 02, 2008 10:04 pm

Suggestions.. Dungeons and Sky!

Postby Clord » Thu Oct 02, 2008 10:28 pm

Underground and Sky maps would rock same time with ground map. Dungeons would be underground areas connection to surfaces in different places and sky would have floating islands, castles and more. Also current map generator would use some major improvements to not make it look like joke compared to many other random map generators like in Heroes of Might and Magic series certain expansions has.
Last edited by Clord on Thu Oct 02, 2008 10:35 pm, edited 5 times in total.

radio_babylon
Posts: 21
Joined: Wed Oct 01, 2008 12:28 am

Postby radio_babylon » Thu Oct 02, 2008 10:29 pm

yeah id love to see dungeons... i was really disappointed when i took over a cave sector and couldnt go into the cave...

Clord
Posts: 3
Joined: Thu Oct 02, 2008 10:04 pm

Postby Clord » Fri Oct 03, 2008 8:52 am

It would be also nice to have entrance to crypt.

robban73
Posts: 6
Joined: Tue Sep 30, 2008 7:42 pm

Improvements

Postby robban73 » Fri Oct 03, 2008 11:18 am

How about zooming, that would be nice. And the option to make an armorer producing or researching one specified item, now the producers just randomly picks one item to produce. I know you can fix it by switching to and from research, but it gets tedious.

Pat D.
Posts: 531
Joined: Wed Nov 10, 2004 5:56 pm
Location: Pennsylvania, USA

Postby Pat D. » Fri Oct 03, 2008 2:02 pm

I wouldn't be surprised to see dungeons released as an add on or mega-patch! It seems taylor made to add them! It would be great! I'd also like to see an underground portion of the village as well!

pat!


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