Gurus DragonMaster Mod v1.0

Everything Hinterland that doesn't fit elsewhere
guru
Posts: 75
Joined: Tue Oct 07, 2008 11:27 am
Location: Knee Deep in Game Code

Gurus DragonMaster Mod v1.6

Postby guru » Tue Oct 07, 2008 5:50 pm

Image
Image


Play the new Character class of Dragon Master ,use your gathered knowledge and insight for the growth of dragon pets as you begin your city. Your past adventures have brought you great wealth and pride but over time your skills and equipment have begun to fail you. Can you lead your people to the ultimate victory with an egg and your last Dragon Shield?

+ New Custom Portrait Image "DragonMaster" for Male and Female
+ Adds red dragon eggs to starter equipment.
+ Adds Magical Dragon shield. (Minor stats)
+ Loot and each building grants you more gold. (example: Earn up to 150 gold a day from herders, inns and more.)
+ Other then your shield your equipment is garbage.
+ Start with more gold then all other Classes.


Gurus DragonMaster Mod v1.6(Updated) (Any issues please email [email]guru @ gametoast.com[/email])
Please read the readme in the zip file. It explains the simple usage of this mod.
The file is scanned and safe but as always please scan anything from the internet.
Last edited by guru on Mon Oct 13, 2008 5:02 am, edited 10 times in total.

bobm
Posts: 6
Joined: Thu Oct 02, 2008 2:13 am

Postby bobm » Tue Oct 07, 2008 6:59 pm

Very cool.

And a great way to get to play with dragons.

KnuckleHead
Posts: 32
Joined: Tue Sep 30, 2008 6:35 pm

Postby KnuckleHead » Tue Oct 07, 2008 7:26 pm

Very nice! I actually wanted to use a dragon my last game, but didn't find an egg until the very end.

Ardbug
Posts: 15
Joined: Fri Oct 03, 2008 7:00 am

Postby Ardbug » Tue Oct 07, 2008 8:33 pm

Yeah same here, by the time I get the egg I cant afford to have my herder babysit it in its cradle, very nice :)

CustodianV131
Posts: 41
Joined: Fri Jul 11, 2008 4:59 pm

Postby CustodianV131 » Tue Oct 07, 2008 10:14 pm

Nice idea!

Won't play it just yet since I've to many official classes to try yet, but might very well try this in the future. Really like the theme and realization of the character!

So far my eggs only showed up really late in the game. It might well be overpowered getting a dragon that early, but hey it will be fun to play!

Wonder or the content update will also add new classes.

crossmr
Posts: 94
Joined: Sat Nov 17, 2007 5:46 pm

Postby crossmr » Wed Oct 08, 2008 2:53 am

"KnuckleHead" wrote:Very nice! I actually wanted to use a dragon my last game, but didn't find an egg until the very end.


I got 6 in my last game. I was piling them in the corner because I didn't know what to do with them all.

Zess
Posts: 3
Joined: Sun Oct 12, 2008 4:31 am

Postby Zess » Sun Oct 12, 2008 4:33 am

Hey! I've been looking to try out the dragons, but I can't find any dragon eggs, nor does the link posted in the original post work. Can someone re-upload it or something?

Kuplo
Posts: 1041
Joined: Wed Sep 01, 2004 10:45 pm
Location: CityBuilderGames.com
Contact:

Postby Kuplo » Sun Oct 12, 2008 11:33 am

I get the following when clicking the link to download the mod:
The requested URL /hinterland/GurusDMod10.zip was not found on this server.

Bigheadmikelove
Posts: 19
Joined: Sun Oct 12, 2008 7:00 pm

Postby Bigheadmikelove » Sun Oct 12, 2008 7:11 pm

Can I mod it through steam?

MrCuddlyTiger
Posts: 14
Joined: Tue Sep 30, 2008 10:18 pm

Postby MrCuddlyTiger » Sun Oct 12, 2008 10:01 pm

My question is how did you add another class when all of the scripts to do so are compiled and not able to be opened unless you decompile them.. which isn't really an easy thing to do with DSO files? Not to mention decompiling the scripts, I assume, would be against the eula for the game.

Zess
Posts: 3
Joined: Sun Oct 12, 2008 4:31 am

Postby Zess » Sun Oct 12, 2008 11:08 pm

Uhh. Can someone please re-upload this? I want to see how he managed to add another class, aswell as use the one he made.

guru
Posts: 75
Joined: Tue Oct 07, 2008 11:27 am
Location: Knee Deep in Game Code

Postby guru » Mon Oct 13, 2008 12:55 am

Zess I'll put it back up tonight. I did some updating since there was 4 patches since I modded this , everytime they add a class/race it breaks this mod. Anyway you can always just edit your save game file to add anything in the game to your character.

If your interested Ill make a how-to tonight as well.

I have completed a few other mods, more inventoryspace(27 instead of 18) and crafters and priests that summon magical items (same as ogre, troll and dragon magical items.)

update to the Dragonmaster should be up within a few hours at same link.

guru
Posts: 75
Joined: Tue Oct 07, 2008 11:27 am
Location: Knee Deep in Game Code

Postby guru » Sun Oct 19, 2008 9:18 am

A new version has been uploaded for those wanting to try out this class/race. Even if you dont need the new class, the new images for DragonMaster class are kinda cool. Happy Hintering!

Mierk
Posts: 7
Joined: Wed Oct 08, 2008 12:56 am

Postby Mierk » Wed Oct 22, 2008 6:51 pm

Hi guru, thanks for the great work.

I am very interested in learning how you did this. I would welcome anything you're willing to share.

Thanks!

-Mierk

Bloodly
Posts: 6
Joined: Sat Nov 22, 2008 7:39 am

Postby Bloodly » Sun Nov 30, 2008 8:58 am

This seems darn interesting. Unfortunately, the link is dead, and it's been some time. I wonder whether it's still even possible to use this?

arafelis
Posts: 36
Joined: Mon Dec 01, 2008 4:01 am

Postby arafelis » Tue Dec 02, 2008 5:31 am

I'd be interested in the how-to as well.

Lord Blade
Posts: 4
Joined: Fri Dec 05, 2008 6:22 pm

Postby Lord Blade » Fri Dec 05, 2008 6:24 pm

I'd love this mod. And learning how to create my own classes.

mgrateful
Posts: 1
Joined: Thu Dec 11, 2008 8:07 pm

Postby mgrateful » Thu Dec 11, 2008 8:09 pm

Could anyone post this mod for download again? The link is broken perhaps one of yas that have grabbed it from their previously would hook us up?

gaia24
Posts: 1
Joined: Sun Jun 14, 2009 12:55 am

mod

Postby gaia24 » Sun Jun 14, 2009 1:06 am

i would love to try this out but the link don't work and yes i did read the post hoping you can either tell me how to add item's and gold plus after looking at this i would love to try it

Amun Nefer
Posts: 3165
Joined: Sat Nov 22, 2008 4:25 am
Location: New York, New York! If I can make it here--I'll make it-Anywhere! It's up to you New York, New York!

Postby Amun Nefer » Sun Jun 14, 2009 1:09 am

oooh, I didn't know about this mod. I wonder if it would work with Orc Lords, if my Orc Lords would work with me, haha. :rolleyes:


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