The walking dead

Feedback, suggestions and general discussion on Mosby
ADJB
Posts: 38
Joined: Tue Jul 17, 2007 9:33 am
Location: UK
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The walking dead

Postby ADJB » Wed Nov 05, 2008 11:44 pm

This has happened on a few missions to me now.

I lead a group into battle, kill the enemy, the skull symbol appears but instead of falling to the floor the dead soldier still appears animated either walking or if mounted riding on the spot.

If this happens it seems to happen to every soldier killed not just odd ones.

Anybody else seeing this or shall I bug it?.

Matt Zimmitti
Posts: 214
Joined: Tue May 04, 2004 4:00 pm
Location: Brighton, MA

Postby Matt Zimmitti » Thu Nov 06, 2008 12:00 am

We just started seeing this too and it is bugged internally but please toss in a ticket so that it is validated and given some extra weight.

Thanks.

ADJB
Posts: 38
Joined: Tue Jul 17, 2007 9:33 am
Location: UK
Contact:

Postby ADJB » Fri Nov 07, 2008 12:08 am

Sorry, still cant get onto elementool.

With build 0.1.1105.1535

New game, not from save. 2nd mission.

One of my men has a health value of zero but is still fully under my command and will move and fight.

The "skull" shows in the mini portraits. See screengrab 23-56-01.jpg

screengrab 23-56-37.jpg - shows George Siebert highlighted with zero health
screengrab 23-57-05.jpg - shows George Siebert moved over to the right with no problems.
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Matt Zimmitti
Posts: 214
Joined: Tue May 04, 2004 4:00 pm
Location: Brighton, MA

Postby Matt Zimmitti » Fri Nov 07, 2008 12:40 am

OK, I think we have this one worked out though it may not get in until the next build.

ADJB
Posts: 38
Joined: Tue Jul 17, 2007 9:33 am
Location: UK
Contact:

Postby ADJB » Fri Nov 07, 2008 10:35 am

Pity, I quite fancied by own mounted zombie army :)

ADJB
Posts: 38
Joined: Tue Jul 17, 2007 9:33 am
Location: UK
Contact:

Postby ADJB » Sun Nov 09, 2008 8:32 pm

Still happening.

See attached screenshot which shows a zombie fighting Mosby. It has not kicked me out of the mission.
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Matt Zimmitti
Posts: 214
Joined: Tue May 04, 2004 4:00 pm
Location: Brighton, MA

Postby Matt Zimmitti » Wed Nov 12, 2008 12:01 am

OK, we had a zombie slayer come in and dig up another issue with health getting out of sync. It should be fixed in the next build (though it was checked in really close to the time we wrapped things up for steam so there is a little chance that it won't be in until the build after).


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