"joshofet" wrote:Repeating that message helps.
Agreed. However, I am convinced the conversation has a point.
"Jeff Fiske" wrote:Interesting how rules have evolved.
Clearly Nile Online is a social game and to a certain extent you police each other. Like what a 'fair trade is', or what is right or wrong.
So....looks like the community is trying what to decide in this case- what is the protocol? Well, not to treat eachother like kids on a school ground would be a good start, but that goes away as soon as you have a Social Game. Besides, some people like taking someones hat and tossing it around playing keep away as long as they can find someone they can take the hat from.
But this is your game, and you should all play it and police it the way you see fit.
I see this conversation as an instance of the community coming together to discuss what contributed to and detracted from our game experience, policing as Jeff put it. Our discussion and our collective experience may shape the gameplay in the future. I would (as I believe most would who care enough to post on the forum) like to enhance the things that I see a positives, and reduce or eliminate the negatives, so that future players enjoy the game as much or more than I do.
Hopefully our discussion raises awareness of the issue, perhaps to the point that unless someone requests a gift, it's never sent. Maybe one day the gifters will post "wtt 20k cedar for nothing" on the trade wall and wait for a response, rather than sending 5k to someone who posted "wtt 100 henna for cedar". I have given some players their starting cedar, expecting nothing in return; I think most of us have. It's a part of what makes the NO community so enjoyable, and different from many on the internet, and I'm grateful to have found it. That almost all of us are willing to freely give to a smaller player, slowing our climb to immortality, makes this game better.
"Lost Wanderer" wrote:
I fully realize that there is no game mechanic to stop unwanted incoming goods, so on some level dealing with unsolicited gifts is a part of the game experience and I should find a way to deal and be happy.
My resolve to not allow the gifters to detract from my game experience has grown since that post. Unlike the experience of some others here, every time I explain my position to the gifter, and how what they did makes NO less enjoyable for me, the gifts stop and I have a new chat buddy. I think that happens because the gifters real intent is to help others enjoy the game, and by understanding each others position, we can all enjoy the game together. The gifters can gift those who want gifts, and us grinders can claw our way to the top under the collective effort of our own laborers.