SUG: build que

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Joined: Tue Feb 23, 2010 5:01 am

SUG: build que

Postby millsj14 » Tue Feb 23, 2010 5:08 am

I was thinking that it would be nice to have a cue that we could setup one or two additional upgrades or buildings while building another item. that way when one finishes the other one would start. You could even set it up to take the resources when you add it to the cue.

Silver Dragon

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Joined: Tue Oct 25, 2005 8:12 pm
Location: Toronto, ON

Postby cruinne » Tue Feb 23, 2010 8:22 pm

I think a build queue would be nice, but then you're not logging in to see the ads when you need to upgrade something. :)

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Joined: Tue Feb 23, 2010 5:01 am

Postby millsj14 » Wed Feb 24, 2010 5:33 pm

But if you have used the scarabs to remove the ads you would not see them any ways

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Location: The Beautiful Monterey Bay California

Postby PantherX » Thu Feb 25, 2010 5:34 am

Then you might as well program a script file to play the game for you.

Sorry a building queue is a bad idea for this game.

My $.02

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Joined: Wed Mar 10, 2010 3:42 pm
Location: Jacksonville, Fl

Postby outfctrl » Tue Mar 23, 2010 9:26 pm

I have it set up that the game emails me when building is completed. I love that. No changes from here. I like it the way it is.

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